Player Matchup

Zeus
Zeus
Bubs279632
Zeus
Level 29
God Stats
4W - 2L
1,773 SR
Queue Stats
343W - 316L
1,626 Elo+
Party 2
Nemesis
Nemesis
DONT BE GANDHI
Nemesis
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
657W - 592L
1,391 Elo+
Party 2
Chaac
Chaac
DannyBoyyy2207
Chaac
Level 46
God Stats
14W - 9L
1,703 SR
Queue Stats
307W - 290L
1,626 Elo+
Party 2
Chiron
Chiron
Sniper xVincent
Chiron
Level 22
God Stats
19W - 22L
1,500 SR
Queue Stats
257W - 276L
1,500 Elo+
Party 2
Ymir
Ymir
SuperGrizzle
Ymir
Level 104
God Stats
1W - 5L
1,285 SR
Queue Stats
189W - 182L
1,639 Elo+
Party 2
Team Averages
Level 53
1,552 SR
1,557 Elo+

VS

Team Averages
Level 73
1,502 SR
1,752 Elo+
Fenrir
Fenrir
AgentNitemare
Fenrir
Level 41
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 1L
1,768 Elo+
Party 1
Zeus
Zeus
Campbellj99
Zeus
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
22W - 6L
1,843 Elo+
Party 1
Erlang Shen
Erlang Shen
Kazanakuma
Erlang Shen
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 7L
1,843 Elo+
Party 1
Bellona
Bellona
dadou79
Bellona
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 72L
1,280 Elo+
Solo
Sol
Sol
mrnone9
Sol
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
36W - 10L
2,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,706
482
6,460
10,237
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,559
535
6,862
11,853
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 0
8,237
515
4,738
10,233
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 0
6,273
392
3,966
10,791
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,854
428
3,858
14,297
7,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,666
542
2,969
8,209
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 3 / 4
9,887
618
12,710
8,746
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Kazanakuma
Erlang Shen
14
6 / 1 / 9
8,559
535
7,069
8,182
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
dadou79
Bellona
11
0 / 3 / 0
7,045
440
4,119
7,810
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
16
8 / 1 / 5
9,582
599
16,846
9,692
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
26
26
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
2
7
2
0.43
W
8
3
4
3.33
L
2
4
3
0.88
L
4
2
0
2
W
Erlang Shen
Kazanakuma
Erlang Shen
6
1
9
10.5
L
0
6
0
0
L
0
7
1
0.07
W
Bellona
dadou79
Bellona
0
3
0
0
W
Sol
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
43,713
57,411
Taken
42,639
32,979
Mitigated
19,004
11,036
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,969
366
0
4,842
8,209
3,619
0
1,532
6,516
0
47,011
L
6,460
1,607
0
1,456
10,237
3,438
0
6,395
3,842
26,928
0
W
12,710
1,879
0
2,165
8,746
2,738
332
3,172
5,354
57,485
0
L
6,862
2,357
0
1,804
11,853
7,108
0
6,440
5,413
7,002
53,944
L
4,738
1,128
0
4,389
10,233
11,488
538
999
9,234
0
42,069
W
Erlang Shen
Kazanakuma
Erlang Shen
7,069
2,653
0
1,953
8,182
5,007
0
4,027
4,068
6,711
27,564
L
3,966
2,137
290
2,597
10,791
3,452
0
8,578
2,175
0
28,288
L
3,858
922
0
500
14,297
7,493
0
7,864
6,433
25,368
0
W
Bellona
dadou79
Bellona
4,119
2,144
0
1,220
7,810
4,440
411
22
7,388
0
28,271
W
Sol
16,846
6,026
0
7,722
9,692
3,200
2,867
1,657
7,995
72,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
43,739
350
Minions Killed
414
0
Camps Cleared
0
1,435,112
Distance Traveled
1,459,972
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,666
542
90
6
0
319,303
1
L
Zeus
7,706
482
55
3
0
274,996
2
W
Zeus
9,887
618
115
7
0
268,522
3
L
Nemesis
8,559
535
107
7
0
327,587
2
L
Chaac
8,237
515
85
5
0
276,049
3
W
Erlang Shen
8,559
535
37
2
0
306,248
5
L
Chiron
6,273
392
62
4
0
269,131
3
L
Ymir
6,854
428
41
3
0
287,349
6
W
Bellona
7,045
440
57
4
0
299,347
0
W
Sol
9,582
599
115
7
0
266,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role