Player Matchup

Danzaburou
Danzaburou
Acemav187
Danzaburou
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
30W - 41L
1,500 Elo+
Solo
Fenrir
Fenrir
HowdyBit_ch66
Fenrir
Level 46
God Stats
1W - 1L
1,421 SR
Queue Stats
2W - 1L
1,559 Elo+
Solo
Bellona
Bellona
LowkeyMAG_
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 224L
1,782 Elo+
Solo
Thoth
Thoth
YoNexus01
Thoth
Level 40
God Stats
3W - 1L
1,715 SR
Queue Stats
132W - 163L
1,680 Elo+
Solo
Fafnir
Fafnir
zugastini
Fafnir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 46
1,527 SR
1,604 Elo+

VS

Team Averages
Level 39
1,528 SR
1,422 Elo+
Nemesis
Nemesis
CalamityClwn
Nemesis
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Athena
Athena
Codenameduck547
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Solo
Achilles
Achilles
Neverfold_V
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 115L
1,176 Elo+
Party 1
Kukulkan
Kukulkan
SifuTy
Kukulkan
Level 46
God Stats
7W - 6L
1,500 SR
Queue Stats
174W - 188L
1,362 Elo+
Party 1
Neith
Neith
YungSavage_CUHZ
Neith
Level 26
God Stats
17W - 27L
1,638 SR
Queue Stats
159W - 165L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acemav187
Danzaburou
18
8 / 2 / 10
12,316
535
23,861
18,587
8,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 3 / 3
12,237
532
7,758
18,330
8,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LowkeyMAG_
Bellona
19
6 / 1 / 7
12,560
546
11,305
18,011
20,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
YoNexus01
Thoth
18
4 / 2 / 4
12,203
531
14,328
9,800
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
zugastini
Fafnir
17
5 / 3 / 12
12,330
536
6,026
19,603
25,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CalamityClwn
Nemesis
20
3 / 4 / 2
12,321
536
8,708
16,425
11,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 11 / 7
8,675
377
3,660
25,070
21,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Neverfold_V
Achilles
13
2 / 6 / 0
8,559
372
4,003
18,604
18,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SifuTy
Kukulkan
17
3 / 3 / 3
10,442
454
13,429
10,105
3,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 5 / 3
9,764
425
16,944
13,998
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
29
Kills
10
11
Deaths
29
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acemav187
Danzaburou
8
2
10
6.5
L
Nemesis
CalamityClwn
Nemesis
3
4
2
1
L
0
11
7
0.32
W
6
3
3
2.5
W
Bellona
LowkeyMAG_
Bellona
6
1
7
9.5
L
Achilles
Neverfold_V
Achilles
2
6
0
0.33
L
Kukulkan
SifuTy
Kukulkan
3
3
3
1.5
W
Thoth
YoNexus01
Thoth
4
2
4
3
L
2
5
3
0.7
W
Fafnir
zugastini
Fafnir
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,278
Damage
46,744
84,331
Taken
84,202
67,979
Mitigated
59,756
26,258
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acemav187
Danzaburou
23,861
11,621
819
9,533
18,587
8,738
3,947
2,995
15,592
0
84,080
L
Nemesis
CalamityClwn
Nemesis
8,708
3,155
0
1,808
16,425
11,096
201
2,837
13,511
8,809
87,815
L
3,660
1,260
573
3,345
25,070
21,246
168
4,394
20,616
18,430
0
W
7,758
3,668
1,513
4,120
18,330
8,766
1,763
1,653
16,677
0
106,039
W
Bellona
LowkeyMAG_
Bellona
11,305
3,337
0
2,437
18,011
20,645
2,020
5,500
12,511
333
55,237
L
Achilles
Neverfold_V
Achilles
4,003
1,357
0
2,315
18,604
18,218
192
6,183
11,891
0
31,216
L
Kukulkan
SifuTy
Kukulkan
13,429
583
0
0
10,105
3,637
564
3,766
6,129
62,610
0
W
Thoth
YoNexus01
Thoth
14,328
495
0
1,760
9,800
4,301
1,457
1,785
8,015
79,272
0
L
16,944
4,558
0
4,662
13,998
5,559
906
2,401
11,557
0
66,325
W
Fafnir
zugastini
Fafnir
6,026
2,143
0
6,076
19,603
25,529
604
5,852
13,751
20,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,646
Gold Earned
49,761
540
Minions Killed
419
0
Camps Cleared
0
2,040,506
Distance Traveled
1,869,412
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,316
535
121
5
0
372,216
1
L
Nemesis
12,321
536
158
7
0
418,222
0
L
Athena
8,675
377
23
1
0
399,737
0
W
Fenrir
12,237
532
140
6
0
421,796
2
W
Bellona
12,560
546
101
4
0
413,220
3
L
Achilles
8,559
372
45
2
0
354,819
2
L
Kukulkan
10,442
454
99
4
0
306,132
3
W
Thoth
12,203
531
150
7
0
436,276
0
L
Neith
9,764
425
94
4
0
390,502
3
W
Fafnir
12,330
536
28
1
0
396,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role