Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DyegoMarques
Hachiman
Level 126
God Stats
2W - 4L
1,321 SR
Queue Stats
222W - 206L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GeoffBR
Tsukuyomi
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
87W - 70L
1,306 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Siylva
Cu Chulainn
Level 160
God Stats
8W - 3L
1,734 SR
Queue Stats
620W - 253L
1,664 Elo+
Party 1
Janus
Janus
XxGL3IVERxX
Janus
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 76L
1,476 Elo+
Party 1
Team Averages
Level 150
1,554 SR
1,484 Elo+

VS

Team Averages
Level 102
1,516 SR
1,480 Elo+
Yemoja
Yemoja
Kfortes50
Yemoja
Level 122
God Stats
0W - 4L
1,265 SR
Queue Stats
26W - 34L
1,325 Elo+
Solo
Heimdallr
Heimdallr
NicolauPescador
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo
Chang'e
Chang'e
ZWalyUnU
Chang'e
Level 123
God Stats
5W - 2L
1,815 SR
Queue Stats
92W - 98L
1,505 Elo+
Party 2
Thanatos
Thanatos
victorflabr
Thanatos
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 409L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
zgames
Sun Wukong
Level 126
God Stats
17W - 36L
1,500 SR
Queue Stats
105W - 122L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 2
5,872
587
5,030
5,123
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
DyegoMarques
Hachiman
10
2 / 1 / 2
5,526
553
2,630
4,188
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
GeoffBR
Tsukuyomi
9
0 / 1 / 0
5,318
532
883
5,274
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Siylva
Cu Chulainn
12
4 / 1 / 0
6,918
692
7,272
5,621
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 0
6,815
682
2,931
3,688
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kfortes50
Yemoja
8
0 / 1 / 2
5,119
512
1,107
3,830
1,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
NicolauPescador
Heimdallr
7
2 / 3 / 0
4,660
466
4,473
6,722
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ZWalyUnU
Chang'e
10
2 / 2 / 0
5,577
558
2,340
5,296
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
victorflabr
Thanatos
7
0 / 3 / 3
4,684
468
2,501
7,049
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
zgames
Sun Wukong
10
0 / 0 / 1
5,179
518
2,513
5,286
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
4
4
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
2
3
W
Hachiman
DyegoMarques
Hachiman
2
1
2
3
W
Tsukuyomi
GeoffBR
Tsukuyomi
0
1
0
0
L
Yemoja
Kfortes50
Yemoja
0
1
2
1
L
Heimdallr
NicolauPescador
Heimdallr
2
3
0
0.67
W
Cu Chulainn
Siylva
Cu Chulainn
4
1
0
4
W
1
0
0
1
L
Chang'e
ZWalyUnU
Chang'e
2
2
0
1
L
Thanatos
victorflabr
Thanatos
0
3
3
0.5
L
Sun Wukong
zgames
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
12,934
23,894
Taken
28,183
9,374
Mitigated
10,531
10,174
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,030
283
0
1,896
5,123
1,994
287
474
4,649
25,023
0
W
Hachiman
DyegoMarques
Hachiman
2,630
832
0
2,116
4,188
1,019
833
633
3,555
0
27,141
W
Tsukuyomi
GeoffBR
Tsukuyomi
883
261
0
2,705
5,274
1,701
0
1,009
4,265
0
24,355
L
Yemoja
Kfortes50
Yemoja
1,107
349
830
1,329
3,830
1,497
180
1,778
2,052
12,397
0
L
Heimdallr
NicolauPescador
Heimdallr
4,473
2,237
0
2,033
6,722
1,900
0
3,118
3,604
0
22,509
W
Cu Chulainn
Siylva
Cu Chulainn
7,272
1,992
0
2,665
5,621
3,562
0
425
4,954
5,456
40,517
W
2,931
181
0
792
3,688
1,098
0
906
2,782
46,164
0
L
Chang'e
ZWalyUnU
Chang'e
2,340
203
226
2,054
5,296
1,456
0
1,867
3,343
27,887
0
L
Thanatos
victorflabr
Thanatos
2,501
694
0
4,680
7,049
1,994
0
1,018
5,975
0
17,568
L
Sun Wukong
zgames
Sun Wukong
2,513
605
0
2,139
5,286
3,684
0
553
4,695
0
27,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
25,219
339
Minions Killed
222
0
Camps Cleared
0
1,084,809
Distance Traveled
917,308
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,872
587
39
4
0
185,940
4
W
Hachiman
5,526
553
46
5
0
230,188
3
W
Tsukuyomi
5,318
532
56
6
0
230,616
2
L
Yemoja
5,119
512
23
2
0
158,559
0
L
Heimdallr
4,660
466
44
4
0
152,588
1
W
Cu Chulainn
6,918
692
95
10
0
217,093
4
W
Janus
6,815
682
103
10
0
220,972
3
L
Chang'e
5,577
558
57
6
0
223,156
3
L
Thanatos
4,684
468
42
4
0
183,629
0
L
Sun Wukong
5,179
518
56
6
0
199,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role