Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Fresh District
Janus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,601 Elo+
Solo
Ymir
Ymir
Gloa_Spoagei
Ymir
Level 44
God Stats
104W - 66L
1,285 SR
Queue Stats
106W - 68L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Spoagei
Cernunnos
Level 128
God Stats
19W - 22L
1,500 SR
Queue Stats
391W - 313L
1,500 Elo+
Party 3
Hercules
Hercules
kyletheboss870
Hercules
Level 24
God Stats
5W - 5L
1,782 SR
Queue Stats
76W - 72L
1,732 Elo+
Party 1
Team Averages
Level 78
1,513 SR
1,566 Elo+

VS

Team Averages
Level 83
1,459 SR
1,680 Elo+
Anubis
Anubis
AgentNitemare
Anubis
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 1L
1,658 Elo+
Party 2
Eset
Eset
Campbellj99
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,782 Elo+
Party 2
Osiris
Osiris
Kazanakuma
Osiris
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,782 Elo+
Party 2
Hun Batz
Hun Batz
alan32yeahhhhhhh
Hun Batz
Level 86
God Stats
9W - 5L
1,297 SR
Queue Stats
396W - 432L
1,199 Elo+
Solo
Sol
Sol
mrnone9
Sol
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 10L
1,979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
1 / 1 / 0
4,416
491
1,531
5,367
1,548
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,340
482
590
2,940
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,877
431
414
4,839
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Spoagei
Cernunnos
7
0 / 4 / 1
4,215
468
3,253
5,445
1,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
8
0 / 3 / 0
4,491
499
752
4,780
2,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,266
585
1,743
2,884
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 0
5,351
595
2,729
2,672
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Kazanakuma
Osiris
8
2 / 1 / 5
5,038
560
3,565
3,213
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
4,645
516
0
4,217
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
9
4 / 0 / 2
5,420
602
5,601
3,662
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
0
1
W
3
0
0
3
W
2
0
0
2
L
0
1
0
0
L
0
2
0
0
W
Osiris
Kazanakuma
Osiris
2
1
5
4.5
L
Cernunnos
Spoagei
Cernunnos
0
4
1
0.13
W
0
0
0
0
L
Hercules
0
3
0
0
W
Sol
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,540
Damage
13,638
23,371
Taken
16,648
8,510
Mitigated
6,333
6,887
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,531
687
0
2,810
5,367
1,548
0
1,429
3,938
0
14,713
W
1,743
202
0
1,324
2,884
1,043
0
0
2,884
15,674
0
W
2,729
399
0
1,017
2,672
825
467
518
2,082
24,727
0
L
590
0
0
500
2,940
892
0
1,972
968
14,405
0
L
414
33
0
1,577
4,839
1,677
0
2,820
2,019
4,272
0
W
Osiris
Kazanakuma
Osiris
3,565
864
0
250
3,213
2,492
0
33
3,180
2,310
12,451
L
Cernunnos
Spoagei
Cernunnos
3,253
1,572
0
1,059
5,445
1,426
0
2,512
2,933
0
19,242
W
0
0
0
2,317
4,217
1,063
0
0
4,217
0
20,911
L
Hercules
752
218
0
941
4,780
2,967
12
1,417
3,093
0
14,103
W
Sol
5,601
1,565
0
2,742
3,662
910
355
381
3,281
23,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
25,720
146
Minions Killed
188
0
Camps Cleared
0
719,871
Distance Traveled
811,875
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,416
491
41
5
0
160,195
2
W
Anubis
5,266
585
33
4
0
143,553
2
W
Eset
5,351
595
51
6
0
172,940
2
L
Janus
4,340
482
32
4
0
151,801
0
L
Ymir
3,877
431
12
1
0
126,155
2
W
Osiris
5,038
560
22
2
0
179,461
2
L
Cernunnos
4,215
468
34
4
0
144,447
0
W
Hun Batz
4,645
516
56
6
0
164,702
0
L
Hercules
4,491
499
27
3
0
137,273
1
W
Sol
5,420
602
26
3
0
151,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role