Player Matchup

Ullr
Ullr
Ausilus
Ullr
Level 11
God Stats
3W - 1L
1,566 SR
Queue Stats
6W - 14L
1,371 Elo+
Solo
Bellona
Bellona
Jacob447
Bellona
Level 25
God Stats
3W - 4L
1,167 SR
Queue Stats
6W - 4L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
SkeleBonez27
Kukulkan
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 34L
1,672 Elo+
Party 1
Team Averages
Level 41
1,411 SR
1,572 Elo+

VS

Team Averages
Level 48
1,335 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
OnisRage1
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
XxBishopxX59
Fenrir
Level 11
God Stats
0W - 3L
1,005 SR
Queue Stats
1W - 5L
1,339 Elo+
Party 2
Zeus
Zeus
redneckrandyyyy
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ausilus
Ullr
11
1 / 6 / 10
8,678
668
4,617
8,364
3,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Jacob447
Bellona
13
5 / 2 / 8
9,669
744
5,566
11,853
6,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SkeleBonez27
Kukulkan
14
11 / 1 / 2
10,807
831
13,277
6,723
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OnisRage1
Cu Chulainn
12
2 / 6 / 3
8,357
643
5,148
10,833
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
2 / 7 / 3
8,476
652
4,829
12,252
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 4 / 1
9,169
705
11,271
7,040
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
9
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ausilus
Ullr
1
6
10
1
W
Bellona
Jacob447
Bellona
5
2
8
4.5
L
Cu Chulainn
OnisRage1
Cu Chulainn
2
6
3
0.58
W
Kukulkan
SkeleBonez27
Kukulkan
11
1
2
12
L
Fenrir
2
7
3
0.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
21,248
26,940
Taken
30,125
12,145
Mitigated
16,118
4,335
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ausilus
Ullr
4,617
2,718
0
114
8,364
3,175
649
4,319
4,045
0
17,895
W
Bellona
Jacob447
Bellona
5,566
2,179
0
3,607
11,853
6,355
255
4,027
7,826
0
32,613
L
Cu Chulainn
OnisRage1
Cu Chulainn
5,148
1,076
0
0
10,833
8,683
402
3,511
7,137
1,636
24,188
W
Kukulkan
SkeleBonez27
Kukulkan
13,277
1,329
0
614
6,723
2,615
270
3,134
3,589
38,838
0
L
Fenrir
4,829
761
0
1,728
12,252
5,193
350
6,567
5,395
0
15,148
L
11,271
703
0
516
7,040
2,242
0
2,600
4,244
37,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
26,002
121
Minions Killed
111
0
Camps Cleared
0
644,395
Distance Traveled
579,939
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,678
668
25
2
0
186,032
0
W
Bellona
9,669
744
37
3
0
264,187
1
L
Cu Chulainn
8,357
643
36
3
0
202,796
0
W
Kukulkan
10,807
831
59
5
0
194,176
2
L
Fenrir
8,476
652
23
2
0
197,645
0
L
Zeus
9,169
705
52
4
0
179,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role