Player Matchup

Danzaburou
Danzaburou
Bronze III
Jeppaaaaj
Danzaburou
Bronze III
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
59W - 74L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
kongpall
Baron Samedi
Bronze III
Level 68
God Stats
4W - 7L
1,358 SR
Queue Stats
87W - 86L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
tveenpro
Achilles
Bronze III
Level 138
God Stats
59W - 36L
1,500 SR
Queue Stats
161W - 127L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,453 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,659 SR
1,500 MMR
Yemoja
Yemoja
Bronze III
Andrey26090
Yemoja
Bronze III
Level 49
God Stats
0W - 2L
1,949 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
Fernz-_-
Ah Puch
Bronze III
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 58L
1,500 MMR
Party 1
Bakasura
Bakasura
Bronze III
charlasis00
Bakasura
Bronze III
Level 86
God Stats
3W - 1L
1,314 SR
Queue Stats
64W - 71L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jeppaaaaj
Danzaburou
20
6 / 4 / 13
17,277
665
20,287
23,043
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
kongpall
Baron Samedi
19
4 / 5 / 18
16,685
642
20,002
23,543
16,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
tveenpro
Achilles
20
17 / 4 / 9
19,102
735
39,996
41,461
51,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ChaacCthulhuAphroditeNu WaVulcan

VS

Bans
MedusaCupidHerculesNeithKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
3 / 5 / 7
17,219
662
13,425
35,304
60,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Fernz-_-
Ah Puch
20
3 / 11 / 4
15,871
610
27,850
23,842
10,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
charlasis00
Bakasura
18
7 / 11 / 2
16,765
645
24,049
31,970
23,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
27
Kills
13
13
Deaths
27
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
5
7
1.3
L
Ah Puch
Fernz-_-
Ah Puch
3
11
4
0.45
W
Danzaburou
Jeppaaaaj
Danzaburou
6
4
13
3.13
L
Bakasura
charlasis00
Bakasura
7
11
2
0.73
W
Baron Samedi
kongpall
Baron Samedi
4
5
18
2.6
W
Achilles
tveenpro
Achilles
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,285
Damage
65,324
88,047
Taken
91,116
75,808
Mitigated
95,346
32,178
Healing
22,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,425
2,471
2,143
9,935
35,304
60,953
890
8,017
26,762
44,452
0
L
Ah Puch
Fernz-_-
Ah Puch
27,850
603
0
2,772
23,842
10,415
1,391
5,091
18,451
92,383
0
W
Danzaburou
Jeppaaaaj
Danzaburou
20,287
9,994
0
7,375
23,043
8,170
1,282
13,440
8,614
0
91,065
L
Bakasura
charlasis00
Bakasura
24,049
14,730
0
7,602
31,970
23,978
120
7,164
24,381
0
95,277
W
Baron Samedi
kongpall
Baron Samedi
20,002
2,298
4,817
7,461
23,543
16,089
155
10,503
11,059
93,037
0
W
Achilles
tveenpro
Achilles
39,996
15,604
0
12,525
41,461
51,549
2,775
16,011
22,816
0
114,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
49,855
308
Minions Killed
251
0
Camps Cleared
0
1,364,749
Distance Traveled
1,296,274
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,219
662
45
2
0
455,562
0
L
Ah Puch
15,871
610
100
4
0
369,867
0
W
Danzaburou
17,277
665
97
4
0
445,378
0
L
Bakasura
16,765
645
106
4
0
470,845
0
W
Baron Samedi
16,685
642
97
4
0
408,090
0
W
Achilles
19,102
735
114
4
0
511,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role