Player Matchup

Merlin
Merlin
Gamer4l1fe22
Merlin
Level 144
God Stats
2W - 2L
1,714 SR
Queue Stats
78W - 79L
1,382 Elo+
Party 1
Izanami
Izanami
Sambini972
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Shark--Queen
Ymir
Level 57
God Stats
3W - 4L
1,387 SR
Queue Stats
192W - 174L
1,382 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,421 Elo+

VS

Team Averages
Level 121
1,500 SR
1,579 Elo+
Ah Muzen Cab
Ah Muzen Cab
JustGeda
Ah Muzen Cab
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 124L
1,691 Elo+
Solo
Discordia
Discordia
Mdizzy21
Discordia
Level 141
God Stats
8W - 2L
1,500 SR
Queue Stats
384W - 436L
1,745 Elo+
Solo
Bacchus
Bacchus
Sirblah23
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 2 / 0
5,717
572
3,782
5,015
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Sambini972
Izanami
9
0 / 0 / 0
5,865
587
2,245
4,255
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
6,319
632
1,848
8,458
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JustGeda
Ah Muzen Cab
9
1 / 0 / 3
6,582
658
4,423
4,275
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Mdizzy21
Discordia
10
2 / 0 / 1
7,084
708
5,442
4,711
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Sirblah23
Bacchus
10
2 / 0 / 3
7,295
730
4,432
4,924
3,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
W
Ah Muzen Cab
JustGeda
Ah Muzen Cab
1
0
3
2.5
W
Discordia
Mdizzy21
Discordia
2
0
1
2.5
L
Izanami
Sambini972
Izanami
0
0
0
0
L
0
3
0
0
W
Bacchus
Sirblah23
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,875
Damage
14,297
17,728
Taken
13,910
8,023
Mitigated
6,116
1,807
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,782
98
0
156
5,015
1,538
0
2,887
2,128
19,614
0
W
Ah Muzen Cab
JustGeda
Ah Muzen Cab
4,423
1,450
0
2,013
4,275
1,421
119
1,783
2,492
0
22,209
W
Discordia
Mdizzy21
Discordia
5,442
195
0
1,193
4,711
1,374
0
1,086
3,625
36,309
0
L
Izanami
Sambini972
Izanami
2,245
763
0
0
4,255
1,377
0
2,224
2,031
0
15,513
L
1,848
0
84
1,567
8,458
5,108
0
4,843
3,615
15,461
0
W
Bacchus
Sirblah23
Bacchus
4,432
428
452
1,446
4,924
3,321
0
2,781
2,143
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
20,961
98
Minions Killed
113
0
Camps Cleared
0
533,396
Distance Traveled
526,431
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,717
572
34
3
0
179,009
4
W
Ah Muzen Cab
6,582
658
47
5
0
154,044
0
W
Discordia
7,084
708
44
4
0
174,595
1
L
Izanami
5,865
587
38
4
0
183,716
3
L
Ymir
6,319
632
26
3
0
170,671
3
W
Bacchus
7,295
730
22
2
0
197,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role