Player Matchup

Chang'e
Chang'e
Avesfold
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BetterScientry
Arachne
Level 98
God Stats
49W - 24L
1,500 SR
Queue Stats
420W - 378L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dante14-88
Cu Chulainn
Level 125
God Stats
10W - 7L
1,500 SR
Queue Stats
212W - 203L
1,418 Elo+
Party 1
Apollo
Apollo
Dunbarg
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheWatcher1982
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,619 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,514 Elo+

VS

Team Averages
Level 107
1,500 SR
1,624 Elo+
Scylla
Scylla
DeMaTyC
Scylla
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 4L
1,686 Elo+
Solo
Hachiman
Hachiman
Iphelias
Hachiman
Level 135
God Stats
5W - 6L
1,500 SR
Queue Stats
284W - 247L
1,438 Elo+
Solo
Set
Set
Nassa
Set
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,718 Elo+
Solo
Khepri
Khepri
TakiSoXaRtAkIs
Khepri
Level 76
God Stats
25W - 14L
1,500 SR
Queue Stats
152W - 135L
1,478 Elo+
Solo
Nemesis
Nemesis
broodjekaas
Nemesis
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avesfold
Chang'e
13
1 / 5 / 0
7,767
457
2,546
9,127
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 5 / 3
9,060
533
7,703
12,087
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Dante14-88
Cu Chulainn
14
2 / 7 / 2
8,595
506
7,752
15,861
11,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Dunbarg
Apollo
13
0 / 2 / 1
7,846
462
6,614
11,177
3,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 1
7,046
414
2,570
9,092
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeMaTyC
Scylla
16
9 / 2 / 3
10,249
603
9,410
6,770
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Iphelias
Hachiman
16
4 / 0 / 4
9,650
568
9,423
9,742
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Nassa
Set
16
5 / 3 / 2
10,202
600
8,322
10,427
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 2 / 8
8,374
493
3,220
8,246
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
broodjekaas
Nemesis
16
3 / 2 / 4
9,465
557
5,148
11,872
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
21
22
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Avesfold
Chang'e
1
5
0
0.2
L
5
5
3
1.3
L
Cu Chulainn
Dante14-88
Cu Chulainn
2
7
2
0.43
W
Scylla
DeMaTyC
Scylla
9
2
3
5.25
L
Apollo
Dunbarg
Apollo
0
2
1
0.25
W
Hachiman
Iphelias
Hachiman
4
0
4
6
W
Set
Nassa
Set
5
3
2
2
W
0
2
8
2
L
1
3
1
0.5
W
Nemesis
broodjekaas
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
35,523
57,344
Taken
47,057
30,749
Mitigated
23,465
11,800
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Avesfold
Chang'e
2,546
220
255
2,192
9,127
3,448
602
2,943
5,973
41,546
0
L
7,703
5,166
0
2,231
12,087
5,778
0
3,959
7,906
7,033
36,889
L
Cu Chulainn
Dante14-88
Cu Chulainn
7,752
2,342
0
427
15,861
11,945
1,136
1,353
14,132
0
53,061
W
Scylla
DeMaTyC
Scylla
9,410
511
0
1,222
6,770
2,277
440
1,264
5,506
61,692
0
L
Apollo
Dunbarg
Apollo
6,614
4,903
0
3,969
11,177
3,348
0
2,301
8,844
0
54,949
W
Hachiman
Iphelias
Hachiman
9,423
5,656
0
7,087
9,742
2,707
450
643
9,099
0
69,202
W
Set
Nassa
Set
8,322
3,674
0
1,982
10,427
7,970
870
339
10,088
0
63,911
W
3,220
494
0
2,626
8,246
6,209
56
1,544
6,702
20,733
0
L
2,570
954
87
2,639
9,092
6,230
0
1,604
7,441
16,583
0
W
Nemesis
broodjekaas
Nemesis
5,148
2,262
0
5,607
11,872
4,302
90
2,594
9,278
0
64,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
47,940
388
Minions Killed
524
0
Camps Cleared
0
1,439,742
Distance Traveled
1,661,342
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,767
457
84
5
0
314,583
3
L
Arachne
9,060
533
65
4
0
330,609
5
L
Cu Chulainn
8,595
506
100
6
0
274,743
3
W
Scylla
10,249
603
123
7
0
334,805
8
L
Apollo
7,846
462
116
7
0
302,305
2
W
Hachiman
9,650
568
126
7
0
303,297
7
W
Set
10,202
600
130
8
0
294,401
1
W
Khepri
8,374
493
24
1
0
341,566
9
L
Kuzenbo
7,046
414
23
1
0
217,502
1
W
Nemesis
9,465
557
121
7
0
387,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role