Player Matchup

Thor
Thor
Axethekiller
Thor
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
369W - 344L
1,397 Elo+
Solo
Discordia
Discordia
FairyGods
Discordia
Level 89
God Stats
7W - 6L
1,252 SR
Queue Stats
37W - 42L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Harbín
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MightyMoe22
Ganesha
Level 149
God Stats
7W - 6L
1,500 SR
Queue Stats
104W - 119L
1,249 Elo+
Party 1
Medusa
Medusa
SmokinSkunk859
Medusa
Level 67
God Stats
29W - 12L
1,284 SR
Queue Stats
189W - 184L
1,092 Elo+
Party 1
Team Averages
Level 118
1,407 SR
1,360 Elo+

VS

Team Averages
Level 51
1,396 SR
1,361 Elo+
Chaac
Chaac
CoulditbeJC
Chaac
Level 39
God Stats
1W - 3L
1,285 SR
Queue Stats
11W - 16L
1,170 Elo+
Party 2
Artemis
Artemis
DaddyPie_
Artemis
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
95W - 130L
1,382 Elo+
Party 3
Aphrodite
Aphrodite
FreakThsYourDead
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 148L
1,446 Elo+
Party 3
Jormungandr
Jormungandr
Gren9799
Jormungandr
Level 24
God Stats
4W - 5L
1,194 SR
Queue Stats
5W - 7L
1,170 Elo+
Party 2
Skadi
Skadi
IHarleyQuinn
Skadi
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
837W - 851L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
13,762
1,059
17,319
14,885
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
FairyGods
Discordia
19
6 / 1 / 18
12,656
974
26,416
7,222
2,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Harbín
Baron Samedi
20
9 / 1 / 17
13,839
1,065
23,470
12,999
6,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MightyMoe22
Ganesha
20
0 / 5 / 24
13,260
1,020
11,575
24,400
27,610
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 3 / 12
13,640
1,049
26,791
16,519
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,658
897
8,796
25,644
27,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DaddyPie_
Artemis
17
2 / 13 / 4
11,270
867
12,861
23,523
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
18
1 / 2 / 9
11,651
896
13,742
17,775
16,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Gren9799
Jormungandr
18
2 / 4 / 9
11,620
894
14,583
21,669
24,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 9 / 8
12,734
980
20,019
20,902
8,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
33
Kills
12
12
Deaths
33
89
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
L
3
5
6
1.2
L
Artemis
DaddyPie_
Artemis
2
13
4
0.31
W
Discordia
FairyGods
Discordia
6
1
18
15
L
Aphrodite
1
2
9
2.75
L
Jormungandr
Gren9799
Jormungandr
2
4
9
1.63
W
Baron Samedi
Harbín
Baron Samedi
9
1
17
17.5
L
4
9
8
0.89
W
Ganesha
MightyMoe22
Ganesha
0
5
24
2.4
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,571
Damage
70,001
76,025
Taken
109,513
50,508
Mitigated
86,642
18,947
Healing
29,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,319
2,350
0
1,266
14,885
7,073
0
5,660
8,875
0
52,219
L
8,796
1,241
1,237
7,115
25,644
27,977
0
13,322
12,322
0
25,620
L
Artemis
DaddyPie_
Artemis
12,861
6,067
0
1,509
23,523
8,919
0
14,692
8,831
0
23,681
W
Discordia
FairyGods
Discordia
26,416
565
0
0
7,222
2,622
0
2,894
4,103
42,587
0
L
Aphrodite
13,742
981
8,488
8,312
17,775
16,838
0
8,727
9,048
31,817
0
L
Jormungandr
Gren9799
Jormungandr
14,583
2,650
0
660
21,669
24,494
0
13,397
8,272
38,085
0
W
Baron Samedi
Harbín
Baron Samedi
23,470
1,914
4,663
4,812
12,999
6,304
0
4,269
8,557
41,137
0
L
20,019
11,361
0
2,085
20,902
8,414
0
11,492
9,410
0
51,692
W
Ganesha
MightyMoe22
Ganesha
11,575
681
0
4,268
24,400
27,610
0
7,837
16,111
33,751
0
W
26,791
11,475
0
3,938
16,519
6,899
0
6,833
9,436
199
54,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,157
Gold Earned
58,933
276
Minions Killed
230
9
Camps Cleared
7
1,154,053
Distance Traveled
1,130,831
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,762
1,059
110
8
5
238,150
2
L
Chaac
11,658
897
39
3
0
260,538
0
L
Artemis
11,270
867
24
2
2
161,146
0
W
Discordia
12,656
974
50
4
0
227,414
3
L
Aphrodite
11,651
896
64
5
2
257,751
0
L
Jormungandr
11,620
894
39
3
1
244,153
1
W
Baron Samedi
13,839
1,065
36
3
1
248,746
0
L
Skadi
12,734
980
64
5
2
207,243
2
W
Ganesha
13,260
1,020
0
0
0
217,871
0
W
Medusa
13,640
1,049
80
6
3
221,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role