Player Matchup

Ymir
Ymir
ThePhoenixFury
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Artio
Artio
The_S-H-A-Z-A-M
Artio
Level 61
God Stats
1W - 7L
1,242 SR
Queue Stats
63W - 77L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
boss_return_73
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Horus
Horus
fireball987mb
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lonibell
Heimdallr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 58L
965 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,347 Elo+

VS

Team Averages
Level 23
1,464 SR
1,411 Elo+
Pele
Pele
Blue4502
Pele
Level 24
God Stats
5W - 8L
1,280 SR
Queue Stats
282W - 341L
1,210 Elo+
Solo
Mercury
Mercury
Clowns Salty
Mercury
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Sobek
Sobek
FeltyBoar6644
Sobek
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
94W - 145L
1,585 Elo+
Solo
Neith
Neith
Ph4seWra1th
Neith
Level 21
God Stats
47W - 42L
1,541 SR
Queue Stats
167W - 198L
1,258 Elo+
Solo
Arachne
Arachne
SKL Azteca
Arachne
Level 24
God Stats
15W - 15L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 3
4,997
357
1,051
7,322
2,414
5
1 / 1 / 1
4,916
351
2,368
7,833
2,413
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 12 / 0
6,265
448
7,620
14,914
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 2
4,681
334
794
3,178
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
lonibell
Heimdallr
9
2 / 8 / 1
6,035
431
1,685
8,678
2,930

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 0 / 3
8,691
621
5,413
7,683
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Clowns Salty
Mercury
8
3 / 4 / 8
6,944
496
1,216
3,969
1,097
Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 7
6,960
497
1,627
8,067
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
10 / 0 / 6
9,208
658
11,867
7,444
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SKL Azteca
Arachne
12
7 / 1 / 3
8,365
598
3,275
4,502
1,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
26
30
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
5
0
3
6.5
W
Mercury
Clowns Salty
Mercury
3
4
8
1.75
W
1
1
7
4.5
W
10
0
6
13
W
Arachne
SKL Azteca
Arachne
7
1
3
8.5
L
0
7
3
0.21
L
1
1
1
1.5
L
2
12
0
0.17
L
0
2
2
0.5
L
Heimdallr
lonibell
Heimdallr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
23,398
41,925
Taken
31,665
22,093
Mitigated
11,607
2,645
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,413
2,229
0
2,112
7,683
2,432
3,197
1,695
5,863
0
45,304
W
Mercury
Clowns Salty
Mercury
1,216
1,045
0
0
3,969
1,097
290
1,312
2,582
0
3,959
W
1,627
210
0
2,514
8,067
3,745
960
1,094
6,923
22,472
0
W
11,867
5,969
0
5,535
7,444
2,633
5,544
4,272
3,047
0
55,219
W
Arachne
SKL Azteca
Arachne
3,275
2,705
0
1,173
4,502
1,700
1,938
2,216
2,211
0
22,873
L
1,051
65
0
0
7,322
2,414
0
0
7,322
4,145
0
L
2,368
237
0
1,529
7,833
2,413
105
0
7,833
9,777
0
L
7,620
1,094
0
766
14,914
13,112
684
1,168
13,746
27,801
0
L
794
509
50
300
3,178
1,224
21
160
3,018
0
4,293
L
Heimdallr
lonibell
Heimdallr
1,685
811
0
0
8,678
2,930
18
299
8,379
0
19,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
40,168
106
Minions Killed
285
0
Camps Cleared
0
918,289
Distance Traveled
1,203,059
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,691
621
90
6
0
274,093
0
W
Mercury
6,944
496
11
1
0
237,334
0
W
Sobek
6,960
497
31
2
0
214,680
3
W
Neith
9,208
658
94
7
0
229,913
1
W
Arachne
8,365
598
59
4
0
247,039
0
L
Ymir
4,997
357
8
1
0
186,970
0
L
Artio
4,916
351
12
1
0
198,016
3
L
Cthulhu
6,265
448
51
4
0
213,989
1
L
Horus
4,681
334
5
0
0
109,542
2
L
Heimdallr
6,035
431
30
2
0
209,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role