Player Matchup

Nemesis
Nemesis
Kegan5ive
Nemesis
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 124L
1,060 Elo+
Solo
Aphrodite
Aphrodite
OttrMusic
Aphrodite
Level 65
God Stats
6W - 7L
1,766 SR
Queue Stats
287W - 294L
1,450 Elo+
Party 1
Persephone
Persephone
RescueSonic
Persephone
Level 31
God Stats
1W - 1L
1,695 SR
Queue Stats
38W - 48L
1,524 Elo+
Party 3
Ra
Ra
Zahuaro
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,688 Elo+
Party 1
Osiris
Osiris
shadowdish
Osiris
Level 48
God Stats
8W - 10L
1,577 SR
Queue Stats
103W - 123L
1,491 Elo+
Party 3
Team Averages
Level 40
1,608 SR
1,443 Elo+

VS

Team Averages
Level 60
1,500 SR
1,500 Elo+
Anubis
Anubis
CleanPup909
Anubis
Level 101
God Stats
9W - 3L
1,500 SR
Queue Stats
84W - 86L
1,500 Elo+
Party 2
Hercules
Hercules
ElTrappo0
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Ravana
Ravana
bluiddvl
Ravana
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,500 Elo+
Party 2
Cerberus
Cerberus
mguman77
Cerberus
Level 63
God Stats
7W - 10L
1,500 SR
Queue Stats
118W - 108L
1,500 Elo+
Party 4
Artemis
Artemis
tacotim33
Artemis
Level 23
God Stats
20W - 15L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kegan5ive
Nemesis
18
2 / 9 / 4
11,098
462
8,129
22,598
13,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
OttrMusic
Aphrodite
15
2 / 5 / 4
11,416
476
7,055
18,894
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
RescueSonic
Persephone
17
1 / 7 / 1
11,628
485
7,733
15,235
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 11 / 3
9,112
380
6,476
17,106
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
shadowdish
Osiris
18
3 / 7 / 4
12,211
509
14,333
16,187
13,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
15 / 3 / 11
14,869
620
28,025
17,855
10,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ElTrappo0
Hercules
20
16 / 3 / 8
13,802
575
19,753
25,461
24,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
bluiddvl
Ravana
20
8 / 2 / 13
13,369
557
21,060
16,762
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
mguman77
Cerberus
3
0 / 0 / 0
6,977
291
0
0
0
Artemis
tacotim33
Artemis
3
0 / 0 / 0
5,477
228
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
8
Kills
39
39
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
15
3
11
6.83
W
Hercules
ElTrappo0
Hercules
16
3
8
6.67
L
Nemesis
Kegan5ive
Nemesis
2
9
4
0.44
L
Aphrodite
OttrMusic
Aphrodite
2
5
4
0.8
L
Persephone
RescueSonic
Persephone
1
7
1
0.21
L
0
11
3
0.14
W
Ravana
bluiddvl
Ravana
8
2
13
7.25
W
Cerberus
mguman77
Cerberus
0
0
0
0
L
Osiris
shadowdish
Osiris
3
7
4
0.71
W
Artemis
tacotim33
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
68,838
90,020
Taken
60,078
47,208
Mitigated
44,950
26,731
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
28,025
753
0
14,005
17,855
10,839
1,347
9,869
7,791
134,261
0
W
Hercules
ElTrappo0
Hercules
19,753
7,321
0
8,578
25,461
24,273
576
6,585
18,744
752
72,025
L
Nemesis
Kegan5ive
Nemesis
8,129
2,814
0
4,778
22,598
13,961
362
4,726
17,786
10,957
77,667
L
Aphrodite
OttrMusic
Aphrodite
7,055
1,052
7,647
9,055
18,894
9,467
1,543
10,001
8,793
38,731
0
L
Persephone
RescueSonic
Persephone
7,733
1,135
106
2,791
15,235
5,263
3,135
1,912
13,269
78,081
0
L
6,476
1,296
396
1,672
17,106
5,493
1,431
6,893
10,163
40,738
0
W
Ravana
bluiddvl
Ravana
21,060
5,974
0
2,761
16,762
9,838
1,851
7,509
9,046
0
101,372
W
Cerberus
mguman77
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
shadowdish
Osiris
14,333
4,614
0
286
16,187
13,024
45
5,239
10,707
8,281
68,111
W
Artemis
tacotim33
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
54,494
558
Minions Killed
418
0
Camps Cleared
0
1,988,159
Distance Traveled
1,355,264
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,869
620
191
8
0
422,751
1
W
Hercules
13,802
575
100
4
0
438,291
0
L
Nemesis
11,098
462
114
5
0
452,407
1
L
Aphrodite
11,416
476
91
4
0
391,360
0
L
Persephone
11,628
485
155
6
0
355,995
1
L
Ra
9,112
380
68
3
0
325,758
1
W
Ravana
13,369
557
127
5
0
494,222
3
W
Cerberus
6,977
291
0
0
0
0
0
L
Osiris
12,211
509
130
5
0
462,639
0
W
Artemis
5,477
228
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role