Player Matchup

Rama
Rama
JoaquinFalconee
Rama
Level 34
God Stats
23W - 15L
1,500 SR
Queue Stats
136W - 204L
1,416 Elo+
Party 2
Tyr
Tyr
Juanchoreenesa
Tyr
Level 23
God Stats
3W - 12L
1,707 SR
Queue Stats
24W - 57L
1,500 Elo+
Party 2
Anubis
Anubis
MASTERLEAL
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 49
1,569 SR
1,472 Elo+

VS

Team Averages
Level 59
1,795 SR
1,680 Elo+
Mulan
Mulan
Nulak
Mulan
Level 95
God Stats
4W - 0L
1,824 SR
Queue Stats
95W - 110L
1,789 Elo+
Party 1
Cerberus
Cerberus
StayBehíndMe
Cerberus
Level 17
God Stats
2W - 4L
1,822 SR
Queue Stats
19W - 21L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
reaper10102006
Ah Puch
Level 66
God Stats
3W - 4L
1,739 SR
Queue Stats
9W - 21L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
7,086
644
1,179
10,798
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 6 / 1
7,101
646
1,634
11,683
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
MASTERLEAL
Anubis
9
1 / 7 / 1
7,024
639
4,349
7,668
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Nulak
Mulan
12
9 / 0 / 4
9,168
833
5,610
7,128
4,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
StayBehíndMe
Cerberus
10
2 / 2 / 11
7,943
722
4,647
7,467
5,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 7
8,536
776
16,345
2,999
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
6
1
0.25
L
Anubis
MASTERLEAL
Anubis
1
7
1
0.21
W
Mulan
Nulak
Mulan
9
0
4
11
W
Cerberus
StayBehíndMe
Cerberus
2
2
11
3.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,162
Damage
26,602
30,149
Taken
17,594
11,986
Mitigated
11,563
2,805
Healing
1,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,179
1,061
0
892
10,798
3,256
0
7,633
2,801
0
15,143
L
1,634
231
0
669
11,683
5,851
0
7,960
3,353
726
10,124
L
Anubis
MASTERLEAL
Anubis
4,349
113
0
1,244
7,668
2,879
0
4,439
2,951
21,189
0
W
Mulan
Nulak
Mulan
5,610
1,313
0
330
7,128
4,709
591
1,731
5,397
0
26,220
W
Cerberus
StayBehíndMe
Cerberus
4,647
625
0
517
7,467
5,943
52
1,887
5,580
8,092
0
W
16,345
453
0
529
2,999
911
916
848
2,151
53,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,211
Gold Earned
25,647
89
Minions Killed
148
0
Camps Cleared
0
547,875
Distance Traveled
637,400
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,086
644
29
3
0
195,497
0
L
Tyr
7,101
646
23
2
0
184,157
2
L
Anubis
7,024
639
37
3
0
168,221
3
W
Mulan
9,168
833
38
3
0
235,832
1
W
Cerberus
7,943
722
15
1
0
196,248
3
W
Ah Puch
8,536
776
95
9
0
205,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role