Player Matchup

Sun Wukong
Sun Wukong
BoopyBunny
Sun Wukong
Level 146
God Stats
2W - 2L
1,824 SR
Queue Stats
40W - 32L
1,877 Elo+
Party 1
Poseidon
Poseidon
EdiciusPenguin
Poseidon
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 21L
1,775 Elo+
Party 1
Ne Zha
Ne Zha
Imthebabayka
Ne Zha
Level 58
God Stats
3W - 2L
1,800 SR
Queue Stats
64W - 62L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Oppie18
Heimdallr
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
330W - 188L
1,709 Elo+
Party 1
Ares
Ares
vDuxZero
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,721 Elo+
Party 1
Team Averages
Level 119
1,625 SR
1,714 Elo+

VS

Team Averages
Level 109
1,398 SR
1,578 Elo+
Nemesis
Nemesis
Gimbly98
Nemesis
Level 143
God Stats
3W - 3L
1,519 SR
Queue Stats
187W - 183L
1,593 Elo+
Solo
Izanami
Izanami
MythyBeau
Izanami
Level 144
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 3
Ymir
Ymir
SenorLang
Ymir
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
250W - 235L
1,773 Elo+
Party 2
Agni
Agni
SenorPea
Agni
Level 124
God Stats
14W - 11L
1,172 SR
Queue Stats
408W - 377L
1,498 Elo+
Party 2
Mulan
Mulan
TrashCanGame
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoopyBunny
Sun Wukong
14
1 / 1 / 2
8,645
509
12,596
15,990
13,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
18
3 / 1 / 8
10,636
626
6,715
7,154
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
16
8 / 1 / 5
10,026
590
7,872
10,525
4,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Oppie18
Heimdallr
16
1 / 2 / 2
9,809
577
6,689
10,910
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
3 / 3 / 3
7,876
463
5,275
10,186
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gimbly98
Nemesis
13
2 / 3 / 0
8,185
481
3,885
9,802
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
MythyBeau
Izanami
14
4 / 1 / 0
8,859
521
5,919
8,698
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
8
0 / 5 / 4
6,327
372
4,503
10,542
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
1 / 5 / 1
8,968
528
4,537
9,337
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 0
8,614
507
13,173
16,869
11,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
8
8
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoopyBunny
Sun Wukong
1
1
2
2
W
Poseidon
3
1
8
7
L
Nemesis
Gimbly98
Nemesis
2
3
0
0.67
W
Ne Zha
8
1
5
10.5
L
Izanami
MythyBeau
Izanami
4
1
0
4
W
Heimdallr
Oppie18
Heimdallr
1
2
2
1
L
Ymir
0
5
4
0.4
L
Agni
1
5
1
0.3
L
1
2
0
0.5
W
Ares
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
32,017
54,765
Taken
55,248
31,728
Mitigated
29,944
15,308
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoopyBunny
Sun Wukong
12,596
3,646
0
6,398
15,990
13,950
312
423
15,567
217
55,848
W
Poseidon
6,715
1,016
0
696
7,154
2,595
578
2,732
4,215
92,442
0
L
Nemesis
Gimbly98
Nemesis
3,885
837
0
1,811
9,802
6,418
0
2,169
7,575
6,954
48,764
W
Ne Zha
7,872
2,811
0
2,530
10,525
4,377
359
1,098
9,413
0
62,510
L
Izanami
MythyBeau
Izanami
5,919
4,112
0
3,158
8,698
2,587
0
1,727
6,933
0
59,389
W
Heimdallr
Oppie18
Heimdallr
6,689
4,263
0
4,710
10,910
4,319
0
3,111
7,755
0
81,565
L
Ymir
4,503
1,058
0
1,645
10,542
6,811
0
2,841
7,607
8,688
0
L
Agni
4,537
234
0
1,987
9,337
3,082
0
3,337
5,764
65,492
0
L
13,173
2,626
0
6,792
16,869
11,046
0
1,683
15,162
353
60,989
W
Ares
5,275
91
0
974
10,186
6,487
260
1,890
8,232
12,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
40,953
556
Minions Killed
516
0
Camps Cleared
0
1,639,361
Distance Traveled
1,535,354
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,645
509
121
7
0
333,328
3
W
Poseidon
10,636
626
180
11
0
342,733
2
L
Nemesis
8,185
481
105
6
0
343,769
6
W
Ne Zha
10,026
590
98
6
0
350,514
8
L
Izanami
8,859
521
136
8
0
300,828
7
W
Heimdallr
9,809
577
142
8
0
289,917
3
L
Ymir
6,327
372
9
1
0
279,913
0
L
Agni
8,968
528
137
8
0
290,262
5
L
Mulan
8,614
507
129
8
0
320,582
7
W
Ares
7,876
463
15
1
0
322,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role