Player Matchup

Izanami
Izanami
AbyssalPanda
Izanami
Level 128
God Stats
8W - 5L
1,886 SR
Queue Stats
108W - 93L
1,890 Elo+
Solo
Ratatoskr
Ratatoskr
BigMacBob122333
Ratatoskr
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
284W - 267L
1,908 Elo+
Party 2
Bacchus
Bacchus
BruhMcFrick
Bacchus
Level 98
God Stats
27W - 27L
1,690 SR
Queue Stats
594W - 539L
1,768 Elo+
Party 2
Danzaburou
Danzaburou
Toastqq
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
hatefulnateful
Vamana
Level 61
God Stats
2W - 1L
1,732 SR
Queue Stats
14W - 12L
1,469 Elo+
Solo
Team Averages
Level 99
1,662 SR
1,707 Elo+

VS

Team Averages
Level 108
1,538 SR
1,612 Elo+
Sol
Sol
EdibleBatAttack
Sol
Level 66
God Stats
6W - 0L
1,500 SR
Queue Stats
244W - 243L
1,555 Elo+
Solo
Xing Tian
Xing Tian
Gyurrmo
Xing Tian
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 77L
1,500 Elo+
Solo
Hera
Hera
IcySalamander
Hera
Level 97
God Stats
5W - 0L
1,500 SR
Queue Stats
378W - 355L
1,681 Elo+
Party 1
Pele
Pele
TheInfernoTiger
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 416L
1,643 Elo+
Party 1
Terra
Terra
rustticks
Terra
Level 126
God Stats
2W - 3L
1,688 SR
Queue Stats
418W - 390L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbyssalPanda
Izanami
20
2 / 1 / 1
11,865
593
9,413
12,379
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
BigMacBob122333
Ratatoskr
16
6 / 5 / 4
10,684
534
14,313
14,713
5,189
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
BruhMcFrick
Bacchus
13
2 / 6 / 1
8,640
432
6,104
16,827
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Toastqq
Danzaburou
12
4 / 7 / 3
8,648
432
6,396
10,963
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 3
8,201
410
3,357
12,098
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,282
464
2,588
6,557
2,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Gyurrmo
Xing Tian
14
2 / 1 / 7
9,568
478
4,450
11,288
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 5 / 7
9,608
480
9,837
12,003
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 6 / 7
11,697
585
15,401
21,177
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
rustticks
Terra
17
2 / 0 / 11
10,722
536
14,113
15,131
18,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
14
Kills
23
23
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
AbyssalPanda
Izanami
2
1
1
2.5
L
Ratatoskr
BigMacBob122333
Ratatoskr
6
5
4
1.6
L
Bacchus
BruhMcFrick
Bacchus
2
6
1
0.42
W
0
2
3
0.75
W
Xing Tian
Gyurrmo
Xing Tian
2
1
7
5.5
W
6
5
7
1.9
W
13
6
7
2.75
L
Danzaburou
Toastqq
Danzaburou
4
7
3
0.79
L
0
4
3
0.38
W
Terra
rustticks
Terra
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
46,389
66,980
Taken
66,156
35,300
Mitigated
45,550
17,591
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AbyssalPanda
Izanami
9,413
5,266
0
5,432
12,379
6,489
0
3,839
8,421
8,068
114,898
L
Ratatoskr
BigMacBob122333
Ratatoskr
14,313
5,104
0
4,953
14,713
5,189
390
5,284
9,379
0
74,133
L
Bacchus
BruhMcFrick
Bacchus
6,104
235
0
3,013
16,827
13,041
37
7,553
9,274
24,004
0
W
2,588
356
0
2,551
6,557
2,020
2,450
29
6,528
50,937
0
W
Xing Tian
Gyurrmo
Xing Tian
4,450
583
0
829
11,288
9,650
136
1,436
9,778
28,918
0
W
9,837
2,522
0
2,055
12,003
5,094
356
877
11,126
39,303
0
W
15,401
5,644
0
6,230
21,177
10,208
276
2,346
18,806
0
81,021
L
Danzaburou
Toastqq
Danzaburou
6,396
1,489
0
743
10,963
3,576
181
7,421
3,542
0
29,608
L
3,357
2,221
0
3,450
12,098
7,005
0
6,709
5,376
0
32,667
W
Terra
rustticks
Terra
14,113
2,626
3,845
7,029
15,131
18,578
433
1,792
13,185
69,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
50,877
463
Minions Killed
451
0
Camps Cleared
0
1,643,824
Distance Traveled
1,820,205
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,865
593
200
10
0
329,487
4
L
Ratatoskr
10,684
534
119
6
0
418,554
0
L
Bacchus
8,640
432
29
1
0
341,217
1
W
Sol
9,282
464
109
5
0
295,513
8
W
Xing Tian
9,568
478
38
2
0
381,410
1
W
Hera
9,608
480
61
3
0
365,845
1
W
Pele
11,697
585
121
6
0
362,108
9
L
Danzaburou
8,648
432
50
3
0
284,008
0
L
Vamana
8,201
410
65
3
0
270,558
5
W
Terra
10,722
536
122
6
0
415,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role