Player Matchup

Artemis
Artemis
AdventurerJesse
Artemis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 36L
1,785 Elo+
Solo
Ra
Ra
BirchTrees
Ra
Level 15
God Stats
4W - 3L
1,511 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
TurkishTundra
Cthulhu
Level 82
God Stats
44W - 25L
1,498 SR
Queue Stats
529W - 380L
1,461 Elo+
Party 2
Team Averages
Level 41
1,503 SR
1,580 Elo+

VS

Team Averages
Level 65
1,443 SR
1,477 Elo+
Erlang Shen
Erlang Shen
Jacob8771
Erlang Shen
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,761 Elo+
Party 1
Artemis
Artemis
Prometeusz12300
Artemis
Level 67
God Stats
20W - 29L
1,328 SR
Queue Stats
234W - 267L
1,169 Elo+
Solo
Ah Puch
Ah Puch
jakonfire
Ah Puch
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
8,982
749
8,246
8,446
3,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 5 / 8
8,610
718
5,461
6,903
2,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
5 / 1 / 7
8,856
738
8,941
11,644
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jacob8771
Erlang Shen
11
1 / 5 / 7
8,057
671
4,998
10,934
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 2 / 2
8,714
726
7,005
7,833
2,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
jakonfire
Ah Puch
12
3 / 6 / 4
8,334
695
10,690
9,256
2,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
9
9
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
3
5
8
1.4
L
Erlang Shen
Jacob8771
Erlang Shen
1
5
7
0.9
L
5
2
2
3
W
Cthulhu
5
1
7
8.5
L
Ah Puch
jakonfire
Ah Puch
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
22,693
26,993
Taken
28,023
15,723
Mitigated
12,708
7,134
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,246
4,653
0
2,621
8,446
3,241
52
2,920
5,426
0
30,159
W
5,461
769
1,286
1,383
6,903
2,475
0
2,832
3,921
25,569
0
L
Erlang Shen
Jacob8771
Erlang Shen
4,998
1,839
0
1,911
10,934
7,076
93
4,969
5,656
0
21,744
L
7,005
2,988
0
1,399
7,833
2,778
1,128
4,233
3,392
0
31,099
W
Cthulhu
8,941
535
16
1,828
11,644
10,007
0
4,988
6,546
26,281
0
L
Ah Puch
jakonfire
Ah Puch
10,690
1,428
0
1,759
9,256
2,854
0
4,351
4,509
31,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
25,105
152
Minions Killed
126
0
Camps Cleared
0
634,753
Distance Traveled
547,308
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,982
749
79
7
0
200,457
4
W
Ra
8,610
718
49
4
0
212,170
1
L
Erlang Shen
8,057
671
42
4
0
201,343
2
L
Artemis
8,714
726
47
4
0
166,214
0
W
Cthulhu
8,856
738
24
2
0
222,126
1
L
Ah Puch
8,334
695
37
3
0
179,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role