Player Matchup

Xing Tian
Xing Tian
Duba270
Xing Tian
Level 7
God Stats
2W - 3L
1,750 SR
Queue Stats
3W - 4L
1,792 Elo+
Solo
Agni
Agni
GORDABAGUNCEIRA
Agni
Level 14
God Stats
3W - 0L
1,721 SR
Queue Stats
33W - 43L
1,566 Elo+
Party 3
Hel
Hel
Igoryz
Hel
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 20L
1,340 Elo+
Solo
Mercury
Mercury
PAPAICARREGADOR
Mercury
Level 22
God Stats
12W - 10L
1,978 SR
Queue Stats
64W - 75L
1,705 Elo+
Party 3
Danzaburou
Danzaburou
Ranjuu
Danzaburou
Level 14
God Stats
6W - 15L
1,500 SR
Queue Stats
31W - 50L
1,534 Elo+
Party 3
Team Averages
Level 17
1,690 SR
1,587 Elo+

VS

Team Averages
Level 16
1,417 SR
1,608 Elo+
Achilles
Achilles
Harrkyn
Achilles
Level 8
God Stats
2W - 1L
1,636 SR
Queue Stats
7W - 6L
1,772 Elo+
Solo
Izanami
Izanami
Pirueta89
Izanami
Level 30
God Stats
120W - 83L
1,535 SR
Queue Stats
209W - 163L
1,715 Elo+
Party 2
Ymir
Ymir
brunoxpray
Ymir
Level 13
God Stats
0W - 3L
1,138 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 1
Fenrir
Fenrir
panangamer
Fenrir
Level 12
God Stats
0W - 2L
1,140 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 1
Arachne
Arachne
turborjgames
Arachne
Level 17
God Stats
3W - 2L
1,638 SR
Queue Stats
37W - 31L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Duba270
Xing Tian
20
5 / 3 / 18
20,539
489
12,642
34,963
57,215
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 12 / 7
18,718
446
25,268
24,693
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
Igoryz
Hel
20
10 / 8 / 9
26,691
636
38,774
33,410
13,358
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
27 / 13 / 7
27,490
655
67,838
57,239
36,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
Ranjuu
Danzaburou
20
6 / 12 / 13
19,857
473
18,950
30,645
14,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Harrkyn
Achilles
20
3 / 11 / 11
18,911
450
11,833
37,045
54,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Pirueta89
Izanami
20
18 / 6 / 9
27,990
666
50,625
38,563
14,249
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 18 / 17
17,290
412
15,937
52,961
65,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
panangamer
Fenrir
19
3 / 14 / 2
14,936
356
9,509
44,081
25,219
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
turborjgames
Arachne
20
22 / 7 / 11
26,316
627
50,049
46,670
35,435
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
98
55
Kills
48
48
Deaths
56
54
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Duba270
Xing Tian
5
3
18
4.67
W
7
12
7
0.88
L
Achilles
Harrkyn
Achilles
3
11
11
0.77
W
Hel
Igoryz
Hel
10
8
9
1.81
W
27
13
7
2.35
L
Izanami
Pirueta89
Izanami
18
6
9
3.75
W
Danzaburou
Ranjuu
Danzaburou
6
12
13
1.04
L
2
18
17
0.58
L
Fenrir
panangamer
Fenrir
3
14
2
0.29
L
Arachne
turborjgames
Arachne
22
7
11
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,472
Damage
137,953
180,950
Taken
219,320
130,000
Mitigated
195,206
53,824
Healing
48,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Duba270
Xing Tian
12,642
1,480
0
3,539
34,963
57,215
883
6,965
27,923
73,547
0
W
25,268
1,901
0
2,507
24,693
8,160
0
2,834
21,809
90,498
0
L
Achilles
Harrkyn
Achilles
11,833
5,627
0
1,232
37,045
54,532
96
10,647
26,398
0
99,311
W
Hel
Igoryz
Hel
38,774
1,876
3,383
16,246
33,410
13,358
6,088
3,647
29,638
207,597
0
W
67,838
54,708
0
23,180
57,239
36,683
7,075
4,566
52,456
0
315,570
L
Izanami
Pirueta89
Izanami
50,625
41,706
0
18,257
38,563
14,249
8,167
14,632
23,931
0
283,943
W
Danzaburou
Ranjuu
Danzaburou
18,950
12,138
0
4,969
30,645
14,584
3,796
3,066
27,429
0
88,448
L
15,937
4,724
0
2,792
52,961
65,771
266
24,536
28,425
70,515
0
L
Fenrir
panangamer
Fenrir
9,509
2,862
0
6,678
44,081
25,219
449
16,441
27,640
0
86,394
L
Arachne
turborjgames
Arachne
50,049
29,565
0
19,642
46,670
35,435
1,812
12,796
33,874
13,985
225,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,295
Gold Earned
105,443
987
Minions Killed
1,010
0
Camps Cleared
0
3,516,025
Distance Traveled
3,414,922
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
20,539
489
100
2
0
731,786
1
W
Agni
18,718
446
120
3
0
635,748
2
L
Achilles
18,911
450
151
4
0
694,186
4
W
Hel
26,691
636
339
8
0
759,100
6
W
Mercury
27,490
655
292
7
0
767,238
0
L
Izanami
27,990
666
399
10
0
721,488
1
W
Danzaburou
19,857
473
136
3
0
622,153
0
L
Ymir
17,290
412
76
2
0
607,710
6
L
Fenrir
14,936
356
94
2
0
620,716
0
L
Arachne
26,316
627
290
7
0
770,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role