Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JadedWRLD
Ymir
Level 108
God Stats
22W - 22L
1,500 SR
Queue Stats
285W - 257L
1,601 Elo+
Party 1
Izanami
Izanami
Shamsire
Izanami
Level 65
God Stats
9W - 2L
1,953 SR
Queue Stats
71W - 58L
1,685 Elo+
Solo
Horus
Horus
ThatOneWeeb369
Horus
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
468W - 431L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
WarldGorilla
Baron Samedi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 96L
1,321 Elo+
Solo
Team Averages
Level 97
1,591 SR
1,536 Elo+

VS

Team Averages
Level 113
1,498 SR
1,515 Elo+
Scylla
Scylla
Foustt
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
Ghostfreakk55
Sun Wukong
Level 86
God Stats
3W - 2L
1,491 SR
Queue Stats
61W - 38L
1,431 Elo+
Party 2
Erlang Shen
Erlang Shen
OrdoSolarus
Erlang Shen
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,505 Elo+
Party 3
Khepri
Khepri
Smartts
Khepri
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 40L
1,569 Elo+
Party 3
Izanami
Izanami
jaizzy
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 5 / 2
8,330
490
5,232
11,219
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
5 / 6 / 2
8,277
487
14,677
13,011
9,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Shamsire
Izanami
17
8 / 4 / 2
10,937
643
12,389
11,258
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 2
8,499
500
7,413
13,788
8,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
WarldGorilla
Baron Samedi
7
0 / 1 / 1
6,177
363
1,882
3,270
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Foustt
Scylla
16
8 / 1 / 7
9,845
579
14,149
6,692
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ghostfreakk55
Sun Wukong
14
0 / 3 / 5
8,069
475
5,046
12,741
4,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
OrdoSolarus
Erlang Shen
15
4 / 5 / 5
9,127
537
8,243
11,687
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Smartts
Khepri
13
3 / 4 / 11
8,875
522
2,662
10,751
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
jaizzy
Izanami
16
3 / 5 / 4
9,503
559
7,281
12,436
4,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
18
Kills
18
18
Deaths
18
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
2
0.8
W
Scylla
Foustt
Scylla
8
1
7
11.5
W
Sun Wukong
Ghostfreakk55
Sun Wukong
0
3
5
0.83
L
Ymir
5
6
2
1
W
Erlang Shen
OrdoSolarus
Erlang Shen
4
5
5
1.3
L
Izanami
Shamsire
Izanami
8
4
2
2.25
W
Khepri
Smartts
Khepri
3
4
11
2.13
L
2
2
2
1.5
L
Baron Samedi
WarldGorilla
Baron Samedi
0
1
1
0.5
W
Izanami
jaizzy
Izanami
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,593
Damage
37,381
52,546
Taken
54,307
29,052
Mitigated
23,232
14,223
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,232
1,103
0
1,906
11,219
6,199
1,083
4,204
6,873
8,049
52,848
W
Scylla
Foustt
Scylla
14,149
2,545
0
1,159
6,692
2,064
811
2,092
4,290
58,390
0
W
Sun Wukong
Ghostfreakk55
Sun Wukong
5,046
1,190
0
4,992
12,741
4,850
464
1,476
11,265
0
51,654
L
Ymir
14,677
4,711
0
1,848
13,011
9,920
220
6,305
6,593
36,125
0
W
Erlang Shen
OrdoSolarus
Erlang Shen
8,243
4,947
0
1,832
11,687
6,899
0
2,641
8,814
9,248
40,793
L
Izanami
Shamsire
Izanami
12,389
8,328
0
4,783
11,258
3,668
2,568
2,052
9,140
0
79,319
W
Khepri
Smartts
Khepri
2,662
204
0
1,396
10,751
4,957
430
7,492
2,862
11,217
0
L
7,413
3,224
184
4,236
13,788
8,253
0
3,340
10,328
0
47,154
L
Baron Samedi
WarldGorilla
Baron Samedi
1,882
41
0
1,266
3,270
1,012
0
1,384
1,730
15,052
0
W
Izanami
jaizzy
Izanami
7,281
4,740
0
2,391
12,436
4,462
0
2,297
10,139
0
67,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
45,419
426
Minions Killed
453
0
Camps Cleared
0
1,360,259
Distance Traveled
1,586,881
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,330
490
100
6
0
349,960
1
W
Scylla
9,845
579
107
6
0
308,983
3
W
Sun Wukong
8,069
475
110
6
0
302,869
5
L
Ymir
8,277
487
54
3
0
284,108
3
W
Erlang Shen
9,127
537
80
5
0
346,254
5
L
Izanami
10,937
643
144
8
0
292,712
8
W
Khepri
8,875
522
16
1
0
328,972
8
L
Horus
8,499
500
94
6
0
306,415
6
L
Baron Samedi
6,177
363
34
2
0
127,064
4
W
Izanami
9,503
559
140
8
0
299,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role