Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DansNins
Agni
Level 104
God Stats
9W - 7L
1,500 SR
Queue Stats
506W - 517L
1,313 Elo+
Solo
Hachiman
Hachiman
Primo Goos
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo
Athena
Athena
TheGrindNvrStops
Athena
Level 85
God Stats
10W - 9L
1,737 SR
Queue Stats
568W - 519L
1,510 Elo+
Solo
Ravana
Ravana
hazeruler
Ravana
Level 127
God Stats
25W - 23L
1,765 SR
Queue Stats
680W - 632L
1,564 Elo+
Solo
Team Averages
Level 112
1,600 SR
1,448 Elo+

VS

Team Averages
Level 124
1,561 SR
1,530 Elo+
Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Tmuels7079
Medusa
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
188W - 167L
1,487 Elo+
Party 1
Mercury
Mercury
TwoCoins
Mercury
Level 119
God Stats
51W - 46L
1,807 SR
Queue Stats
471W - 447L
1,955 Elo+
Solo
Nu Wa
Nu Wa
XiiTzzMichael
Nu Wa
Level 120
God Stats
4W - 8L
1,500 SR
Queue Stats
318W - 311L
1,220 Elo+
Solo
King Arthur
King Arthur
xXJakeHdXx
King Arthur
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 100L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 4
8,980
599
12,565
12,042
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
5 / 1 / 3
8,558
571
8,038
5,217
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Primo Goos
Hachiman
13
2 / 2 / 0
7,693
513
4,805
8,850
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 6
7,637
509
5,029
10,054
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
hazeruler
Ravana
14
3 / 1 / 2
8,258
551
3,198
7,142
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 1
6,299
420
3,428
10,472
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Tmuels7079
Medusa
14
4 / 3 / 0
8,392
559
7,230
8,593
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
TwoCoins
Mercury
11
0 / 3 / 1
6,525
435
4,175
11,324
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 2
7,125
475
8,206
7,296
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xXJakeHdXx
King Arthur
12
0 / 5 / 0
6,763
451
5,147
12,596
7,294
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
4
7
L
Terra
 
Terra
0
1
1
0.5
W
Agni
5
1
3
6.5
W
Hachiman
Primo Goos
Hachiman
2
2
0
1
W
1
1
6
4
L
Medusa
Tmuels7079
Medusa
4
3
0
1.33
L
Mercury
TwoCoins
Mercury
0
3
1
0.17
L
1
4
2
0.5
W
Ravana
hazeruler
Ravana
3
1
2
4
L
King Arthur
xXJakeHdXx
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
28,186
43,305
Taken
50,281
19,511
Mitigated
22,678
20,429
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,565
277
769
8,686
12,042
5,752
272
2,534
9,508
56,914
0
L
Terra
 
Terra
3,428
561
865
3,821
10,472
4,903
0
5,930
4,330
12,943
0
W
Agni
8,038
618
0
930
5,217
1,697
0
2,129
3,088
57,571
0
W
Hachiman
Primo Goos
Hachiman
4,805
2,320
0
4,037
8,850
2,885
0
940
7,910
0
41,988
W
5,029
1,331
0
2,098
10,054
5,578
0
5,115
4,939
22,546
0
L
Medusa
Tmuels7079
Medusa
7,230
2,284
0
3,120
8,593
4,438
630
1,974
6,607
4,303
51,048
L
Mercury
TwoCoins
Mercury
4,175
1,808
0
2,984
11,324
3,555
0
5,606
5,433
0
37,403
L
8,206
2,763
0
365
7,296
2,488
0
4,153
2,885
39,439
0
W
Ravana
hazeruler
Ravana
3,198
721
0
3,909
7,142
3,599
0
1,294
5,848
0
50,765
L
King Arthur
xXJakeHdXx
King Arthur
5,147
868
0
2,068
12,596
7,294
0
6,619
5,394
0
40,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
35,104
460
Minions Killed
357
0
Camps Cleared
0
1,418,628
Distance Traveled
1,387,413
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,980
599
120
8
0
278,810
0
L
Terra
6,299
420
14
1
0
312,203
3
W
Agni
8,558
571
121
8
0
285,836
1
W
Hachiman
7,693
513
81
5
0
251,617
2
W
Athena
7,637
509
28
2
0
295,927
3
L
Medusa
8,392
559
114
8
0
253,589
2
L
Mercury
6,525
435
82
5
0
320,409
3
L
Nu Wa
7,125
475
69
5
0
257,383
0
W
Ravana
8,258
551
110
7
0
306,438
4
L
King Arthur
6,763
451
78
5
0
243,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role