Player Matchup

Vulcan
Vulcan
Death_Tenshi8253
Vulcan
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
354W - 202L
1,500 Elo+
Party 1
Skadi
Skadi
SISORSHANDS
Skadi
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 104L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Weaven360
Sylvanus
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 38L
1,766 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,589 Elo+

VS

Team Averages
Level 147
1,500 SR
1,454 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ash__Trey_
Cerberus
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 131L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
ProtoHueman
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,316
610
5,569
7,910
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,475
623
4,485
8,119
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Weaven360
Sylvanus
10
0 / 4 / 1
7,779
648
3,155
8,986
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 7
9,445
787
10,805
4,235
1,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ash__Trey_
Cerberus
13
6 / 1 / 8
9,754
813
7,127
9,891
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ProtoHueman
Sun Wukong
12
2 / 0 / 11
8,363
697
3,939
7,192
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
7
9.5
W
Cerberus
Ash__Trey_
Cerberus
6
1
8
10
L
1
6
0
0.17
W
Sun Wukong
ProtoHueman
Sun Wukong
2
0
11
7.5
L
0
4
1
0.13
L
Sylvanus
Weaven360
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
21,871
25,015
Taken
21,318
13,299
Mitigated
16,995
5,939
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,805
366
1,001
3,061
4,235
1,339
1,034
2,099
1,994
50,499
0
W
Cerberus
Ash__Trey_
Cerberus
7,127
290
0
3,537
9,891
9,078
112
3,260
6,489
29,688
0
L
5,569
642
0
56
7,910
2,662
0
6,538
1,372
31,235
0
W
Sun Wukong
ProtoHueman
Sun Wukong
3,939
763
0
865
7,192
6,578
718
3,029
4,016
538
17,933
L
4,485
2,390
0
1,770
8,119
3,534
0
5,034
3,085
0
35,398
L
Sylvanus
Weaven360
Sylvanus
3,155
103
1,531
2,582
8,986
7,103
0
6,430
2,556
10,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
27,562
148
Minions Killed
189
0
Camps Cleared
0
645,801
Distance Traveled
636,570
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,445
787
86
7
0
199,696
3
W
Cerberus
9,754
813
75
6
0
218,309
3
L
Vulcan
7,316
610
75
6
0
215,996
4
W
Sun Wukong
8,363
697
28
2
0
218,565
1
L
Skadi
7,475
623
69
6
0
216,459
4
L
Sylvanus
7,779
648
4
0
0
213,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role