Player Matchup

Scylla
Scylla
Bronze III
BadXNight
Scylla
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Matib95
Hou Yi
Silver I
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 86L
1,517 MMR
Solo
Hercules
Hercules
Silver II
MorkKriger
Hercules
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 172L
1,526 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,572 SR
1,514 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,500 SR
1,500 MMR
Chronos
Chronos
Bronze III
Sizkk
Chronos
Bronze III
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
TtvGMdrizzy
Cupid
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
klentil
Sobek
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadXNight
Scylla
7
2 / 4 / 0
5,906
738
3,651
5,140
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Matib95
Hou Yi
8
0 / 4 / 2
5,706
713
3,165
6,848
2,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
MorkKriger
Hercules
7
0 / 5 / 1
5,323
665
3,662
9,804
6,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneSetCthulhuThothDanzaburou

VS

Bans
FenrirIzanamiKuzenboHelXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sizkk
Chronos
11
6 / 0 / 5
7,498
937
5,919
5,036
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
7 / 1 / 5
7,496
937
8,477
4,881
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
klentil
Sobek
9
0 / 1 / 11
6,902
863
2,631
7,840
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
BadXNight
Scylla
2
4
0
0.5
L
Hou Yi
Matib95
Hou Yi
0
4
2
0.25
L
Hercules
MorkKriger
Hercules
0
5
1
0.1
W
Chronos
Sizkk
Chronos
6
0
5
8.5
W
7
1
5
9.5
W
Sobek
klentil
Sobek
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
17,027
21,792
Taken
17,757
10,084
Mitigated
13,424
3,222
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BadXNight
Scylla
3,651
684
0
401
5,140
1,676
0
2,972
2,168
13,479
0
L
Hou Yi
Matib95
Hou Yi
3,165
1,528
0
1,065
6,848
2,247
0
3,266
3,582
0
16,236
L
Hercules
MorkKriger
Hercules
3,662
1,200
0
1,756
9,804
6,161
0
3,091
6,713
0
16,120
W
Chronos
Sizkk
Chronos
5,919
2,709
0
2,426
5,036
3,929
1,301
896
4,028
40,306
0
W
8,477
4,526
278
1,656
4,881
2,852
1,309
1,155
3,663
2,804
24,685
W
Sobek
klentil
Sobek
2,631
387
0
2,922
7,840
6,643
243
1,330
6,360
7,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,935
Gold Earned
21,896
81
Minions Killed
108
0
Camps Cleared
0
436,882
Distance Traveled
486,032
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,906
738
23
3
0
151,405
2
L
Hou Yi
5,706
713
33
4
0
146,342
2
L
Hercules
5,323
665
25
3
0
139,135
1
W
Chronos
7,498
937
53
7
0
165,469
4
W
Cupid
7,496
937
40
5
0
154,938
1
W
Sobek
6,902
863
15
2
0
165,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role