Player Matchup

Rama
Rama
 
Rama
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MrKruger4K
Ymir
Level 6
God Stats
3W - 1L
1,742 SR
Queue Stats
40W - 33L
1,843 Elo+
Party 1
Zhong Kui
Zhong Kui
ThePenitentOne4K
Zhong Kui
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
Trodmurcury8
Mercury
Level 82
God Stats
11W - 9L
1,500 SR
Queue Stats
771W - 617L
1,500 Elo+
Party 1
Achilles
Achilles
etemptthelord
Achilles
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 6L
1,730 Elo+
Party 1
Team Averages
Level 42
1,548 SR
1,615 Elo+

VS

Team Averages
Level 87
1,490 SR
1,529 Elo+
Erlang Shen
Erlang Shen
Dont mind my GF
Erlang Shen
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 273L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
MAST4 Ko0laiD
The Morrigan
Level 119
God Stats
8W - 9L
1,479 SR
Queue Stats
34W - 23L
1,567 Elo+
Party 2
Cupid
Cupid
Orbital Titain
Cupid
Level 115
God Stats
28W - 17L
1,530 SR
Queue Stats
156W - 143L
1,518 Elo+
Party 2
Ullr
Ullr
Shawdski
Ullr
Level 44
God Stats
2W - 8L
1,178 SR
Queue Stats
281W - 280L
1,291 Elo+
Solo
Ares
Ares
aPsychoAzzPanda
Ares
Level 29
God Stats
14W - 4L
1,762 SR
Queue Stats
23W - 18L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 7
9,258
545
5,104
11,501
3,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 5
9,139
538
2,269
16,886
12,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
18
7 / 2 / 5
10,991
647
12,038
15,944
11,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Trodmurcury8
Mercury
17
6 / 1 / 10
10,732
631
9,860
9,965
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
etemptthelord
Achilles
17
6 / 3 / 4
10,775
634
16,614
15,067
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dont mind my GF
Erlang Shen
14
0 / 7 / 4
8,450
497
7,473
18,741
11,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
MAST4 Ko0laiD
The Morrigan
14
4 / 5 / 1
8,964
527
6,803
8,690
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 6
9,008
530
14,202
10,659
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
15
2 / 4 / 1
9,334
549
4,130
12,008
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 6
9,593
564
10,702
12,842
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
21
Kills
14
14
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
3
7
1.5
L
Erlang Shen
Dont mind my GF
Erlang Shen
0
7
4
0.29
L
The Morrigan
MAST4 Ko0laiD
The Morrigan
4
5
1
0.9
W
1
5
5
0.7
L
5
1
6
8
L
Ullr
2
4
1
0.63
W
Zhong Kui
7
2
5
4.75
W
Mercury
Trodmurcury8
Mercury
6
1
10
11
L
3
4
6
1.5
W
Achilles
etemptthelord
Achilles
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,885
Damage
43,310
69,363
Taken
62,940
46,982
Mitigated
40,675
18,716
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,104
3,854
0
3,865
11,501
3,652
4,062
3,371
8,128
0
53,983
L
Erlang Shen
Dont mind my GF
Erlang Shen
7,473
4,700
0
1,692
18,741
11,735
0
3,280
15,314
0
69,121
L
The Morrigan
MAST4 Ko0laiD
The Morrigan
6,803
1,337
426
973
8,690
3,395
1,030
2,899
5,685
47,486
556
W
2,269
670
0
1,235
16,886
12,140
214
4,525
12,259
27,398
0
L
14,202
6,882
258
5,243
10,659
5,048
825
4,320
6,339
0
55,501
L
Ullr
4,130
887
0
2,042
12,008
6,772
0
194
11,400
0
42,955
W
Zhong Kui
12,038
2,431
831
7,209
15,944
11,378
560
3,891
11,837
78,454
0
W
Mercury
Trodmurcury8
Mercury
9,860
5,332
0
483
9,965
6,624
1,086
1,404
8,516
7,110
59,896
L
10,702
577
0
1,861
12,842
13,725
208
4,058
8,759
24,990
0
W
Achilles
etemptthelord
Achilles
16,614
7,110
0
5,093
15,067
13,188
846
3,398
11,168
68
67,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
45,349
496
Minions Killed
435
0
Camps Cleared
0
1,575,123
Distance Traveled
1,527,209
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,258
545
99
6
0
274,048
0
L
Erlang Shen
8,450
497
115
7
0
341,493
4
L
The Morrigan
8,964
527
103
6
0
285,002
1
W
Ymir
9,139
538
32
2
0
298,408
1
L
Cupid
9,008
530
90
5
0
286,626
4
L
Ullr
9,334
549
98
6
0
292,472
0
W
Zhong Kui
10,991
647
129
8
0
312,002
3
W
Mercury
10,732
631
114
7
0
386,010
4
L
Ares
9,593
564
29
2
0
321,616
0
W
Achilles
10,775
634
122
7
0
304,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role