Player Matchup

Chernobog
Chernobog
Ehssay
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 3
Eset
Eset
Fuata
Eset
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Pagerix
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 3
Cabrakan
Cabrakan
TxC_Viiper97
Cabrakan
Level 21
God Stats
3W - 9L
1,500 SR
Queue Stats
43W - 58L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
XIIam
Erlang Shen
Level 69
God Stats
4W - 8L
1,500 SR
Queue Stats
249W - 259L
1,906 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,521 Elo+

VS

Team Averages
Level 66
1,546 SR
1,588 Elo+
Scylla
Scylla
DuskMisa
Scylla
Level 81
God Stats
13W - 8L
1,500 SR
Queue Stats
74W - 95L
1,587 Elo+
Party 1
Neith
Neith
Emoishyo
Neith
Level 29
God Stats
11W - 12L
1,500 SR
Queue Stats
107W - 102L
1,500 Elo+
Party 4
Artio
Artio
JustKilaiy
Artio
Level 16
God Stats
5W - 3L
1,292 SR
Queue Stats
25W - 32L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
Megaelsaleh
Heimdallr
Level 85
God Stats
3W - 1L
1,667 SR
Queue Stats
33W - 36L
1,624 Elo+
Solo
Awilix
Awilix
Rasmus117
Awilix
Level 120
God Stats
18W - 14L
1,774 SR
Queue Stats
388W - 391L
1,586 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ehssay
Chernobog
12
0 / 7 / 6
7,853
436
5,094
13,206
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Fuata
Eset
15
5 / 2 / 2
9,804
545
10,026
7,908
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
14
7 / 3 / 3
9,311
517
7,896
9,903
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
TxC_Viiper97
Cabrakan
11
1 / 5 / 3
7,705
428
2,827
13,094
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
XIIam
Erlang Shen
16
0 / 2 / 3
9,437
524
6,484
9,647
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DuskMisa
Scylla
15
3 / 1 / 7
9,351
520
7,099
7,414
2,054
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Emoishyo
Neith
16
2 / 1 / 2
9,976
554
4,877
8,579
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
13
5 / 6 / 8
9,578
532
5,700
14,801
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Megaelsaleh
Heimdallr
15
6 / 5 / 8
9,534
530
11,953
10,213
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Rasmus117
Awilix
18
3 / 0 / 5
10,497
583
7,186
9,008
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
19
19
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
DuskMisa
Scylla
3
1
7
6.5
L
Chernobog
Ehssay
Chernobog
0
7
6
0.43
W
Neith
Emoishyo
Neith
2
1
2
3
L
Eset
Fuata
Eset
5
2
2
3
W
Artio
5
6
8
1.5
W
Heimdallr
Megaelsaleh
Heimdallr
6
5
8
2
L
Set
7
3
3
2.83
W
Awilix
Rasmus117
Awilix
3
0
5
5.5
L
Cabrakan
TxC_Viiper97
Cabrakan
1
5
3
0.5
L
Erlang Shen
XIIam
Erlang Shen
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
36,815
53,758
Taken
50,015
30,667
Mitigated
23,959
10,531
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DuskMisa
Scylla
7,099
692
195
1,581
7,414
2,054
1,029
3,173
3,874
57,330
0
L
Chernobog
Ehssay
Chernobog
5,094
2,905
0
2,781
13,206
3,839
0
4,616
8,590
0
35,706
W
Neith
Emoishyo
Neith
4,877
1,755
0
4,054
8,579
3,054
734
571
7,676
0
52,812
L
Eset
Fuata
Eset
10,026
557
0
2,880
7,908
3,087
445
3,492
4,416
57,776
0
W
Artio
5,700
1,166
1,086
3,121
14,801
9,259
0
4,541
10,024
18,352
0
W
Heimdallr
Megaelsaleh
Heimdallr
11,953
6,357
0
660
10,213
3,721
174
2,616
7,519
0
59,554
L
Set
7,896
4,306
0
1,050
9,903
4,387
1,590
1,183
8,720
0
52,162
W
Awilix
Rasmus117
Awilix
7,186
3,312
0
500
9,008
5,871
0
1,629
7,275
9,037
93,234
L
Cabrakan
TxC_Viiper97
Cabrakan
2,827
493
0
1,312
13,094
11,695
99
2,965
10,129
21,230
0
L
Erlang Shen
XIIam
Erlang Shen
6,484
2,593
0
2,508
9,647
7,659
0
764
8,883
348
58,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
48,936
395
Minions Killed
506
0
Camps Cleared
0
1,624,394
Distance Traveled
1,729,915
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,351
520
104
6
0
321,086
4
L
Chernobog
7,853
436
63
4
0
321,487
1
W
Neith
9,976
554
121
7
0
335,319
3
L
Eset
9,804
545
99
6
0
336,468
6
W
Artio
9,578
532
31
2
0
336,063
4
W
Heimdallr
9,534
530
94
5
0
299,209
3
L
Set
9,311
517
78
4
0
367,928
8
W
Awilix
10,497
583
156
9
0
438,238
5
L
Cabrakan
7,705
428
33
2
0
279,662
0
L
Erlang Shen
9,437
524
122
7
0
318,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role