Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Bannedmittens_
Bellona
Level 65
God Stats
8W - 7L
1,632 SR
Queue Stats
22W - 22L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
BeyondAscended
Nu Wa
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,687 Elo+
Party 1
Izanami
Izanami
GorillaKami69
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,586 Elo+
Party 1
Sobek
Sobek
MFchad
Sobek
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 56L
1,500 Elo+
Solo
Team Averages
Level 75
1,526 SR
1,583 Elo+

VS

Team Averages
Level 66
1,553 SR
1,565 Elo+
Awilix
Awilix
BenyTocamela
Awilix
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 21L
1,812 Elo+
Party 2
Geb
Geb
NU7EL4
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,690 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Renzo128
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Reyall
Janus
Level 45
God Stats
1W - 0L
1,766 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
kpower47
Neith
Level 106
God Stats
9W - 5L
1,500 SR
Queue Stats
62W - 52L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 5 / 0
6,289
629
5,697
10,542
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 2 / 2
6,541
654
5,128
9,419
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
6,663
666
6,960
8,298
3,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
0 / 5 / 1
6,557
656
4,299
9,411
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
MFchad
Sobek
13
0 / 5 / 1
6,378
638
2,433
14,127
11,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 1 / 8
8,126
813
6,373
8,464
3,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Geb
NU7EL4
Geb
14
1 / 0 / 18
8,893
889
7,718
8,195
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Renzo128
Ah Muzen Cab
17
11 / 1 / 9
10,710
1,071
15,969
8,486
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Reyall
Janus
13
4 / 0 / 7
8,094
809
5,862
3,133
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kpower47
Neith
14
2 / 0 / 8
7,936
794
8,724
5,205
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
2
Kills
21
21
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
5
0
0.2
L
0
2
2
0.5
W
Awilix
3
1
8
7
L
1
4
1
0.38
L
Izanami
0
5
1
0.1
L
Sobek
MFchad
Sobek
0
5
1
0.1
W
Geb
NU7EL4
Geb
1
0
18
10
W
Ah Muzen Cab
Renzo128
Ah Muzen Cab
11
1
9
15.5
W
Janus
Reyall
Janus
4
0
7
7.5
W
Neith
kpower47
Neith
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
44,646
51,797
Taken
33,483
34,125
Mitigated
16,804
3,619
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,697
679
0
228
10,542
8,304
0
2,947
7,478
526
13,910
L
5,128
1,182
0
1,412
9,419
8,177
0
2,487
6,848
2,444
19,475
W
Awilix
6,373
2,821
0
608
8,464
3,520
91
2,490
5,974
0
23,817
L
6,960
539
0
349
8,298
3,012
0
2,441
5,845
12,883
0
L
Izanami
4,299
1,699
0
0
9,411
3,610
0
1,973
7,426
0
26,635
L
Sobek
MFchad
Sobek
2,433
117
0
1,630
14,127
11,022
0
3,359
10,620
12,614
0
W
Geb
NU7EL4
Geb
7,718
316
0
1,478
8,195
6,843
1
2,780
5,415
15,517
0
W
Ah Muzen Cab
Renzo128
Ah Muzen Cab
15,969
6,312
0
5,086
8,486
3,383
1,212
1,869
6,617
0
44,881
W
Janus
Reyall
Janus
5,862
95
0
475
3,133
942
250
1,348
1,785
22,639
0
W
Neith
kpower47
Neith
8,724
2,847
0
1,544
5,205
2,116
532
1,683
3,522
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
43,759
177
Minions Killed
235
6
Camps Cleared
9
925,496
Distance Traveled
1,054,095
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,289
629
22
2
0
192,157
0
L
Bellona
6,541
654
40
4
3
189,116
0
W
Awilix
8,126
813
36
4
5
234,311
1
L
Nu Wa
6,663
666
16
2
2
192,169
0
L
Izanami
6,557
656
73
7
1
182,037
0
L
Sobek
6,378
638
26
3
0
170,017
3
W
Geb
8,893
889
4
0
0
223,696
1
W
Ah Muzen Cab
10,710
1,071
86
9
3
204,625
0
W
Janus
8,094
809
54
5
1
198,809
0
W
Neith
7,936
794
55
6
0
192,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role