Player Matchup

Loki
Loki
HellGuy_x2001x_
Loki
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 151L
1,305 Elo+
Party 2
Scylla
Scylla
Pedroh_Bueno
Scylla
Level 25
God Stats
2W - 2L
1,552 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 2
King Arthur
King Arthur
Sampirai
King Arthur
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,538 Elo+
Solo
Ra
Ra
astronautis96
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,384 Elo+
Solo
Neith
Neith
leonarzzz_98
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,510 SR
1,406 Elo+

VS

Team Averages
Level 27
1,616 SR
1,882 Elo+
Heimdallr
Heimdallr
BLUeFADeZero
Heimdallr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,977 Elo+
Party 1
Ra
Ra
BS-BONESHREDDER
Ra
Level 15
God Stats
2W - 1L
1,735 SR
Queue Stats
5W - 2L
1,757 Elo+
Solo
Janus
Janus
CHAOS_HUNTER_65
Janus
Level 36
God Stats
4W - 6L
1,843 SR
Queue Stats
323W - 258L
2,088 Elo+
Party 1
Bellona
Bellona
SirMeliodank
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,675 Elo+
Solo
Khepri
Khepri
steathcookie
Khepri
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
190W - 143L
1,913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
6,071
467
3,327
4,708
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
11 / 1 / 0
8,499
654
8,419
4,556
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Sampirai
King Arthur
12
2 / 1 / 1
6,997
538
6,215
7,357
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 2
5,302
408
2,725
5,404
1,838
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 4 / 1
5,675
437
2,924
6,826
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLUeFADeZero
Heimdallr
10
1 / 2 / 4
5,852
450
5,566
7,148
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 0 / 1
5,481
422
1,609
3,441
1,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 5 / 0
6,506
500
1,567
6,762
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
SirMeliodank
Bellona
9
1 / 4 / 0
5,569
428
4,728
7,483
6,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
4 / 3 / 2
6,557
504
3,921
10,011
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
14
Kills
9
9
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BLUeFADeZero
Heimdallr
1
2
4
1.5
L
1
0
1
1.5
L
2
5
0
0.4
W
0
1
5
2.5
W
Scylla
11
1
0
11
W
King Arthur
Sampirai
King Arthur
2
1
1
2.5
L
Bellona
SirMeliodank
Bellona
1
4
0
0.25
W
0
2
2
0.5
W
1
4
1
0.38
L
Khepri
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
17,391
28,851
Taken
34,845
12,408
Mitigated
17,393
6,247
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BLUeFADeZero
Heimdallr
5,566
964
0
2,097
7,148
2,693
9
3,403
3,745
0
23,801
L
1,609
202
236
1,738
3,441
1,021
231
765
2,626
18,286
0
L
1,567
180
0
1,253
6,762
2,369
162
4,162
2,600
33,595
0
W
3,327
650
0
1,647
4,708
1,188
334
1,139
3,569
0
24,283
W
Scylla
8,419
906
0
1,266
4,556
1,425
604
1,612
2,845
43,956
0
W
King Arthur
Sampirai
King Arthur
6,215
1,173
0
866
7,357
6,033
0
27
7,330
0
38,728
L
Bellona
SirMeliodank
Bellona
4,728
2,499
0
398
7,483
6,222
0
263
6,795
0
20,294
W
2,725
526
118
792
5,404
1,838
0
1,385
4,019
17,091
0
W
2,924
1,828
0
1,558
6,826
1,924
449
2,835
3,991
0
17,067
L
Khepri
3,921
206
0
2,378
10,011
5,088
8
2,551
7,460
17,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
29,965
269
Minions Killed
206
0
Camps Cleared
0
1,297,928
Distance Traveled
1,179,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,852
450
38
3
0
231,956
0
L
Ra
5,481
422
36
3
0
286,667
0
L
Janus
6,506
500
71
5
0
207,602
0
W
Loki
6,071
467
53
4
0
301,753
0
W
Scylla
8,499
654
90
7
0
250,978
0
W
King Arthur
6,997
538
70
5
0
257,079
0
L
Bellona
5,569
428
40
3
0
206,658
5
W
Ra
5,302
408
26
2
0
261,978
0
W
Neith
5,675
437
30
2
0
226,140
0
L
Khepri
6,557
504
21
2
0
246,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role