Player Matchup

Thor
Thor
DoubleDuece777
Thor
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
53W - 63L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fatal_Wyvern
Kukulkan
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Jakzze
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 15L
1,488 Elo+
Party 1
Izanami
Izanami
Shifus Cheeks
Izanami
Level 18
God Stats
19W - 12L
1,553 SR
Queue Stats
52W - 44L
1,435 Elo+
Party 1
Achilles
Achilles
UntoldTheLegend
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,471 Elo+
Party 2
Team Averages
Level 21
1,511 SR
1,480 Elo+

VS

Team Averages
Level 20
1,493 SR
1,394 Elo+
Arachne
Arachne
BladeSentinel
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,229 Elo+
Solo
Khepri
Khepri
CamobuckJR
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
Captain-Raijin
Ra
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 255L
1,220 Elo+
Solo
Chernobog
Chernobog
DxSkull-
Chernobog
Level 29
God Stats
9W - 8L
1,466 SR
Queue Stats
91W - 106L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
some_nobodylol
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,602
400
5,673
15,503
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fatal_Wyvern
Kukulkan
13
1 / 9 / 0
7,947
418
7,932
11,850
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Jakzze
Cthulhu
12
2 / 3 / 0
7,480
394
12,079
13,986
10,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
12
0 / 6 / 2
8,132
428
4,998
10,326
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
1 / 5 / 0
8,840
465
11,088
15,595
12,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
2 / 2 / 8
8,795
463
3,870
12,184
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
CamobuckJR
Khepri
3
0 / 1 / 0
5,775
304
196
818
256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
11 / 1 / 6
12,818
675
14,590
15,690
7,069
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DxSkull-
Chernobog
17
9 / 1 / 7
10,460
551
13,577
16,002
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
some_nobodylol
Erlang Shen
19
9 / 0 / 4
11,524
607
18,142
20,327
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
31
33
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
2
8
3
W
Khepri
CamobuckJR
Khepri
0
1
0
0
W
11
1
6
14
L
1
10
1
0.15
W
Chernobog
DxSkull-
Chernobog
9
1
7
12.5
L
Kukulkan
Fatal_Wyvern
Kukulkan
1
9
0
0.11
L
Cthulhu
Jakzze
Cthulhu
2
3
0
0.67
L
Izanami
0
6
2
0.17
L
Achilles
1
5
0
0.2
W
Erlang Shen
some_nobodylol
Erlang Shen
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
50,375
67,260
Taken
65,021
36,073
Mitigated
28,677
9,072
Healing
34,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,870
2,587
0
5,394
12,184
4,011
1,235
3,270
8,816
0
26,366
W
Khepri
CamobuckJR
Khepri
196
122
0
12
818
256
0
159
659
1,546
0
W
14,590
2,327
1,621
7,368
15,690
7,069
2,548
7,823
7,515
111,626
0
L
5,673
1,311
0
1,851
15,503
5,106
0
2,320
13,183
0
31,822
W
Chernobog
DxSkull-
Chernobog
13,577
8,212
0
8,051
16,002
6,449
2,890
5,155
10,777
0
59,371
L
Kukulkan
Fatal_Wyvern
Kukulkan
7,932
2,023
0
594
11,850
4,722
674
8,909
2,941
43,510
0
L
Cthulhu
Jakzze
Cthulhu
12,079
723
646
1,082
13,986
10,172
68
1,156
12,830
43,855
0
L
Izanami
4,998
3,767
0
1,635
10,326
3,938
1,020
2,312
8,014
0
39,000
L
Achilles
11,088
3,846
0
3,264
15,595
12,135
0
89
15,506
0
43,938
W
Erlang Shen
some_nobodylol
Erlang Shen
18,142
10,108
0
12,256
20,327
10,892
530
3,156
16,529
0
75,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
49,372
357
Minions Killed
479
0
Camps Cleared
0
1,587,879
Distance Traveled
1,449,561
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,795
463
50
3
0
329,862
0
W
Khepri
5,775
304
4
0
0
47,515
0
W
Ra
12,818
675
201
11
0
357,681
1
L
Thor
7,602
400
52
3
0
323,180
0
W
Chernobog
10,460
551
96
5
0
363,440
6
L
Kukulkan
7,947
418
79
4
0
273,560
2
L
Cthulhu
7,480
394
57
3
0
378,895
5
L
Izanami
8,132
428
78
4
0
295,535
3
L
Achilles
8,840
465
91
5
0
316,709
2
W
Erlang Shen
11,524
607
128
7
0
351,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role