Player Matchup

Horus
Horus
Bergbuur
Horus
Level 21
God Stats
74W - 53L
1,690 SR
Queue Stats
132W - 115L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BiggDogg099
Danzaburou
Level 22
God Stats
25W - 12L
1,563 SR
Queue Stats
25W - 12L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Dominationzzz
Heimdallr
Level 7
God Stats
5W - 11L
1,557 SR
Queue Stats
14W - 25L
1,734 Elo+
Solo
Hades
Hades
Rainbowmizzy
Hades
Level 16
God Stats
18W - 9L
1,272 SR
Queue Stats
206W - 204L
1,646 Elo+
Solo
Skadi
Skadi
bigikefan
Skadi
Level 24
God Stats
28W - 21L
1,574 SR
Queue Stats
32W - 29L
1,453 Elo+
Party 1
Team Averages
Level 18
1,531 SR
1,583 Elo+

VS

Team Averages
Level 36
1,599 SR
1,625 Elo+
Thor
Thor
Faze Juanes9311
Thor
Level 6
God Stats
2W - 3L
1,733 SR
Queue Stats
152W - 143L
1,731 Elo+
Party 2
Izanami
Izanami
Prof0mni
Izanami
Level 18
God Stats
5W - 11L
1,509 SR
Queue Stats
226W - 228L
1,656 Elo+
Solo
Nu Wa
Nu Wa
Yuyo_849
Nu Wa
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
127W - 116L
1,316 Elo+
Solo
Cthulhu
Cthulhu
brufalu_97
Cthulhu
Level 5
God Stats
3W - 1L
1,753 SR
Queue Stats
4W - 2L
1,693 Elo+
Solo
Merlin
Merlin
jefemiguel
Merlin
Level 128
God Stats
7W - 11L
1,500 SR
Queue Stats
136W - 117L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bergbuur
Horus
17
2 / 3 / 19
10,500
1,050
6,833
18,043
23,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BiggDogg099
Danzaburou
17
10 / 1 / 10
12,060
1,206
14,265
10,911
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
Dominationzzz
Heimdallr
17
6 / 3 / 15
11,205
1,121
16,161
11,151
3,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 12
11,472
1,147
18,937
15,682
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
bigikefan
Skadi
16
1 / 5 / 11
9,979
998
8,024
14,284
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

212

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,793
879
4,120
16,311
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Prof0mni
Izanami
15
1 / 6 / 5
9,558
956
9,121
11,684
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Yuyo_849
Nu Wa
18
6 / 4 / 8
11,576
1,158
20,912
11,731
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
brufalu_97
Cthulhu
15
1 / 6 / 7
9,278
928
7,328
15,996
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
jefemiguel
Merlin
17
5 / 4 / 8
11,227
1,123
21,992
13,796
5,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
26
Kills
14
14
Deaths
26
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
Bergbuur
Horus
2
3
19
3.83
W
Danzaburou
BiggDogg099
Danzaburou
10
1
10
15
W
Heimdallr
Dominationzzz
Heimdallr
6
3
15
4.5
L
1
6
4
0.5
L
Izanami
Prof0mni
Izanami
1
6
5
0.58
W
7
2
12
6.5
L
Nu Wa
Yuyo_849
Nu Wa
6
4
8
2.5
W
Skadi
bigikefan
Skadi
1
5
11
1.3
L
Cthulhu
brufalu_97
Cthulhu
1
6
7
0.75
L
Merlin
jefemiguel
Merlin
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,220
Damage
63,473
70,071
Taken
69,518
43,276
Mitigated
30,798
19,261
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bergbuur
Horus
6,833
3,426
4,550
4,384
18,043
23,076
0
12,179
5,674
0
18,462
W
Danzaburou
BiggDogg099
Danzaburou
14,265
6,682
0
2,537
10,911
3,889
0
8,294
2,517
0
37,085
W
Heimdallr
Dominationzzz
Heimdallr
16,161
5,669
0
350
11,151
3,928
0
8,063
3,013
0
26,235
L
4,120
2,496
0
443
16,311
5,387
0
3,857
12,454
0
6,396
L
Izanami
Prof0mni
Izanami
9,121
5,717
0
317
11,684
3,800
0
3,828
7,849
0
39,367
W
18,937
936
1,389
5,021
15,682
7,760
0
9,754
5,832
51,340
0
L
Nu Wa
Yuyo_849
Nu Wa
20,912
3,908
0
20
11,731
3,938
0
2,592
9,139
40,214
0
W
Skadi
bigikefan
Skadi
8,024
4,352
0
1,030
14,284
4,623
0
11,331
2,803
0
25,378
L
Cthulhu
brufalu_97
Cthulhu
7,328
351
0
428
15,996
12,259
0
5,748
10,248
17,498
0
L
Merlin
jefemiguel
Merlin
21,992
730
0
1,899
13,796
5,414
0
2,912
10,884
46,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,216
Gold Earned
50,432
194
Minions Killed
191
7
Camps Cleared
5
877,456
Distance Traveled
1,010,517
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,500
1,050
15
2
1
195,310
0
W
Danzaburou
12,060
1,206
64
6
0
143,757
0
W
Heimdallr
11,205
1,121
18
2
0
183,763
0
L
Thor
8,793
879
8
1
0
196,780
0
L
Izanami
9,558
956
67
7
1
208,039
0
W
Hades
11,472
1,147
74
7
3
194,546
1
L
Nu Wa
11,576
1,158
40
4
1
214,954
0
W
Skadi
9,979
998
23
2
3
160,080
0
L
Cthulhu
9,278
928
20
2
1
195,963
0
L
Merlin
11,227
1,123
56
6
2
194,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role