Player Matchup

Sylvanus
Sylvanus
ARMON1A10
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,292 Elo+
Party 2
Sun Wukong
Sun Wukong
Cris2703
Sun Wukong
Level 25
God Stats
8W - 4L
1,724 SR
Queue Stats
38W - 29L
1,781 Elo+
Solo
Anubis
Anubis
DippyTheGreat
Anubis
Level 28
God Stats
1W - 0L
1,789 SR
Queue Stats
22W - 13L
1,688 Elo+
Solo
Apollo
Apollo
HermanosYaipen
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,742 Elo+
Party 2
Erlang Shen
Erlang Shen
JohnCeltigar
Erlang Shen
Level 28
God Stats
15W - 5L
1,755 SR
Queue Stats
145W - 127L
1,613 Elo+
Solo
Team Averages
Level 20
1,654 SR
1,623 Elo+

VS

Team Averages
Level 38
1,613 SR
1,667 Elo+
Ymir
Ymir
Beardus93
Ymir
Level 5
God Stats
8W - 13L
1,845 SR
Queue Stats
414W - 354L
1,781 Elo+
Party 1
Artemis
Artemis
JordyBearr
Artemis
Level 135
God Stats
5W - 5L
1,693 SR
Queue Stats
228W - 193L
1,781 Elo+
Party 1
Agni
Agni
Liorezee
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,682 Elo+
Solo
Thor
Thor
TheSlurp
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
Anubis
Anubis
WolfFuhrer420
Anubis
Level 19
God Stats
1W - 7L
1,528 SR
Queue Stats
1W - 12L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMON1A10
Sylvanus
7
3 / 0 / 0
4,103
684
1,733
2,521
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Cris2703
Sun Wukong
6
0 / 0 / 3
3,873
646
2,776
4,265
1,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 1
4,363
727
961
2,732
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 0 / 3
3,368
561
972
1,560
314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
JohnCeltigar
Erlang Shen
6
3 / 0 / 2
4,264
711
1,860
1,798
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 0
3,279
547
381
2,415
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
JordyBearr
Artemis
5
0 / 2 / 0
3,160
527
1,945
2,687
594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
1
0 / 0 / 0
2,604
434
0
0
0
Thor
5
0 / 3 / 0
3,416
569
2,992
5,286
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
3,836
639
1,501
2,244
723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARMON1A10
Sylvanus
3
0
0
3
L
Ymir
0
1
0
0
W
Sun Wukong
Cris2703
Sun Wukong
0
0
3
1.5
W
1
0
1
1.5
W
0
0
3
1.5
W
Erlang Shen
JohnCeltigar
Erlang Shen
3
0
2
4
L
Artemis
JordyBearr
Artemis
0
2
0
0
L
Agni
0
0
0
0
L
Thor
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,302
Damage
6,819
12,876
Taken
12,632
5,254
Mitigated
4,730
5,767
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARMON1A10
Sylvanus
1,733
823
324
814
2,521
1,585
0
134
2,387
17,334
0
L
Ymir
381
63
0
329
2,415
817
0
939
1,476
7,491
0
W
Sun Wukong
Cris2703
Sun Wukong
2,776
906
0
2,460
4,265
1,412
0
0
3,940
0
12,813
W
961
99
0
1,653
2,732
887
0
1,350
1,382
17,873
0
W
972
595
0
375
1,560
314
0
192
1,368
0
8,690
W
Erlang Shen
JohnCeltigar
Erlang Shen
1,860
706
0
141
1,798
1,056
0
206
1,570
3,058
10,463
L
Artemis
JordyBearr
Artemis
1,945
838
0
519
2,687
594
0
844
1,843
0
12,039
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Thor
2,992
1,167
0
2,371
5,286
2,596
0
29
5,257
0
9,229
L
1,501
0
0
525
2,244
723
0
1,126
1,118
16,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,971
Gold Earned
16,295
161
Minions Killed
90
0
Camps Cleared
0
511,538
Distance Traveled
450,548
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,103
684
37
6
0
92,438
0
L
Ymir
3,279
547
10
2
0
131,241
0
W
Sun Wukong
3,873
646
21
4
0
108,752
0
W
Anubis
4,363
727
48
8
0
107,890
2
W
Apollo
3,368
561
21
4
0
62,278
0
W
Erlang Shen
4,264
711
34
6
0
140,180
0
L
Artemis
3,160
527
27
5
0
100,156
2
L
Agni
2,604
434
0
0
0
0
0
L
Thor
3,416
569
16
3
0
112,787
2
L
Anubis
3,836
639
37
6
0
106,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role