Player Matchup

Medusa
Medusa
ArealpersonMK1
Medusa
Level 28
God Stats
3W - 8L
1,522 SR
Queue Stats
79W - 100L
1,305 Elo+
Party 3
Danzaburou
Danzaburou
PatZumRick96
Danzaburou
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 290L
1,601 Elo+
Party 2
Ra
Ra
ThomesGeburt
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,491 Elo+
Party 2
Thanatos
Thanatos
Toxsique
Thanatos
Level 37
God Stats
1W - 3L
1,309 SR
Queue Stats
10W - 23L
1,492 Elo+
Party 3
Zeus
Zeus
the_Chief358
Zeus
Level 29
God Stats
5W - 5L
1,272 SR
Queue Stats
331W - 288L
1,492 Elo+
Party 3
Team Averages
Level 32
1,420 SR
1,476 Elo+

VS

Team Averages
Level 80
1,650 SR
1,628 Elo+
Cu Chulainn
Cu Chulainn
BlackHunter_GR
Cu Chulainn
Level 69
God Stats
32W - 16L
1,659 SR
Queue Stats
497W - 519L
1,561 Elo+
Party 1
Izanami
Izanami
Nariko87
Izanami
Level 79
God Stats
18W - 10L
1,795 SR
Queue Stats
157W - 165L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The_Darksoul
Tsukuyomi
Level 104
God Stats
5W - 7L
1,795 SR
Queue Stats
342W - 350L
1,488 Elo+
Party 1
Thoth
Thoth
chaos unkn0wn
Thoth
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,960 Elo+
Solo
Sylvanus
Sylvanus
jjwarrior22
Sylvanus
Level 102
God Stats
7W - 10L
1,500 SR
Queue Stats
267W - 280L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,293
486
3,113
11,024
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PatZumRick96
Danzaburou
12
1 / 5 / 1
7,048
470
4,798
10,130
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
7,153
477
3,494
7,605
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Toxsique
Thanatos
14
4 / 5 / 6
8,812
587
9,379
12,745
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 0
7,758
517
6,383
6,951
1,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackHunter_GR
Cu Chulainn
16
5 / 2 / 1
9,571
638
10,929
9,008
8,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nariko87
Izanami
15
6 / 3 / 3
8,951
597
7,834
10,329
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
The_Darksoul
Tsukuyomi
14
7 / 2 / 5
8,671
578
8,322
10,059
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 4 / 4
7,826
522
4,699
7,357
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
jjwarrior22
Sylvanus
14
5 / 0 / 7
8,378
559
4,787
6,338
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
24
24
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cu Chulainn
BlackHunter_GR
Cu Chulainn
5
2
1
2.75
W
Izanami
Nariko87
Izanami
6
3
3
2.5
L
Danzaburou
PatZumRick96
Danzaburou
1
5
1
0.3
W
Tsukuyomi
The_Darksoul
Tsukuyomi
7
2
5
4.75
L
2
5
3
0.7
L
Thanatos
Toxsique
Thanatos
4
5
6
1.4
W
1
4
4
0.75
W
Sylvanus
jjwarrior22
Sylvanus
5
0
7
8.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
36,571
48,455
Taken
43,091
16,575
Mitigated
23,758
16,624
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,113
1,138
0
2,020
11,024
3,298
140
626
10,398
0
26,334
W
Cu Chulainn
BlackHunter_GR
Cu Chulainn
10,929
2,783
0
2,035
9,008
8,800
466
1,193
7,815
5,798
58,852
W
Izanami
Nariko87
Izanami
7,834
5,781
62
3,960
10,329
3,771
2,695
1,306
9,023
0
64,236
L
Danzaburou
PatZumRick96
Danzaburou
4,798
1,606
210
2,343
10,130
2,207
0
2,389
7,659
0
37,470
W
Tsukuyomi
The_Darksoul
Tsukuyomi
8,322
1,729
0
4,512
10,059
4,088
0
1,442
8,617
0
44,282
L
3,494
456
459
1,672
7,605
1,801
82
1,890
5,655
29,023
0
L
Thanatos
Toxsique
Thanatos
9,379
2,899
0
8,734
12,745
7,322
0
1,806
10,874
8,239
40,039
W
4,699
206
0
626
7,357
2,177
0
3,184
4,173
40,322
0
W
Sylvanus
jjwarrior22
Sylvanus
4,787
1,601
1,327
2,954
6,338
4,922
743
3,524
2,814
30,025
0
L
6,383
1,729
0
1,186
6,951
1,947
559
3,380
3,327
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
43,397
326
Minions Killed
465
0
Camps Cleared
0
1,350,258
Distance Traveled
1,422,794
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,293
486
54
4
0
264,524
1
W
Cu Chulainn
9,571
638
130
9
0
279,227
0
W
Izanami
8,951
597
129
9
0
279,804
0
L
Danzaburou
7,048
470
76
5
0
264,985
3
W
Tsukuyomi
8,671
578
70
5
0
331,467
0
L
Ra
7,153
477
49
3
0
279,141
0
L
Thanatos
8,812
587
78
5
0
286,458
4
W
Thoth
7,826
522
85
6
0
270,408
6
W
Sylvanus
8,378
559
51
3
0
261,888
2
L
Zeus
7,758
517
69
5
0
255,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role