Player Matchup

Cerberus
Cerberus
Chilladin1337
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,281 Elo+
Party 1
King Arthur
King Arthur
GuTTs-VS-Gamers
King Arthur
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,278 Elo+
Solo
Izanami
Izanami
ShadowwKloud
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,101 Elo+
Party 1
Merlin
Merlin
beenz221
Merlin
Level 68
God Stats
7W - 7L
1,687 SR
Queue Stats
128W - 122L
1,231 Elo+
Solo
Thanatos
Thanatos
thereal42069
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,589 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,296 Elo+

VS

Team Averages
Level 105
1,546 SR
1,575 Elo+
King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fennty
Ao Kuang
Level 65
God Stats
11W - 7L
1,732 SR
Queue Stats
82W - 80L
1,719 Elo+
Solo
Poseidon
Poseidon
HeilungHelja
Poseidon
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 285L
1,795 Elo+
Party 2
Fafnir
Fafnir
RythmicRick
Fafnir
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 38L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chilladin1337
Cerberus
15
8 / 4 / 9
9,737
541
10,739
17,515
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
GuTTs-VS-Gamers
King Arthur
6
2 / 1 / 0
6,191
344
1,620
2,956
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Izanami
ShadowwKloud
Izanami
15
6 / 1 / 9
9,400
522
10,080
7,391
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
beenz221
Merlin
15
8 / 3 / 6
9,300
517
13,044
10,186
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
thereal42069
Thanatos
14
2 / 3 / 12
8,762
487
5,147
13,414
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 4 / 0
8,653
481
4,206
13,094
8,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
 
Danzaburou
12
2 / 3 / 2
8,145
453
6,837
10,317
2,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Fennty
Ao Kuang
12
3 / 7 / 1
7,912
440
6,497
15,678
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
HeilungHelja
Poseidon
14
3 / 7 / 2
8,963
498
6,201
12,552
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
12
2 / 6 / 4
8,924
496
7,861
18,018
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
11
12
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Danzaburou
 
Danzaburou
2
3
2
1
W
Cerberus
Chilladin1337
Cerberus
8
4
9
3.13
L
Ao Kuang
Fennty
Ao Kuang
3
7
1
0.5
W
King Arthur
GuTTs-VS-Gamers
King Arthur
2
1
0
2
L
Poseidon
HeilungHelja
Poseidon
3
7
2
0.57
L
Fafnir
2
6
4
0.67
W
Izanami
ShadowwKloud
Izanami
6
1
9
10.5
W
Merlin
beenz221
Merlin
8
3
6
3.67
W
Thanatos
thereal42069
Thanatos
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
31,602
51,462
Taken
69,659
23,723
Mitigated
32,456
25,450
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,206
571
0
410
13,094
8,222
442
2,230
10,593
0
50,156
L
Danzaburou
 
Danzaburou
6,837
3,336
0
3,459
10,317
2,891
1,107
4,190
6,127
0
41,763
W
Cerberus
Chilladin1337
Cerberus
10,739
720
587
7,475
17,515
10,480
238
5,823
11,692
32,748
0
L
Ao Kuang
Fennty
Ao Kuang
6,497
2,559
207
5,947
15,678
4,378
750
5,366
10,075
35,769
0
W
King Arthur
GuTTs-VS-Gamers
King Arthur
1,620
345
0
953
2,956
2,051
0
305
2,651
0
6,563
L
Poseidon
HeilungHelja
Poseidon
6,201
1,016
0
2,521
12,552
3,765
806
7,425
4,614
46,184
0
L
Fafnir
7,861
2,188
492
5,103
18,018
13,200
292
3,747
14,231
32,788
0
W
Izanami
ShadowwKloud
Izanami
10,080
7,361
477
3,530
7,391
2,561
1,208
3,595
3,796
0
61,529
W
Merlin
beenz221
Merlin
13,044
491
0
2,610
10,186
3,895
712
6,020
4,166
50,395
0
W
Thanatos
thereal42069
Thanatos
5,147
1,929
0
9,818
13,414
4,736
435
4,816
8,598
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
42,597
343
Minions Killed
385
0
Camps Cleared
0
1,343,919
Distance Traveled
1,487,553
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,653
481
109
6
0
296,034
2
L
Danzaburou
8,145
453
73
4
0
291,895
1
W
Cerberus
9,737
541
61
3
0
314,193
4
L
Ao Kuang
7,912
440
61
3
0
340,794
1
W
King Arthur
6,191
344
9
1
0
96,310
0
L
Poseidon
8,963
498
100
6
0
263,940
3
L
Fafnir
8,924
496
42
2
0
294,890
0
W
Izanami
9,400
522
125
7
0
301,578
3
W
Merlin
9,300
517
73
4
0
313,765
6
W
Thanatos
8,762
487
75
4
0
318,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role