Player Matchup

The Morrigan
The Morrigan
Arshenick
The Morrigan
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 1
Hachiman
Hachiman
Dzikizaur
Hachiman
Level 5
God Stats
1W - 4L
1,299 SR
Queue Stats
1W - 5L
1,078 Elo+
Party 1
Achilles
Achilles
ThePiaN42477
Achilles
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 1
Yemoja
Yemoja
Wziuuu
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,078 Elo+
Party 1
Bakasura
Bakasura
andayon2222
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,379 SR
1,162 Elo+

VS

Team Averages
Level 22
1,428 SR
1,522 Elo+
Merlin
Merlin
RadleV2
Merlin
Level 16
God Stats
3W - 5L
1,367 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
Vurd22
Cthulhu
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
156W - 203L
1,806 Elo+
Solo
King Arthur
King Arthur
jonnelo
King Arthur
Level 15
God Stats
4W - 2L
1,487 SR
Queue Stats
13W - 5L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
ryusei43
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
stratoska
Set
Level 36
God Stats
1W - 2L
1,285 SR
Queue Stats
28W - 26L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arshenick
The Morrigan
13
1 / 16 / 2
8,319
378
3,068
16,595
4,318
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Dzikizaur
Hachiman
12
2 / 12 / 0
8,176
372
5,651
14,891
3,607
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
ThePiaN42477
Achilles
17
8 / 9 / 2
11,697
532
14,116
23,093
35,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Wziuuu
Yemoja
17
4 / 8 / 5
11,103
505
12,961
18,178
11,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
andayon2222
Bakasura
6
0 / 1 / 2
6,572
299
159
3,289
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RadleV2
Merlin
18
17 / 3 / 5
13,213
601
18,907
11,258
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vurd22
Cthulhu
17
3 / 2 / 12
11,442
520
9,833
12,270
10,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
jonnelo
King Arthur
18
4 / 4 / 7
12,140
552
8,872
19,328
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ryusei43
Xbalanque
16
8 / 3 / 9
11,372
517
11,225
13,939
5,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
14 / 4 / 6
13,529
615
15,026
21,229
10,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
15
Kills
46
46
Deaths
16
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arshenick
The Morrigan
1
16
2
0.13
L
Hachiman
Dzikizaur
Hachiman
2
12
0
0.17
W
Merlin
RadleV2
Merlin
17
3
5
6.5
L
Achilles
ThePiaN42477
Achilles
8
9
2
1
W
Cthulhu
Vurd22
Cthulhu
3
2
12
4.5
L
Yemoja
Wziuuu
Yemoja
4
8
5
0.81
L
Bakasura
andayon2222
Bakasura
0
1
2
1
W
King Arthur
jonnelo
King Arthur
4
4
7
1.88
W
Xbalanque
ryusei43
Xbalanque
8
3
9
4.17
W
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
63,863
76,046
Taken
78,024
55,659
Mitigated
46,799
9,165
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arshenick
The Morrigan
3,068
1,165
59
577
16,595
4,318
0
10,060
6,500
23,231
0
L
Hachiman
Dzikizaur
Hachiman
5,651
3,381
0
636
14,891
3,607
350
4,278
10,613
0
22,896
W
Merlin
RadleV2
Merlin
18,907
2,602
0
0
11,258
4,865
2,409
4,262
6,996
84,951
0
L
Achilles
ThePiaN42477
Achilles
14,116
6,853
0
3,634
23,093
35,691
423
5,576
17,028
0
49,876
W
Cthulhu
Vurd22
Cthulhu
9,833
308
520
1,528
12,270
10,483
424
2,374
9,682
53,530
0
L
Yemoja
Wziuuu
Yemoja
12,961
1,801
2,187
1,577
18,178
11,418
0
6,399
11,754
32,363
0
L
Bakasura
andayon2222
Bakasura
159
159
0
495
3,289
625
0
2,420
869
0
1,728
W
King Arthur
jonnelo
King Arthur
8,872
1,206
0
4,782
19,328
15,084
2,125
1,894
16,159
0
52,634
W
Xbalanque
ryusei43
Xbalanque
11,225
6,608
0
3,317
13,939
5,429
1,816
4,987
8,927
0
55,220
W
15,026
7,935
0
7,468
21,229
10,938
1,680
2,758
18,346
0
99,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
61,696
199
Minions Killed
553
0
Camps Cleared
0
1,213,294
Distance Traveled
1,910,250
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,319
378
45
2
0
212,190
6
L
Hachiman
8,176
372
40
2
0
265,885
0
W
Merlin
13,213
601
127
6
0
373,646
0
L
Achilles
11,697
532
82
4
0
342,126
4
W
Cthulhu
11,442
520
92
4
0
414,881
3
L
Yemoja
11,103
505
22
1
0
364,236
3
L
Bakasura
6,572
299
10
0
0
28,857
1
W
King Arthur
12,140
552
99
5
0
367,121
3
W
Xbalanque
11,372
517
83
4
0
328,692
2
W
Set
13,529
615
152
7
0
425,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role