Player Matchup

Artio
Artio
Silver III
 
Artio
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
DP1184
Fenrir
Silver III
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
198W - 214L
1,497 MMR
Solo
Scylla
Scylla
Silver I
SpiderMonkeyDuo
Scylla
Silver I
Level 86
God Stats
1W - 3L
1,739 SR
Queue Stats
62W - 67L
1,497 MMR
Solo
Bellona
Bellona
Bronze III
Texastech92
Bellona
Bronze III
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
74W - 61L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
tiaguinho_ckj
Danzaburou
Bronze III
Level 126
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,605 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,514 SR
1,498 MMR
Cerberus
Cerberus
Bronze III
Criis-5L
Cerberus
Bronze III
Level 82
God Stats
7W - 7L
1,313 SR
Queue Stats
165W - 191L
1,497 MMR
Solo
Arachne
Arachne
Bronze III
JENKIESTLEEROY
Arachne
Bronze III
Level 128
God Stats
28W - 5L
1,500 SR
Queue Stats
111W - 133L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
Reqz Q
Vulcan
Bronze III
Level 116
God Stats
6W - 0L
1,500 SR
Queue Stats
64W - 71L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Sharkidelic
Cu Chulainn
Silver I
Level 154
God Stats
6W - 5L
1,760 SR
Queue Stats
235W - 231L
1,497 MMR
Solo
Cernunnos
Cernunnos
Bronze III
gyroxert
Cernunnos
Bronze III
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
140W - 137L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 1
2,881
576
353
3,075
1,050
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Fenrir
DP1184
Fenrir
4
0 / 2 / 0
2,984
597
854
2,786
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,086
617
1,021
1,710
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Texastech92
Bellona
6
1 / 1 / 0
3,267
653
1,447
4,048
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
tiaguinho_ckj
Danzaburou
1
0 / 2 / 0
2,510
502
225
1,110
83
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Bans
Erlang ShenCthulhuNu WaHorus

VS

Bans
TsukuyomiApolloAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Criis-5L
Cerberus
4
0 / 1 / 2
3,279
656
477
1,463
342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 0 / 1
3,414
683
820
2,607
530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Reqz Q
Vulcan
6
1 / 0 / 0
3,695
739
1,419
1,622
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Sharkidelic
Cu Chulainn
5
1 / 1 / 0
3,438
688
2,206
3,304
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
gyroxert
Cernunnos
6
3 / 0 / 0
3,852
770
3,030
2,340
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
W
Cerberus
Criis-5L
Cerberus
0
1
2
1
L
Fenrir
DP1184
Fenrir
0
2
0
0
W
0
0
1
0.5
W
Vulcan
Reqz Q
Vulcan
1
0
0
1
W
Cu Chulainn
Sharkidelic
Cu Chulainn
1
1
0
1
L
0
0
0
0
L
Bellona
Texastech92
Bellona
1
1
0
1
W
Cernunnos
gyroxert
Cernunnos
3
0
0
3
L
Danzaburou
tiaguinho_ckj
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,900
Damage
7,952
12,729
Taken
11,336
4,134
Mitigated
3,899
5,674
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
353
133
0
1,517
3,075
1,050
0
355
2,720
4,226
0
W
Cerberus
Criis-5L
Cerberus
477
0
0
238
1,463
342
0
84
1,379
4,747
0
L
Fenrir
DP1184
Fenrir
854
244
0
985
2,786
668
0
81
2,705
0
7,564
W
820
734
0
957
2,607
530
0
86
2,483
0
11,708
W
Vulcan
Reqz Q
Vulcan
1,419
333
0
777
1,622
446
0
807
725
12,151
0
W
Cu Chulainn
Sharkidelic
Cu Chulainn
2,206
730
0
1,649
3,304
2,064
0
0
3,304
1,793
12,292
L
1,021
44
0
711
1,710
401
0
1,116
372
10,084
0
L
Bellona
Texastech92
Bellona
1,447
657
0
2,461
4,048
1,932
0
290
3,758
0
9,987
W
Cernunnos
gyroxert
Cernunnos
3,030
1,505
0
1,357
2,340
517
67
269
2,071
0
13,968
L
Danzaburou
tiaguinho_ckj
Danzaburou
225
137
0
0
1,110
83
0
122
988
0
1,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,728
Gold Earned
17,678
88
Minions Killed
108
0
Camps Cleared
0
378,636
Distance Traveled
436,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,881
576
10
2
0
80,553
0
W
Cerberus
3,279
656
9
2
0
88,639
2
L
Fenrir
2,984
597
28
6
0
73,477
1
W
Arachne
3,414
683
26
5
0
95,499
2
W
Vulcan
3,695
739
29
6
0
89,746
0
W
Cu Chulainn
3,438
688
21
4
0
84,050
1
L
Scylla
3,086
617
24
5
0
79,565
1
L
Bellona
3,267
653
24
5
0
95,683
0
W
Cernunnos
3,852
770
23
5
0
78,113
0
L
Danzaburou
2,510
502
2
0
0
49,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role