Player Matchup

Chaac
Chaac
 
Chaac
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
WaxDaPotato
Ah Puch
Level 50
God Stats
8W - 2L
1,821 SR
Queue Stats
232W - 212L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
shadow king1356
Danzaburou
Level 89
God Stats
15W - 10L
1,186 SR
Queue Stats
228W - 198L
1,560 Elo+
Party 1
Team Averages
Level 65
1,502 SR
1,523 Elo+

VS

Team Averages
Level 114
1,624 SR
1,627 Elo+
Ah Muzen Cab
Ah Muzen Cab
A Raging White
Ah Muzen Cab
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
75W - 56L
1,500 Elo+
Party 2
Set
Set
ALv72Charizard
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dr Love 0018
Jormungandr
Level 97
God Stats
4W - 4L
1,873 SR
Queue Stats
25W - 23L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 7
9,812
654
7,663
10,223
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
WaxDaPotato
Ah Puch
15
2 / 0 / 9
10,436
696
11,226
5,848
2,015
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
shadow king1356
Danzaburou
16
10 / 0 / 2
11,976
798
11,301
6,107
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Raging White
Ah Muzen Cab
12
0 / 4 / 0
8,759
584
3,465
8,727
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 0
9,385
626
2,400
10,254
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Dr Love 0018
Jormungandr
11
0 / 6 / 0
8,313
554
5,300
16,979
12,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
2
2
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
7
2.75
L
Ah Muzen Cab
A Raging White
Ah Muzen Cab
0
4
0
0
L
2
4
0
0.5
L
Jormungandr
Dr Love 0018
Jormungandr
0
6
0
0
W
Ah Puch
WaxDaPotato
Ah Puch
2
0
9
6.5
W
Danzaburou
shadow king1356
Danzaburou
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
11,165
22,178
Taken
35,960
11,762
Mitigated
23,177
5,880
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,663
1,959
0
2,120
10,223
5,964
0
2,282
7,941
0
41,705
L
Ah Muzen Cab
A Raging White
Ah Muzen Cab
3,465
1,160
0
984
8,727
2,472
0
1,347
7,380
0
34,572
L
2,400
749
0
0
10,254
7,898
0
3,472
6,782
2,584
37,628
L
Jormungandr
Dr Love 0018
Jormungandr
5,300
1,510
0
488
16,979
12,807
0
6,815
10,164
24,374
0
W
Ah Puch
WaxDaPotato
Ah Puch
11,226
182
0
1,030
5,848
2,015
359
1,378
4,470
52,030
0
W
Danzaburou
shadow king1356
Danzaburou
11,301
5,574
0
2,730
6,107
3,783
2,429
1,786
4,321
5,061
50,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
26,457
226
Minions Killed
184
0
Camps Cleared
0
855,338
Distance Traveled
730,936
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,812
654
50
3
0
280,326
2
L
Ah Muzen Cab
8,759
584
80
5
0
234,533
0
L
Set
9,385
626
54
4
0
254,935
2
L
Jormungandr
8,313
554
50
3
0
241,468
0
W
Ah Puch
10,436
696
83
6
0
294,993
0
W
Danzaburou
11,976
798
93
6
0
280,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role