Player Matchup

Bellona
Bellona
Buttery N00dles
Bellona
Level 26
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chaxgo1
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,447 Elo+
Solo
Da Ji
Da Ji
Dionied
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UnGarabato
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo
Heimdallr
Heimdallr
alucardx3
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,472 Elo+

VS

Team Averages
Level 19
1,637 SR
1,655 Elo+
Chernobog
Chernobog
Birdorah
Chernobog
Level 28
God Stats
7W - 1L
1,776 SR
Queue Stats
34W - 34L
1,707 Elo+
Party 1
Nemesis
Nemesis
Lookinthiccc
Nemesis
Level 4
God Stats
3W - 0L
1,831 SR
Queue Stats
3W - 0L
1,838 Elo+
Party 1
Heimdallr
Heimdallr
Trygonmartel
Heimdallr
Level 28
God Stats
1W - 3L
1,154 SR
Queue Stats
36W - 45L
1,296 Elo+
Solo
Cthulhu
Cthulhu
TurtleKing34
Cthulhu
Level 17
God Stats
15W - 4L
1,850 SR
Queue Stats
16W - 8L
1,855 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mcdevittdog
Tsukuyomi
Level 18
God Stats
10W - 5L
1,574 SR
Queue Stats
35W - 31L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 15
14,744
1,053
18,516
35,496
53,526
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Chaxgo1
Nu Wa
20
11 / 11 / 13
16,419
1,173
31,792
25,920
10,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Dionied
Da Ji
20
11 / 6 / 11
15,761
1,126
18,464
20,727
11,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
UnGarabato
Kukulkan
20
3 / 12 / 11
13,770
984
16,879
25,545
15,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
alucardx3
Heimdallr
14
0 / 0 / 0
8,500
607
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Birdorah
Chernobog
20
19 / 9 / 17
17,377
1,241
41,583
24,126
10,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Lookinthiccc
Nemesis
18
6 / 3 / 10
13,346
953
13,255
14,136
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Trygonmartel
Heimdallr
20
9 / 6 / 23
16,210
1,158
18,105
21,289
7,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
TurtleKing34
Cthulhu
20
0 / 4 / 10
12,370
884
8,500
15,797
8,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
mcdevittdog
Tsukuyomi
20
8 / 6 / 16
14,610
1,044
18,918
17,978
6,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
118
28
Kills
42
42
Deaths
28
50
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Birdorah
Chernobog
19
9
17
3.06
L
3
13
15
0.81
L
Nu Wa
Chaxgo1
Nu Wa
11
11
13
1.59
L
Da Ji
Dionied
Da Ji
11
6
11
2.75
W
Nemesis
Lookinthiccc
Nemesis
6
3
10
3.67
W
Heimdallr
Trygonmartel
Heimdallr
9
6
23
3.42
W
Cthulhu
TurtleKing34
Cthulhu
0
4
10
1.25
L
Kukulkan
UnGarabato
Kukulkan
3
12
11
0.71
L
Heimdallr
alucardx3
Heimdallr
0
0
0
0
W
Tsukuyomi
mcdevittdog
Tsukuyomi
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,651
Damage
100,361
107,688
Taken
93,326
90,375
Mitigated
38,924
7,239
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Birdorah
Chernobog
41,583
32,078
147
4,218
24,126
10,000
0
11,973
11,842
0
73,046
L
18,516
6,160
0
1,528
35,496
53,526
0
1,820
33,676
1,852
48,033
L
Nu Wa
Chaxgo1
Nu Wa
31,792
7,017
322
2,240
25,920
10,134
0
2,118
23,798
53,529
0
L
Da Ji
Dionied
Da Ji
18,464
6,020
0
2,744
20,727
11,527
0
1,575
19,152
0
43,643
W
Nemesis
Lookinthiccc
Nemesis
13,255
8,811
0
2,516
14,136
5,766
0
5,635
8,227
0
23,206
W
Heimdallr
Trygonmartel
Heimdallr
18,105
9,509
0
3,018
21,289
7,483
0
14,889
6,139
0
56,408
W
Cthulhu
TurtleKing34
Cthulhu
8,500
289
453
716
15,797
8,923
0
8,965
6,017
24,771
0
L
Kukulkan
UnGarabato
Kukulkan
16,879
3,362
0
405
25,545
15,188
0
2,987
22,558
42,890
0
L
Heimdallr
alucardx3
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
mcdevittdog
Tsukuyomi
18,918
7,210
123
2,190
17,978
6,752
0
8,310
9,366
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,194
Gold Earned
73,913
229
Minions Killed
237
5
Camps Cleared
7
962,882
Distance Traveled
1,181,911
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,377
1,241
79
6
0
220,579
0
L
Bellona
14,744
1,053
70
5
3
216,596
0
L
Nu Wa
16,419
1,173
40
3
0
280,942
2
L
Da Ji
15,761
1,126
64
5
2
271,701
0
W
Nemesis
13,346
953
15
1
4
232,128
0
W
Heimdallr
16,210
1,158
74
5
2
209,034
0
W
Cthulhu
12,370
884
47
3
0
264,085
0
L
Kukulkan
13,770
984
55
4
0
193,643
2
L
Heimdallr
8,500
607
0
0
0
0
0
W
Tsukuyomi
14,610
1,044
22
2
1
256,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role