Player Matchup

Ares
Ares
GuapoGiO
Ares
Level 2
God Stats
9W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Olorun
Olorun
Millsy107
Olorun
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,698 Elo+
Party 1
Set
Set
OIympus__
Set
Level 28
God Stats
11W - 7L
1,747 SR
Queue Stats
146W - 80L
2,057 Elo+
Party 1
Hercules
Hercules
jedi936
Hercules
Level 29
God Stats
3W - 0L
1,824 SR
Queue Stats
51W - 26L
2,008 Elo+
Party 1
Scylla
Scylla
slingbingching69
Scylla
Level 28
God Stats
5W - 1L
1,605 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,635 SR
1,752 Elo+

VS

Team Averages
Level 16
1,498 SR
1,767 Elo+
Cthulhu
Cthulhu
MaoSlayer7
Cthulhu
Level 16
God Stats
18W - 27L
1,667 SR
Queue Stats
31W - 44L
1,694 Elo+
Solo
Vulcan
Vulcan
PleaseDontChoke
Vulcan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 71L
1,899 Elo+
Solo
Baron Samedi
Baron Samedi
Rainbowmizzy
Baron Samedi
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 204L
1,753 Elo+
Solo
Bellona
Bellona
axel554el
Bellona
Level 18
God Stats
4W - 6L
1,542 SR
Queue Stats
19W - 15L
1,774 Elo+
Solo
Danzaburou
Danzaburou
plano_benevolo1
Danzaburou
Level 7
God Stats
1W - 4L
1,283 SR
Queue Stats
2W - 6L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 3 / 17
11,203
1,018
12,017
16,136
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Millsy107
Olorun
18
5 / 2 / 15
11,562
1,051
15,802
11,208
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
17 / 2 / 9
13,612
1,237
27,383
18,125
12,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
jedi936
Hercules
18
4 / 2 / 19
11,191
1,017
9,668
23,801
14,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 0 / 19
11,688
1,063
12,716
6,429
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

250

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaoSlayer7
Cthulhu
15
0 / 4 / 7
9,357
851
14,407
19,772
19,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 5 / 5
9,385
853
13,363
9,311
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Rainbowmizzy
Baron Samedi
16
5 / 9 / 3
10,866
988
15,590
18,583
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
axel554el
Bellona
15
3 / 11 / 4
10,063
915
19,476
22,509
17,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
plano_benevolo1
Danzaburou
15
1 / 6 / 5
9,420
856
4,772
11,122
6,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
35
Kills
9
9
Deaths
35
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
17
3.83
L
Cthulhu
MaoSlayer7
Cthulhu
0
4
7
0.88
W
Olorun
Millsy107
Olorun
5
2
15
6.25
W
17
2
9
10.75
L
0
5
5
0.5
L
Baron Samedi
Rainbowmizzy
Baron Samedi
5
9
3
0.72
L
Bellona
axel554el
Bellona
3
11
4
0.45
W
Hercules
jedi936
Hercules
4
2
19
6.75
L
Danzaburou
plano_benevolo1
Danzaburou
1
6
5
0.58
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,586
Damage
67,608
75,699
Taken
81,297
53,762
Mitigated
54,608
20,841
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,017
763
0
712
16,136
18,346
0
8,904
7,030
19,753
0
L
Cthulhu
MaoSlayer7
Cthulhu
14,407
544
454
579
19,772
19,191
0
11,555
8,217
34,803
0
W
Olorun
Millsy107
Olorun
15,802
7,167
1,698
3,088
11,208
5,534
0
6,155
4,978
38,170
0
W
27,383
15,602
0
4,925
18,125
12,921
0
8,821
9,104
0
60,490
L
13,363
4,543
0
0
9,311
3,251
0
5,927
3,384
33,168
0
L
Baron Samedi
Rainbowmizzy
Baron Samedi
15,590
490
2,481
3,273
18,583
8,229
0
10,021
8,562
36,083
0
L
Bellona
axel554el
Bellona
19,476
8,941
0
1,040
22,509
17,119
0
10,614
11,895
0
30,196
W
Hercules
jedi936
Hercules
9,668
3,293
0
10,418
23,801
14,516
0
13,906
9,620
409
19,120
L
Danzaburou
plano_benevolo1
Danzaburou
4,772
2,215
486
1,030
11,122
6,818
0
2,549
8,573
0
17,965
W
12,716
980
0
0
6,429
2,445
0
4,697
1,607
22,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,256
Gold Earned
49,091
196
Minions Killed
177
12
Camps Cleared
3
1,031,242
Distance Traveled
1,000,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,203
1,018
20
2
0
178,187
0
L
Cthulhu
9,357
851
32
3
1
224,426
0
W
Olorun
11,562
1,051
51
5
4
204,642
0
W
Set
13,612
1,237
74
7
7
208,315
0
L
Vulcan
9,385
853
48
4
1
228,012
0
L
Baron Samedi
10,866
988
57
5
1
193,920
1
L
Bellona
10,063
915
18
2
0
199,058
0
W
Hercules
11,191
1,017
23
2
0
200,451
0
L
Danzaburou
9,420
856
22
2
0
154,763
0
W
Scylla
11,688
1,063
28
3
1
239,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role