Player Matchup

Cthulhu
Cthulhu
Bilejjezdec300
Cthulhu
Level 8
God Stats
0W - 1L
1,271 SR
Queue Stats
11W - 11L
1,524 Elo+
Solo
Arachne
Arachne
Kaawaxx
Arachne
Level 8
God Stats
6W - 3L
1,887 SR
Queue Stats
8W - 4L
1,552 Elo+
Solo
Bakasura
Bakasura
dieboossf
Bakasura
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
360W - 397L
1,370 Elo+
Solo
Hercules
Hercules
flogan_973
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Neith
Neith
p1roncho
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 7
1,532 SR
1,439 Elo+

VS

Team Averages
Level 16
1,521 SR
1,528 Elo+
Anubis
Anubis
MightyMorphinIvy
Anubis
Level 13
God Stats
4W - 2L
1,547 SR
Queue Stats
19W - 12L
1,601 Elo+
Party 1
Anhur
Anhur
SpankMyMonkey250
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,351 Elo+
Solo
Arachne
Arachne
pioniere-plurale
Arachne
Level 7
God Stats
26W - 23L
1,500 SR
Queue Stats
50W - 51L
1,500 Elo+
Solo
Bellona
Bellona
theOneDon88
Bellona
Level 16
God Stats
7W - 7L
1,559 SR
Queue Stats
42W - 17L
1,601 Elo+
Party 1
King Arthur
King Arthur
uknown101
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 5
12,116
1,010
19,927
32,679
39,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Kaawaxx
Arachne
16
5 / 5 / 4
11,483
957
10,456
14,543
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
dieboossf
Bakasura
18
2 / 12 / 8
11,386
949
6,652
28,447
15,248
Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
flogan_973
Hercules
14
0 / 2 / 1
9,137
761
213
2,062
466
Neith
p1roncho
Neith
18
1 / 7 / 6
11,035
920
13,886
19,523
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 15
13,570
1,131
29,063
9,086
4,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 1 / 18
12,313
1,026
16,570
9,732
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 4 / 14
13,377
1,115
20,350
13,112
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
theOneDon88
Bellona
18
5 / 4 / 14
12,086
1,007
13,869
13,846
13,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
uknown101
King Arthur
18
4 / 3 / 20
12,040
1,003
14,411
21,108
18,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
13
Kills
34
34
Deaths
13
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Arachne
Kaawaxx
Arachne
5
5
4
1.4
W
11
1
15
18.5
W
4
1
18
13
L
Bakasura
dieboossf
Bakasura
2
12
8
0.5
L
Hercules
flogan_973
Hercules
0
2
1
0.25
L
Neith
p1roncho
Neith
1
7
6
0.57
W
10
4
14
4.25
W
Bellona
theOneDon88
Bellona
5
4
14
3
W
King Arthur
uknown101
King Arthur
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
94,263
97,254
Taken
66,884
68,076
Mitigated
46,960
4,937
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,927
2,495
830
609
32,679
39,923
0
8,600
23,528
45,893
0
L
Arachne
Kaawaxx
Arachne
10,456
8,146
0
738
14,543
4,342
0
5,082
9,311
0
18,190
W
29,063
1,671
0
6,754
9,086
4,816
0
3,819
5,072
52,184
0
W
16,570
8,540
0
4,689
9,732
4,005
0
2,791
6,891
0
37,269
L
Bakasura
dieboossf
Bakasura
6,652
3,667
0
1,742
28,447
15,248
0
10,480
17,817
0
13,291
L
Hercules
flogan_973
Hercules
213
213
0
60
2,062
466
0
439
1,623
0
559
L
Neith
p1roncho
Neith
13,886
7,608
0
958
19,523
8,097
0
4,725
14,598
0
30,520
W
20,350
17,869
0
2,158
13,112
5,784
0
3,630
9,102
0
35,739
W
Bellona
theOneDon88
Bellona
13,869
4,329
0
423
13,846
13,508
0
4,338
8,931
0
32,679
W
King Arthur
uknown101
King Arthur
14,411
2,882
0
5,524
21,108
18,847
0
4,564
13,097
263
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
63,386
144
Minions Killed
215
4
Camps Cleared
6
787,905
Distance Traveled
1,118,111
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,116
1,010
75
6
0
223,769
0
L
Arachne
11,483
957
17
1
3
157,398
1
W
Anubis
13,570
1,131
79
7
0
222,759
0
W
Anhur
12,313
1,026
53
4
1
201,109
0
L
Bakasura
11,386
949
15
1
0
188,333
0
L
Hercules
9,137
761
1
0
1
47,011
1
L
Neith
11,035
920
36
3
0
171,394
1
W
Arachne
13,377
1,115
35
3
5
216,146
0
W
Bellona
12,086
1,007
28
2
0
256,688
0
W
King Arthur
12,040
1,003
20
2
0
221,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role