Player Matchup

Cthulhu
Cthulhu
Electrozs
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,444 Elo+
Solo
Hachiman
Hachiman
JamesVengeance
Hachiman
Level 7
God Stats
1W - 3L
1,296 SR
Queue Stats
6W - 8L
1,679 Elo+
Party 1
Bellona
Bellona
JanetTheTinyBoy
Bellona
Level 27
God Stats
2W - 1L
1,721 SR
Queue Stats
87W - 24L
1,682 Elo+
Solo
Thoth
Thoth
mikeyy7610
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,500 Elo+
Solo
Bakasura
Bakasura
protosite
Bakasura
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,503 SR
1,561 Elo+

VS

Team Averages
Level 24
1,410 SR
1,606 Elo+
Athena
Athena
Bleezuss
Athena
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,852 Elo+
Party 2
Anubis
Anubis
IGoByCook
Anubis
Level 6
God Stats
2W - 3L
1,254 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TopKekMemer
Cthulhu
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
16W - 9L
1,355 Elo+
Solo
Chernobog
Chernobog
WillyWonkaaz
Chernobog
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 21L
1,794 Elo+
Solo
Tsukuyomi
Tsukuyomi
darkicyboi
Tsukuyomi
Level 18
God Stats
33W - 24L
1,498 SR
Queue Stats
336W - 304L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Electrozs
Cthulhu
15
5 / 4 / 5
10,518
501
13,718
20,072
15,167
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
14
4 / 5 / 4
10,105
481
7,848
15,092
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 5 / 4
12,196
581
20,633
25,448
26,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
14
2 / 7 / 6
9,685
461
7,123
12,705
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
protosite
Bakasura
18
14 / 6 / 4
12,371
589
15,434
20,743
11,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bleezuss
Athena
13
0 / 6 / 12
8,485
404
5,140
20,580
13,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
IGoByCook
Anubis
15
2 / 10 / 11
9,494
452
10,800
14,888
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TopKekMemer
Cthulhu
18
9 / 6 / 7
12,300
586
11,248
17,513
21,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
WillyWonkaaz
Chernobog
20
10 / 4 / 12
12,800
610
17,712
19,183
8,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
darkicyboi
Tsukuyomi
17
6 / 7 / 12
11,436
545
16,633
19,049
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
32
Kills
27
27
Deaths
33
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Athena
Bleezuss
Athena
0
6
12
1
L
Cthulhu
Electrozs
Cthulhu
5
4
5
1.88
W
Anubis
IGoByCook
Anubis
2
10
11
0.75
L
Hachiman
4
5
4
1.2
L
7
5
4
1.8
W
Cthulhu
TopKekMemer
Cthulhu
9
6
7
2.08
W
Chernobog
WillyWonkaaz
Chernobog
10
4
12
4
W
Tsukuyomi
darkicyboi
Tsukuyomi
6
7
12
1.71
L
Thoth
2
7
6
0.71
L
Bakasura
protosite
Bakasura
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,756
Damage
61,533
94,060
Taken
91,213
60,607
Mitigated
60,854
23,149
Healing
23,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bleezuss
Athena
5,140
2,095
1,272
2,470
20,580
13,214
416
6,924
13,434
27,616
0
L
Cthulhu
Electrozs
Cthulhu
13,718
1,273
1,052
3,995
20,072
15,167
221
6,998
13,029
39,307
0
W
Anubis
IGoByCook
Anubis
10,800
1,794
0
2,597
14,888
8,144
346
6,084
7,863
32,322
0
L
Hachiman
7,848
4,283
136
5,479
15,092
3,949
1,283
2,696
12,371
0
37,432
L
20,633
9,468
0
5,488
25,448
26,536
1,366
7,555
17,365
9,280
75,878
W
Cthulhu
TopKekMemer
Cthulhu
11,248
1,116
2,400
1,175
17,513
21,599
129
1,790
15,723
50,265
0
W
Chernobog
WillyWonkaaz
Chernobog
17,712
12,024
0
8,195
19,183
8,658
4,849
5,082
14,041
0
92,709
W
Tsukuyomi
darkicyboi
Tsukuyomi
16,633
2,966
0
5,615
19,049
9,239
870
4,305
14,275
0
77,311
L
Thoth
7,123
438
0
651
12,705
3,445
873
3,215
9,465
47,873
0
L
Bakasura
protosite
Bakasura
15,434
8,691
0
6,348
20,743
11,510
815
6,057
14,642
7,725
65,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
54,515
446
Minions Killed
433
0
Camps Cleared
0
1,867,243
Distance Traveled
1,848,061
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,485
404
54
3
0
383,170
2
L
Cthulhu
10,518
501
55
3
0
382,065
6
W
Anubis
9,494
452
31
1
0
279,198
2
L
Hachiman
10,105
481
66
3
0
355,645
3
L
Bellona
12,196
581
148
7
0
371,922
3
W
Cthulhu
12,300
586
96
5
0
386,786
0
W
Chernobog
12,800
610
127
6
0
379,273
0
W
Tsukuyomi
11,436
545
125
6
0
419,634
0
L
Thoth
9,685
461
60
3
0
325,719
5
L
Bakasura
12,371
589
117
6
0
431,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role