Player Matchup

Cthulhu
Cthulhu
DonCubicoBlanco
Cthulhu
Level 14
God Stats
9W - 8L
1,691 SR
Queue Stats
31W - 25L
1,641 Elo+
Party 2
Horus
Horus
Javatu
Horus
Level 17
God Stats
12W - 7L
1,693 SR
Queue Stats
93W - 81L
1,519 Elo+
Party 2
Izanami
Izanami
MrManzana
Izanami
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 30L
1,579 Elo+
Party 2
Nemesis
Nemesis
RCalcifer
Nemesis
Level 17
God Stats
11W - 8L
1,601 SR
Queue Stats
101W - 85L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
oldmorningsdawn
The Morrigan
Level 152
God Stats
27W - 32L
1,296 SR
Queue Stats
1,030W - 1,011L
1,510 Elo+
Party 2
Team Averages
Level 43
1,556 SR
1,544 Elo+

VS

Team Averages
Level 21
1,500 SR
1,596 Elo+
Chaac
Chaac
KaYoZz23
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,706 Elo+
Solo
Bakasura
Bakasura
Keebsy
Bakasura
Level 16
God Stats
1W - 2L
1,713 SR
Queue Stats
22W - 33L
1,561 Elo+
Solo
Jing Wei
Jing Wei
Kryspin22
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,663 Elo+
Party 1
Yemoja
Yemoja
Mejuch1441
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Hera
Hera
Tonnnyak
Hera
Level 20
God Stats
3W - 4L
1,285 SR
Queue Stats
15W - 13L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
11,162
587
13,656
11,708
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Javatu
Horus
14
3 / 1 / 9
10,128
533
7,162
14,874
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MrManzana
Izanami
15
5 / 2 / 6
9,907
521
13,368
12,530
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
RCalcifer
Nemesis
14
1 / 1 / 6
9,152
482
5,491
11,455
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
oldmorningsdawn
The Morrigan
18
5 / 1 / 5
11,907
627
7,330
5,742
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KaYoZz23
Chaac
15
0 / 2 / 0
8,713
459
8,258
14,946
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Keebsy
Bakasura
14
2 / 2 / 1
8,505
448
2,870
12,490
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Kryspin22
Jing Wei
12
1 / 4 / 2
7,383
389
9,129
16,555
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mejuch1441
Yemoja
12
0 / 7 / 3
7,697
405
6,239
14,993
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
10
2 / 3 / 0
7,570
398
1,917
5,107
1,569
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Horus
Javatu
Horus
3
1
9
7.5
L
Chaac
KaYoZz23
Chaac
0
2
0
0
L
Bakasura
Keebsy
Bakasura
2
2
1
1.25
L
Jing Wei
Kryspin22
Jing Wei
1
4
2
0.5
L
Yemoja
Mejuch1441
Yemoja
0
7
3
0.21
W
Izanami
MrManzana
Izanami
5
2
6
4
W
Nemesis
RCalcifer
Nemesis
1
1
6
4
L
Hera
2
3
0
0.67
W
The Morrigan
oldmorningsdawn
The Morrigan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,007
Damage
28,413
56,309
Taken
64,091
36,437
Mitigated
34,380
26,284
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,656
1,310
0
2,910
11,708
14,411
294
431
10,668
66,704
0
W
Horus
Javatu
Horus
7,162
4,072
4,431
7,661
14,874
10,523
1,079
2,976
11,793
0
28,204
L
Chaac
KaYoZz23
Chaac
8,258
392
0
3,949
14,946
14,151
0
8,074
6,329
117
56,339
L
Bakasura
Keebsy
Bakasura
2,870
2,400
0
6,600
12,490
5,369
0
3,228
9,016
0
39,075
L
Jing Wei
Kryspin22
Jing Wei
9,129
7,777
792
6,073
16,555
4,734
438
3,509
12,960
0
46,772
L
Yemoja
Mejuch1441
Yemoja
6,239
972
1,037
1,231
14,993
8,557
392
2,275
12,644
20,869
0
W
Izanami
MrManzana
Izanami
13,368
9,480
0
5,401
12,530
4,912
3,932
2,652
9,813
0
67,134
W
Nemesis
RCalcifer
Nemesis
5,491
2,306
0
4,548
11,455
4,165
767
1,227
10,228
0
54,450
L
Hera
1,917
365
0
700
5,107
1,569
140
2,535
2,386
30,927
0
W
The Morrigan
oldmorningsdawn
The Morrigan
7,330
1,201
183
1,150
5,742
2,426
1,380
987
4,615
81,391
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
39,868
513
Minions Killed
354
0
Camps Cleared
0
1,851,963
Distance Traveled
1,567,738
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,162
587
127
7
0
386,878
2
W
Horus
10,128
533
26
1
0
348,973
4
L
Chaac
8,713
459
100
5
0
332,298
0
L
Bakasura
8,505
448
100
5
0
388,473
0
L
Jing Wei
7,383
389
71
4
0
349,635
3
L
Yemoja
7,697
405
20
1
0
281,276
0
W
Izanami
9,907
521
106
6
0
318,376
3
W
Nemesis
9,152
482
80
4
0
412,626
0
L
Hera
7,570
398
63
3
0
216,056
1
W
The Morrigan
11,907
627
174
9
0
385,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role