Player Matchup

Ymir
Ymir
Bronze III
Gaaht
Ymir
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,444 MMR
Party 1
Bellona
Bellona
Gold V
LupeFiasco
Bellona
Gold V
Level 79
God Stats
11W - 10L
1,495 SR
Queue Stats
280W - 281L
1,442 MMR
Solo
Artemis
Artemis
Bronze III
SkyRagnar
Artemis
Bronze III
Level 38
God Stats
1W - 3L
1,717 SR
Queue Stats
3W - 14L
1,444 MMR
Party 1
Vulcan
Vulcan
Gold V
TheAllahGuy
Vulcan
Gold V
Level 160
God Stats
11W - 14L
1,500 SR
Queue Stats
810W - 781L
1,450 MMR
Solo
Bakasura
Bakasura
Silver II
ghoster94
Bakasura
Silver II
Level 87
God Stats
5W - 13L
1,408 SR
Queue Stats
78W - 96L
1,446 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,524 SR
1,445 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,523 SR
1,455 MMR
Anubis
Anubis
Silver II
Bunker14
Anubis
Silver II
Level 126
God Stats
8W - 5L
1,402 SR
Queue Stats
152W - 142L
1,459 MMR
Party 3
Nemesis
Nemesis
Silver I
Explonit
Nemesis
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 139L
1,448 MMR
Solo
Raijin
Raijin
Bronze III
FuriionMan
Raijin
Bronze III
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 142L
1,457 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
GeMiGu14
Cabrakan
Bronze III
Level 128
God Stats
2W - 3L
1,715 SR
Queue Stats
71W - 62L
1,413 MMR
Party 3
Apollo
Apollo
Bronze III
MaziXPompa
Apollo
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gaaht
Ymir
18
2 / 7 / 4
12,598
467
4,787
23,159
18,349
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
LupeFiasco
Bellona
20
6 / 4 / 7
15,555
576
18,880
29,592
32,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
SkyRagnar
Artemis
17
1 / 10 / 1
11,715
434
9,193
21,458
9,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
4 / 6 / 8
14,749
546
29,973
13,490
6,242
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
ghoster94
Bakasura
20
6 / 13 / 4
13,932
516
17,505
26,800
16,799
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetTsukuyomiPersephoneDanzaburouErlang Shen

VS

Bans
CthulhuSun WukongKhepriGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bunker14
Anubis
20
5 / 3 / 6
15,891
589
18,543
21,790
15,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Explonit
Nemesis
20
13 / 8 / 8
15,694
581
28,365
27,285
15,986
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
FuriionMan
Raijin
20
8 / 5 / 8
15,410
571
14,807
17,465
9,306
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GeMiGu14
Cabrakan
20
4 / 2 / 21
13,270
491
13,948
24,399
35,211
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
MaziXPompa
Apollo
20
10 / 1 / 6
18,192
674
17,977
24,339
13,307
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
19
Kills
40
40
Deaths
19
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bunker14
Anubis
5
3
6
2.67
W
Nemesis
Explonit
Nemesis
13
8
8
2.13
W
Raijin
FuriionMan
Raijin
8
5
8
2.4
L
Ymir
Gaaht
Ymir
2
7
4
0.57
W
Cabrakan
GeMiGu14
Cabrakan
4
2
21
7.25
L
Bellona
LupeFiasco
Bellona
6
4
7
2.38
W
Apollo
MaziXPompa
Apollo
10
1
6
13
L
Artemis
SkyRagnar
Artemis
1
10
1
0.15
L
Vulcan
4
6
8
1.33
L
Bakasura
ghoster94
Bakasura
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,338
Damage
93,640
114,499
Taken
115,278
83,279
Mitigated
89,285
21,521
Healing
46,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bunker14
Anubis
18,543
1,235
0
12,947
21,790
15,475
3,201
4,883
16,011
135,620
0
W
Nemesis
Explonit
Nemesis
28,365
16,382
0
6,192
27,285
15,986
237
7,853
17,360
0
121,607
W
Raijin
FuriionMan
Raijin
14,807
1,369
347
4,600
17,465
9,306
739
8,490
8,620
114,666
0
L
Ymir
Gaaht
Ymir
4,787
1,295
0
500
23,159
18,349
0
11,771
11,179
39,709
0
W
Cabrakan
GeMiGu14
Cabrakan
13,948
2,293
672
4,454
24,399
35,211
314
9,696
13,176
33,425
0
L
Bellona
LupeFiasco
Bellona
18,880
6,167
0
12,076
29,592
32,785
0
17,084
12,407
0
104,430
W
Apollo
MaziXPompa
Apollo
17,977
8,682
0
16,921
24,339
13,307
9,851
4,788
18,826
0
165,760
L
Artemis
SkyRagnar
Artemis
9,193
4,237
0
3,377
21,458
9,104
696
4,475
16,933
0
68,363
L
Vulcan
29,973
7,045
0
1,495
13,490
6,242
0
6,687
6,553
133,731
0
L
Bakasura
ghoster94
Bakasura
17,505
9,284
0
4,073
26,800
16,799
0
6,606
20,129
10,124
66,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,549
Gold Earned
78,457
742
Minions Killed
888
0
Camps Cleared
0
2,429,879
Distance Traveled
2,513,946
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,891
589
248
9
0
422,179
5
W
Nemesis
15,694
581
140
5
0
540,091
2
W
Raijin
15,410
571
221
8
0
487,396
9
L
Ymir
12,598
467
57
2
0
480,269
5
W
Cabrakan
13,270
491
12
0
0
558,121
3
L
Bellona
15,555
576
192
7
0
542,063
4
W
Apollo
18,192
674
267
10
0
506,159
11
L
Artemis
11,715
434
122
5
0
389,979
4
L
Vulcan
14,749
546
232
9
0
538,961
4
L
Bakasura
13,932
516
139
5
0
478,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role