Player Matchup

Janus
Janus
GRlNGOUL
Janus
Level 77
God Stats
20W - 18L
1,500 SR
Queue Stats
203W - 166L
1,889 Elo+
Solo
Ullr
Ullr
N3towar
Ullr
Level 153
God Stats
6W - 9L
1,500 SR
Queue Stats
878W - 954L
1,792 Elo+
Solo
Nu Wa
Nu Wa
OsirisMt2
Nu Wa
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 77L
1,700 Elo+
Party 2
Cerberus
Cerberus
sanfordnj
Cerberus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,700 Elo+
Party 2
Cupid
Cupid
xXFenixFireXx
Cupid
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 104L
1,500 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,716 Elo+

VS

Team Averages
Level 145
1,543 SR
1,582 Elo+
Nike
Nike
IISkyfordII
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 112L
1,467 Elo+
Party 1
Raijin
Raijin
Pitucobr
Raijin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Rabatrix
Mercury
Level 159
God Stats
12W - 7L
1,715 SR
Queue Stats
26W - 14L
1,957 Elo+
Solo
Anhur
Anhur
iNahueeL
Anhur
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
103W - 88L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
lucasP1
Kuzenbo
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 70L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GRlNGOUL
Janus
19
12 / 5 / 6
13,015
566
15,131
17,538
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
N3towar
Ullr
19
7 / 5 / 9
12,701
552
16,351
19,621
8,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
OsirisMt2
Nu Wa
17
3 / 7 / 10
11,275
490
19,423
14,249
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
sanfordnj
Cerberus
14
1 / 4 / 11
9,887
430
7,901
20,154
18,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 6 / 2
12,539
545
12,437
22,902
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 4
11,313
492
14,429
23,768
16,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Pitucobr
Raijin
19
10 / 8 / 5
13,537
589
28,512
21,417
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Rabatrix
Mercury
11
0 / 5 / 4
8,567
372
3,579
13,861
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
iNahueeL
Anhur
20
6 / 3 / 3
12,335
536
15,012
18,277
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
lucasP1
Kuzenbo
15
4 / 6 / 8
10,702
465
9,156
22,201
25,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
30
Kills
26
27
Deaths
30
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
GRlNGOUL
Janus
12
5
6
3
L
6
8
4
1
W
Ullr
N3towar
Ullr
7
5
9
2.3
W
Nu Wa
OsirisMt2
Nu Wa
3
7
10
1.14
L
Raijin
Pitucobr
Raijin
10
8
5
1.56
L
Mercury
Rabatrix
Mercury
0
5
4
0.4
L
Anhur
iNahueeL
Anhur
6
3
3
2.5
L
Kuzenbo
lucasP1
Kuzenbo
4
6
8
1.33
W
Cerberus
sanfordnj
Cerberus
1
4
11
1.63
W
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,243
Damage
70,688
94,464
Taken
99,524
47,589
Mitigated
61,404
24,069
Healing
25,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GRlNGOUL
Janus
15,131
1,602
0
4,761
17,538
6,518
0
6,064
11,242
83,116
0
L
14,429
2,303
0
1,956
23,768
16,149
294
12,423
11,345
0
83,133
W
Ullr
N3towar
Ullr
16,351
8,729
0
2,628
19,621
8,404
0
10,044
8,961
0
95,005
W
Nu Wa
OsirisMt2
Nu Wa
19,423
4,375
74
2,419
14,249
5,152
1,081
4,166
10,011
67,333
0
L
Raijin
Pitucobr
Raijin
28,512
3,257
0
7,081
21,417
8,638
463
8,302
13,115
88,495
0
L
Mercury
Rabatrix
Mercury
3,579
1,830
0
3,895
13,861
4,271
0
4,998
8,863
0
43,792
L
Anhur
iNahueeL
Anhur
15,012
9,548
0
10,415
18,277
6,561
2,522
5,600
12,677
0
89,490
L
Kuzenbo
lucasP1
Kuzenbo
9,156
3,710
0
1,885
22,201
25,785
278
11,132
11,069
30,427
0
W
Cerberus
sanfordnj
Cerberus
7,901
789
0
4,067
20,154
18,644
349
9,402
10,503
33,928
0
W
12,437
7,059
158
9,962
22,902
8,871
300
6,675
16,079
0
96,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
56,454
610
Minions Killed
538
0
Camps Cleared
0
1,996,966
Distance Traveled
1,864,706
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,015
566
128
6
0
433,250
3
L
Nike
11,313
492
142
6
0
375,466
1
W
Ullr
12,701
552
151
7
0
424,732
4
W
Nu Wa
11,275
490
103
4
0
371,902
3
L
Raijin
13,537
589
137
6
0
400,423
2
L
Mercury
8,567
372
77
3
0
293,338
0
L
Anhur
12,335
536
147
6
0
368,580
7
L
Kuzenbo
10,702
465
35
2
0
426,899
2
W
Cerberus
9,887
430
73
3
0
427,143
3
W
Cupid
12,539
545
155
7
0
339,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role