Player Matchup

King Arthur
King Arthur
Emc Evo
King Arthur
Level 29
God Stats
3W - 5L
1,905 SR
Queue Stats
5W - 5L
1,871 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Eskkeetiit
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
HeyimVergo
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Onyyx-iwnl
Olorun
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 89L
1,500 Elo+
Solo
Fenrir
Fenrir
Topphrog
Fenrir
Level 17
God Stats
4W - 4L
1,499 SR
Queue Stats
6W - 5L
1,437 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,562 Elo+

VS

Team Averages
Level 13
1,509 SR
1,481 Elo+
Anubis
Anubis
Alrickk30900
Anubis
Level 12
God Stats
35W - 37L
1,258 SR
Queue Stats
37W - 39L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dkr_51
Tsukuyomi
Level 9
God Stats
24W - 13L
1,579 SR
Queue Stats
41W - 37L
1,332 Elo+
Party 1
Medusa
Medusa
LANkeyHome808
Medusa
Level 18
God Stats
3W - 3L
1,708 SR
Queue Stats
6W - 5L
1,772 Elo+
Solo
Ymir
Ymir
Tannerkilzzalot
Ymir
Level 23
God Stats
72W - 67L
1,500 SR
Queue Stats
119W - 115L
1,500 Elo+
Solo
Neith
Neith
smitezooted
Neith
Level 2
God Stats
13W - 13L
1,500 SR
Queue Stats
52W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emc Evo
King Arthur
13
6 / 3 / 1
7,577
505
6,961
12,799
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Eskkeetiit
Ah Muzen Cab
9
2 / 4 / 4
6,084
406
6,480
7,862
2,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
HeyimVergo
Bellona
11
2 / 4 / 2
6,507
434
3,313
8,877
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Onyyx-iwnl
Olorun
11
1 / 5 / 1
6,456
430
2,467
10,347
3,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Topphrog
Fenrir
7
3 / 4 / 0
5,781
385
3,114
6,102
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 4 / 3
7,424
495
5,319
6,520
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Dkr_51
Tsukuyomi
13
2 / 6 / 2
7,991
533
4,840
10,565
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 8
7,675
512
7,633
7,592
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 4
8,034
536
5,181
9,276
4,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 1 / 4
9,972
665
9,745
11,055
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
14
Kills
20
20
Deaths
14
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
4
3
0.38
W
Tsukuyomi
Dkr_51
Tsukuyomi
2
6
2
0.5
L
King Arthur
Emc Evo
King Arthur
6
3
1
2.17
L
Ah Muzen Cab
Eskkeetiit
Ah Muzen Cab
2
4
4
1
L
Bellona
HeyimVergo
Bellona
2
4
2
0.75
W
3
1
8
7
L
Olorun
Onyyx-iwnl
Olorun
1
5
1
0.3
W
6
2
4
4
L
Fenrir
Topphrog
Fenrir
3
4
0
0.75
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
32,718
45,987
Taken
45,008
21,593
Mitigated
17,613
9,183
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,319
364
0
1,926
6,520
2,765
624
0
6,320
30,377
0
W
Tsukuyomi
Dkr_51
Tsukuyomi
4,840
1,066
0
3,454
10,565
3,496
399
270
10,195
0
48,429
L
King Arthur
Emc Evo
King Arthur
6,961
778
0
4,934
12,799
7,062
0
6,194
6,605
0
32,396
L
Ah Muzen Cab
Eskkeetiit
Ah Muzen Cab
6,480
2,640
0
1,550
7,862
2,338
0
1,110
6,752
0
22,652
L
Bellona
HeyimVergo
Bellona
3,313
810
0
1,470
8,877
7,138
0
1,986
6,891
2,670
25,606
W
7,633
2,966
0
3,095
7,592
2,596
3,548
1,518
5,949
0
31,481
L
Olorun
Onyyx-iwnl
Olorun
2,467
1,174
48
982
10,347
3,600
597
1,069
9,278
31,713
0
W
5,181
659
183
3,087
9,276
4,290
1,029
762
8,297
23,971
0
L
Fenrir
Topphrog
Fenrir
3,114
1,054
0
199
6,102
1,455
0
141
5,961
0
13,735
W
9,745
4,568
0
7,338
11,055
4,466
4,602
75
10,980
0
62,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
41,096
237
Minions Killed
389
0
Camps Cleared
0
1,164,126
Distance Traveled
1,302,644
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,424
495
67
4
0
221,884
0
W
Tsukuyomi
7,991
533
100
7
0
309,973
0
L
King Arthur
7,577
505
53
4
0
268,323
0
L
Ah Muzen Cab
6,084
406
39
3
0
247,246
0
L
Bellona
6,507
434
59
4
0
228,254
1
W
Medusa
7,675
512
58
4
0
265,944
3
L
Olorun
6,456
430
62
4
0
230,458
0
W
Ymir
8,034
536
39
3
0
251,797
3
L
Fenrir
5,781
385
24
2
0
189,845
0
W
Neith
9,972
665
125
8
0
253,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role