Player Matchup

Sol
Sol
DerJesus31
Sol
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 135L
1,463 Elo+
Party 2
Thoth
Thoth
ReMaes
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,808 Elo+
Solo
Ares
Ares
Stoibi
Ares
Level 81
God Stats
11W - 8L
1,273 SR
Queue Stats
230W - 207L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
dasteph80
Erlang Shen
Level 124
God Stats
2W - 1L
1,696 SR
Queue Stats
12W - 12L
1,452 Elo+
Solo
Bellona
Bellona
legbetty
Bellona
Level 61
God Stats
2W - 0L
1,719 SR
Queue Stats
22W - 36L
1,224 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,493 Elo+

VS

Team Averages
Level 102
1,459 SR
1,311 Elo+
Erlang Shen
Erlang Shen
Albertvx24
Erlang Shen
Level 89
God Stats
9W - 9L
1,489 SR
Queue Stats
359W - 354L
1,459 Elo+
Solo
Chang'e
Chang'e
AshVega
Chang'e
Level 109
God Stats
10W - 10L
1,500 SR
Queue Stats
857W - 968L
1,208 Elo+
Party 1
Khepri
Khepri
Riptarpanda
Khepri
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
565W - 685L
1,168 Elo+
Party 1
Ne Zha
Ne Zha
hardtulipaprimo
Ne Zha
Level 149
God Stats
12W - 5L
1,305 SR
Queue Stats
438W - 424L
1,426 Elo+
Solo
Neith
Neith
mizthoutessa
Neith
Level 88
God Stats
20W - 30L
1,500 SR
Queue Stats
539W - 640L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
7,016
585
8,737
9,200
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
ReMaes
Thoth
14
7 / 0 / 2
8,077
673
11,911
4,450
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Stoibi
Ares
11
0 / 2 / 6
6,574
548
3,142
9,798
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
dasteph80
Erlang Shen
13
3 / 4 / 0
7,602
634
7,169
8,619
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
legbetty
Bellona
12
2 / 0 / 2
6,835
570
3,760
8,536
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Albertvx24
Erlang Shen
12
3 / 4 / 1
7,157
596
8,709
11,774
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
AshVega
Chang'e
10
0 / 4 / 2
5,812
484
3,527
8,669
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
8
0 / 5 / 2
5,457
455
3,781
9,247
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,532
544
2,532
10,259
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
5,614
468
5,230
7,676
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
7
7
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Albertvx24
Erlang Shen
3
4
1
0.88
L
Chang'e
AshVega
Chang'e
0
4
2
0.25
W
6
1
3
7.5
W
Thoth
ReMaes
Thoth
7
0
2
8
L
Khepri
0
5
2
0.2
W
Ares
Stoibi
Ares
0
2
6
1.5
W
Erlang Shen
dasteph80
Erlang Shen
3
4
0
0.75
L
2
2
1
1.25
W
Bellona
legbetty
Bellona
2
0
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,719
Damage
23,779
40,603
Taken
47,625
22,396
Mitigated
20,876
17,115
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Albertvx24
Erlang Shen
8,709
5,392
0
4,622
11,774
9,686
800
1,758
10,016
5,406
36,076
L
Chang'e
AshVega
Chang'e
3,527
145
638
2,994
8,669
2,372
0
5,646
3,023
27,779
0
W
8,737
3,069
0
5,766
9,200
2,725
655
2,976
6,224
39,848
0
W
Thoth
ReMaes
Thoth
11,911
335
0
1,902
4,450
1,413
0
1,522
2,928
54,750
0
L
Khepri
3,781
48
570
1,619
9,247
3,617
0
8,264
983
13,698
0
W
Ares
Stoibi
Ares
3,142
156
638
2,122
9,798
5,657
483
2,379
7,419
12,099
0
W
Erlang Shen
dasteph80
Erlang Shen
7,169
4,018
0
2,606
8,619
7,268
0
661
7,958
4,381
37,603
L
2,532
436
0
4,254
10,259
2,981
0
3,545
6,714
0
33,584
W
Bellona
legbetty
Bellona
3,760
426
0
4,081
8,536
5,333
0
668
7,868
0
37,292
L
5,230
2,031
0
2,878
7,676
2,220
378
5,486
2,190
0
23,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
30,572
336
Minions Killed
283
0
Camps Cleared
0
1,194,625
Distance Traveled
1,145,326
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,157
596
90
8
0
240,205
0
L
Chang'e
5,812
484
71
6
0
227,554
3
W
Sol
7,016
585
66
6
0
191,737
1
W
Thoth
8,077
673
91
8
0
243,557
3
L
Khepri
5,457
455
23
2
0
232,698
0
W
Ares
6,574
548
12
1
0
235,409
6
W
Erlang Shen
7,602
634
94
8
0
242,219
2
L
Ne Zha
6,532
544
66
6
0
233,257
3
W
Bellona
6,835
570
73
6
0
281,703
2
L
Neith
5,614
468
33
3
0
211,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role