Player Matchup

Neith
Neith
LowRezRimaux
Neith
Level 128
God Stats
3W - 0L
1,410 SR
Queue Stats
50W - 38L
1,513 Elo+
Party 1
Chronos
Chronos
Rimaux
Chronos
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 60L
1,655 Elo+
Party 1
Hercules
Hercules
camachameleon
Hercules
Level 129
God Stats
7W - 4L
1,895 SR
Queue Stats
52W - 38L
1,655 Elo+
Party 1
Athena
Athena
Çois
Athena
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 60L
1,513 Elo+
Party 1
Team Averages
Level 133
1,576 SR
1,584 Elo+

VS

Team Averages
Level 114
1,466 SR
1,472 Elo+
Danzaburou
Danzaburou
RegisDemonius
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
jjzz
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
klausklaus
Merlin
Level 24
God Stats
1W - 4L
1,365 SR
Queue Stats
3W - 5L
1,492 Elo+
Solo
Loki
Loki
teoelmasfeo
Loki
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 98L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
10,001
909
9,588
7,186
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Rimaux
Chronos
17
11 / 0 / 4
10,903
991
16,029
10,323
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
camachameleon
Hercules
14
3 / 3 / 7
9,268
843
7,014
13,005
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Çois
Athena
14
1 / 2 / 13
9,307
846
3,773
13,629
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RegisDemonius
Danzaburou
13
0 / 7 / 3
7,742
704
6,913
12,531
5,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
jjzz
Ares
14
2 / 5 / 2
8,465
770
6,292
13,245
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
klausklaus
Merlin
14
2 / 6 / 0
8,210
746
5,633
8,272
3,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,820
711
3,035
10,114
4,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
5
5
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Danzaburou
RegisDemonius
Danzaburou
0
7
3
0.21
W
Chronos
Rimaux
Chronos
11
0
4
13
W
Hercules
camachameleon
Hercules
3
3
7
2.17
L
Ares
jjzz
Ares
2
5
2
0.6
L
Merlin
klausklaus
Merlin
2
6
0
0.33
L
1
4
2
0.5
W
Athena
Çois
Athena
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
21,873
44,143
Taken
44,162
31,701
Mitigated
26,578
15,227
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,588
3,789
0
2,620
7,186
2,937
2,843
2,242
4,944
0
42,840
L
Danzaburou
RegisDemonius
Danzaburou
6,913
1,865
0
1,421
12,531
5,494
1,179
4,473
8,058
0
28,182
W
Chronos
Rimaux
Chronos
16,029
9,221
0
6,520
10,323
6,614
2,825
4,412
5,911
58,145
0
W
Hercules
camachameleon
Hercules
7,014
2,226
0
4,316
13,005
9,146
575
3,510
9,495
510
23,344
L
Ares
jjzz
Ares
6,292
290
0
369
13,245
13,279
0
5,592
7,653
20,491
0
L
Merlin
klausklaus
Merlin
5,633
825
0
232
8,272
3,327
0
5,824
2,448
28,583
0
L
3,035
651
0
498
10,114
4,478
0
4,693
5,421
0
22,428
W
Athena
Çois
Athena
3,773
1,373
0
1,771
13,629
13,004
93
2,147
11,298
13,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
32,237
210
Minions Killed
169
10
Camps Cleared
8
893,330
Distance Traveled
657,327
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,001
909
77
7
3
211,082
2
L
Danzaburou
7,742
704
54
5
3
153,263
0
W
Chronos
10,903
991
75
7
5
234,282
0
W
Hercules
9,268
843
39
4
1
204,003
3
L
Ares
8,465
770
22
2
2
161,551
0
L
Merlin
8,210
746
52
5
0
145,143
0
L
Loki
7,820
711
41
4
3
197,370
2
W
Athena
9,307
846
19
2
1
243,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role