Player Matchup

Apollo
Apollo
MRcoolman702
Apollo
Level 120
God Stats
23W - 14L
1,507 SR
Queue Stats
428W - 359L
1,566 Elo+
Party 1
Arachne
Arachne
Simp4Kim
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,168 Elo+
Party 1
Sol
Sol
Th3S1lent0ne
Sol
Level 28
God Stats
1W - 4L
1,231 SR
Queue Stats
9W - 12L
1,542 Elo+
Party 1
Hades
Hades
TheInvaderKim
Hades
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 77L
1,168 Elo+
Party 1
Ymir
Ymir
coletrain1129
Ymir
Level 22
God Stats
4W - 7L
1,500 SR
Queue Stats
88W - 108L
1,439 Elo+
Party 1
Team Averages
Level 47
1,448 SR
1,376 Elo+

VS

Team Averages
Level 85
1,557 SR
1,497 Elo+
Chang'e
Chang'e
UniCoonie
Chang'e
Level 40
God Stats
4W - 1L
1,758 SR
Queue Stats
69W - 96L
1,470 Elo+
Solo
Fenrir
Fenrir
dmanrox13
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ghostkingbess73
Hou Yi
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
232W - 219L
1,480 Elo+
Party 2
Osiris
Osiris
iFurtively
Osiris
Level 105
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 15L
1,341 Elo+
Party 2
Mercury
Mercury
x_HB12_x
Mercury
Level 108
God Stats
5W - 2L
1,728 SR
Queue Stats
14W - 12L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 3 / 1
9,953
553
9,096
9,984
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Simp4Kim
Arachne
15
2 / 3 / 1
8,796
489
8,316
16,513
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 8 / 1
7,331
407
5,452
10,390
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 1
7,852
436
4,448
15,788
10,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 4
8,077
449
3,905
13,468
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
UniCoonie
Chang'e
13
2 / 2 / 1
7,712
428
2,984
7,614
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
dmanrox13
Fenrir
17
7 / 1 / 5
10,231
568
8,295
13,791
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 3
9,217
512
6,904
10,620
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
iFurtively
Osiris
18
8 / 1 / 3
10,758
598
16,004
14,083
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
x_HB12_x
Mercury
16
9 / 2 / 4
10,162
565
11,673
12,606
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
28
28
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
3
1
1.5
L
Arachne
Simp4Kim
Arachne
2
3
1
0.83
L
0
8
1
0.06
L
0
8
1
0.06
W
Chang'e
UniCoonie
Chang'e
2
2
1
1.25
L
0
6
4
0.33
W
Fenrir
dmanrox13
Fenrir
7
1
5
9.5
W
2
1
3
3.5
W
Osiris
iFurtively
Osiris
8
1
3
9.5
W
Mercury
x_HB12_x
Mercury
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
45,860
66,143
Taken
58,714
35,225
Mitigated
30,468
15,096
Healing
27,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,096
4,306
0
1,225
9,984
5,540
0
1,462
8,522
7,568
74,327
L
Arachne
Simp4Kim
Arachne
8,316
5,637
0
7,121
16,513
6,016
0
115
16,398
0
57,456
L
5,452
308
0
928
10,390
2,838
910
0
10,390
29,816
0
L
4,448
774
20
3,776
15,788
10,322
554
0
15,788
34,012
0
W
Chang'e
UniCoonie
Chang'e
2,984
391
939
2,712
7,614
5,616
697
1,040
6,574
31,746
0
L
3,905
582
0
2,026
13,468
10,509
234
1,407
12,061
20,468
0
W
Fenrir
dmanrox13
Fenrir
8,295
2,186
0
6,638
13,791
5,364
302
3,782
9,847
0
62,020
W
6,904
3,036
0
6,471
10,620
4,107
2,000
843
9,777
0
56,522
W
Osiris
iFurtively
Osiris
16,004
8,240
0
7,816
14,083
10,596
382
4,896
9,187
0
73,472
W
Mercury
x_HB12_x
Mercury
11,673
4,480
0
2,439
12,606
4,785
744
3,386
8,816
0
53,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
48,080
413
Minions Killed
470
0
Camps Cleared
0
1,575,820
Distance Traveled
1,747,273
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,953
553
148
8
0
358,333
8
L
Arachne
8,796
489
95
5
0
355,754
0
L
Sol
7,331
407
61
3
0
295,603
2
L
Hades
7,852
436
79
4
0
255,197
3
W
Chang'e
7,712
428
53
3
0
324,639
6
L
Ymir
8,077
449
30
2
0
310,933
3
W
Fenrir
10,231
568
102
6
0
370,127
0
W
Hou Yi
9,217
512
99
6
0
310,932
1
W
Osiris
10,758
598
114
6
0
346,164
1
W
Mercury
10,162
565
102
6
0
395,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role