Player Matchup

Skadi
Skadi
LucipherWill
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 93L
1,570 Elo+
Party 2
Vulcan
Vulcan
Naha_Tukada
Vulcan
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 75L
1,570 Elo+
Party 2
Fenrir
Fenrir
ParanoicBRblood
Fenrir
Level 159
God Stats
5W - 3L
1,513 SR
Queue Stats
192W - 178L
1,560 Elo+
Solo
King Arthur
King Arthur
Punksoab
King Arthur
Level 144
God Stats
12W - 12L
1,500 SR
Queue Stats
647W - 618L
1,329 Elo+
Solo
Mulan
Mulan
ToSAVAG3xD0333
Mulan
Level 121
God Stats
7W - 10L
1,099 SR
Queue Stats
586W - 534L
1,471 Elo+
Solo
Team Averages
Level 110
1,422 SR
1,500 Elo+

VS

Team Averages
Level 91
1,523 SR
1,527 Elo+
The Morrigan
The Morrigan
Asriel500
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 262L
1,771 Elo+
Solo
Nemesis
Nemesis
BROOKS9628
Nemesis
Level 109
God Stats
4W - 2L
1,298 SR
Queue Stats
132W - 114L
1,509 Elo+
Party 1
Khepri
Khepri
Kh0d1ak
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,408 Elo+
Party 1
Bellona
Bellona
Nyhei
Bellona
Level 67
God Stats
2W - 1L
1,816 SR
Queue Stats
96W - 85L
1,649 Elo+
Solo
Apollo
Apollo
QFColon
Apollo
Level 68
God Stats
13W - 12L
1,500 SR
Queue Stats
491W - 440L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,971
543
5,489
5,966
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
3 / 0 / 2
6,889
626
5,492
3,926
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 1 / 3
6,487
590
6,183
7,976
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Punksoab
King Arthur
12
2 / 1 / 0
6,893
627
6,072
7,184
3,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 2 / 3
7,090
645
4,037
6,010
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Asriel500
The Morrigan
10
1 / 5 / 0
5,567
506
1,298
7,014
2,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BROOKS9628
Nemesis
12
2 / 2 / 2
6,540
595
5,081
6,735
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Kh0d1ak
Khepri
8
0 / 4 / 3
5,249
477
2,712
8,310
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Nyhei
Bellona
10
2 / 1 / 0
6,479
589
3,218
7,326
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Apollo
QFColon
Apollo
8
0 / 4 / 2
4,801
436
2,592
7,829
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
5
5
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Asriel500
The Morrigan
1
5
0
0.2
L
Nemesis
BROOKS9628
Nemesis
2
2
2
1.5
L
Khepri
Kh0d1ak
Khepri
0
4
3
0.38
W
3
1
2
4
W
Vulcan
3
0
2
4
L
Bellona
Nyhei
Bellona
2
1
0
2
W
3
1
3
4.5
W
King Arthur
Punksoab
King Arthur
2
1
0
2
L
Apollo
QFColon
Apollo
0
4
2
0.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
14,901
31,062
Taken
37,214
14,595
Mitigated
19,478
9,161
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Asriel500
The Morrigan
1,298
469
0
640
7,014
2,204
0
2,951
3,871
28,543
0
L
Nemesis
BROOKS9628
Nemesis
5,081
1,865
0
1,056
6,735
4,126
0
1,720
4,897
6,877
37,976
L
Khepri
Kh0d1ak
Khepri
2,712
204
0
1,538
8,310
4,384
84
43
8,267
14,726
0
W
5,489
2,637
0
2,044
5,966
1,729
700
1,397
4,569
0
35,932
W
Vulcan
5,492
1,590
0
1,029
3,926
1,364
0
1,118
2,808
43,106
0
L
Bellona
Nyhei
Bellona
3,218
726
0
592
7,326
6,804
0
732
6,576
3,460
23,101
W
6,183
861
405
3,304
7,976
3,751
210
1,422
6,554
0
21,500
W
King Arthur
Punksoab
King Arthur
6,072
828
0
1,135
7,184
3,494
208
236
6,948
0
40,944
L
Apollo
QFColon
Apollo
2,592
1,139
0
2,423
7,829
1,960
0
12
7,817
0
19,194
W
4,037
919
0
1,244
6,010
4,257
106
670
5,340
4,515
38,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
28,636
336
Minions Killed
265
0
Camps Cleared
0
1,069,879
Distance Traveled
1,075,986
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,567
506
54
5
0
205,757
2
L
Nemesis
6,540
595
86
8
0
237,913
3
L
Khepri
5,249
477
16
1
0
210,711
2
W
Skadi
5,971
543
58
5
0
179,138
1
W
Vulcan
6,889
626
81
7
0
236,260
0
L
Bellona
6,479
589
65
6
0
227,038
1
W
Fenrir
6,487
590
36
3
0
212,969
1
W
King Arthur
6,893
627
74
7
0
209,979
0
L
Apollo
4,801
436
44
4
0
194,567
1
W
Mulan
7,090
645
87
8
0
231,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role