Player Matchup

Ra
Ra
Sag-_-DuBistDoof
Ra
Level 10
God Stats
6W - 5L
1,715 SR
Queue Stats
188W - 166L
1,551 Elo+
Party 1
Neith
Neith
Stevejr_98
Neith
Level 49
God Stats
8W - 6L
1,564 SR
Queue Stats
63W - 60L
1,612 Elo+
Party 1
Cabrakan
Cabrakan
aG-Dane
Cabrakan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 88L
1,471 Elo+
Party 1
Team Averages
Level 55
1,593 SR
1,545 Elo+

VS

Team Averages
Level 37
1,431 SR
1,369 Elo+
Hel
Hel
da_NeXuZ
Hel
Level 35
God Stats
1W - 3L
1,385 SR
Queue Stats
16W - 28L
1,292 Elo+
Party 2
Odin
Odin
ickehalt44
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,525 Elo+
Party 2
Arachne
Arachne
twisterFISTER87
Arachne
Level 17
God Stats
4W - 7L
1,408 SR
Queue Stats
7W - 14L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 12
11,354
757
19,027
11,889
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
6 / 0 / 14
10,926
728
11,494
6,190
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
aG-Dane
Cabrakan
14
6 / 1 / 15
11,577
772
10,960
14,650
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,639
576
11,205
15,755
11,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 8 / 1
8,828
589
4,990
15,548
10,595
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 8 / 1
8,315
554
4,873
16,052
5,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
21
Kills
2
2
Deaths
21
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Neith
6
0
14
13
W
Cabrakan
aG-Dane
Cabrakan
6
1
15
13.5
L
1
5
1
0.3
L
1
8
1
0.19
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
21,068
32,729
Taken
47,355
23,509
Mitigated
27,863
19,910
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,027
2,836
4,432
6,472
11,889
4,918
679
5,421
6,468
63,858
0
W
Neith
11,494
6,230
263
2,703
6,190
2,644
1,162
1,288
4,902
0
49,000
W
Cabrakan
aG-Dane
Cabrakan
10,960
1,526
669
5,371
14,650
15,947
268
5,467
9,183
39,696
0
L
11,205
880
2,205
4,912
15,755
11,579
0
9,199
6,138
35,403
0
L
4,990
642
0
39
15,548
10,595
0
8,655
6,671
0
19,660
L
4,873
2,657
0
3,609
16,052
5,689
0
11,321
4,499
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
25,782
188
Minions Killed
122
0
Camps Cleared
0
807,177
Distance Traveled
755,970
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,354
757
83
6
0
304,960
4
W
Neith
10,926
728
65
4
0
249,552
3
W
Cabrakan
11,577
772
40
3
0
252,665
4
L
Hel
8,639
576
57
4
0
262,815
0
L
Odin
8,828
589
23
2
0
203,484
1
L
Arachne
8,315
554
42
3
0
289,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role