Player Matchup

Ganesha
Ganesha
CharlieGofres99
Ganesha
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
105W - 108L
1,299 Elo+
Party 1
Rama
Rama
Javiesal
Rama
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 107L
1,441 Elo+
Party 1
Bakasura
Bakasura
Marc373
Bakasura
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 160L
1,441 Elo+
Party 1
Scylla
Scylla
Osbornee
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 2
Vamana
Vamana
kx93
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,334 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,371 Elo+

VS

Team Averages
Level 77
1,457 SR
1,651 Elo+
Hercules
Hercules
GeorgiaNAX
Hercules
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 74L
1,656 Elo+
Party 3
Poseidon
Poseidon
Jaymah
Poseidon
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
388W - 362L
1,633 Elo+
Party 4
Nemesis
Nemesis
Salvss
Nemesis
Level 29
God Stats
9W - 19L
1,500 SR
Queue Stats
133W - 159L
1,656 Elo+
Party 3
Osiris
Osiris
SpuggyBubby
Osiris
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
240W - 235L
1,676 Elo+
Party 4
Scylla
Scylla
TwoSwagUnicorns
Scylla
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 8L
1,633 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,955
497
6,081
12,864
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
12
1 / 5 / 0
7,153
447
3,799
9,426
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Marc373
Bakasura
15
5 / 7 / 0
9,266
579
9,398
18,486
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Osbornee
Scylla
8
0 / 8 / 3
5,888
368
2,657
7,303
2,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
kx93
Vamana
14
0 / 1 / 2
8,239
515
6,180
11,974
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeorgiaNAX
Hercules
14
5 / 2 / 5
9,336
584
5,542
11,100
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Jaymah
Poseidon
17
4 / 1 / 3
10,287
643
10,256
9,059
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Salvss
Nemesis
14
2 / 2 / 2
8,157
510
3,733
10,461
3,934
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
1 / 0 / 0
9,606
600
6,178
11,746
6,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
13 / 2 / 5
10,824
677
18,128
10,581
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
25
25
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Hercules
GeorgiaNAX
Hercules
5
2
5
3.75
L
Rama
1
5
0
0.2
W
Poseidon
Jaymah
Poseidon
4
1
3
5.5
L
Bakasura
Marc373
Bakasura
5
7
0
0.71
L
Scylla
Osbornee
Scylla
0
8
3
0.19
W
Nemesis
Salvss
Nemesis
2
2
2
1.5
W
Osiris
1
0
0
1
W
13
2
5
7.75
L
Vamana
kx93
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
43,837
60,053
Taken
52,947
29,318
Mitigated
25,128
16,295
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,081
870
0
1,883
12,864
8,992
0
7,673
5,191
24,554
0
W
Hercules
GeorgiaNAX
Hercules
5,542
931
0
3,969
11,100
7,632
193
3,162
7,321
0
22,841
L
Rama
3,799
2,347
0
1,729
9,426
2,802
1,025
5,087
4,339
0
38,890
W
Poseidon
Jaymah
Poseidon
10,256
1,433
0
3,577
9,059
2,661
1,259
1,275
7,464
81,206
0
L
Bakasura
Marc373
Bakasura
9,398
6,003
0
5,105
18,486
7,598
0
9,251
9,235
0
39,420
L
Scylla
Osbornee
Scylla
2,657
588
270
525
7,303
2,210
0
5,023
2,280
11,259
0
W
Nemesis
Salvss
Nemesis
3,733
1,596
0
3,849
10,461
3,934
18
559
9,559
0
54,785
W
Osiris
6,178
1,732
0
3,694
11,746
6,311
725
383
10,568
0
50,686
W
18,128
2,174
0
4,666
10,581
4,590
1,148
3,359
6,294
90,884
0
L
Vamana
kx93
Vamana
6,180
2,225
0
6,783
11,974
7,716
866
1,350
10,624
0
41,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
48,210
306
Minions Killed
536
0
Camps Cleared
0
1,441,772
Distance Traveled
1,571,729
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,955
497
4
0
0
320,078
1
W
Hercules
9,336
584
42
3
0
305,147
0
L
Rama
7,153
447
103
6
0
321,911
3
W
Poseidon
10,287
643
140
9
0
306,585
1
L
Bakasura
9,266
579
88
6
0
293,964
5
L
Scylla
5,888
368
21
1
0
208,651
0
W
Nemesis
8,157
510
93
6
0
329,526
1
W
Osiris
9,606
600
102
6
0
321,508
6
W
Scylla
10,824
677
159
10
0
308,963
1
L
Vamana
8,239
515
90
6
0
297,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role