Player Matchup

Kuzenbo
Kuzenbo
GMAN-23-
Kuzenbo
Level 103
God Stats
10W - 8L
1,500 SR
Queue Stats
1,288W - 1,242L
1,268 Elo+
Party 3
Erlang Shen
Erlang Shen
Papi Diddles
Erlang Shen
Level 109
God Stats
2W - 6L
1,208 SR
Queue Stats
169W - 164L
1,171 Elo+
Party 1
Neith
Neith
Sad Artemis6268
Neith
Level 106
God Stats
1W - 6L
1,308 SR
Queue Stats
56W - 47L
1,358 Elo+
Party 1
Pele
Pele
SiiNGrixis
Pele
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
256W - 255L
1,387 Elo+
Party 1
Janus
Janus
xSoulxBabyx13
Janus
Level 61
God Stats
1W - 3L
1,285 SR
Queue Stats
671W - 659L
1,195 Elo+
Party 3
Team Averages
Level 101
1,360 SR
1,276 Elo+

VS

Team Averages
Level 103
1,465 SR
1,527 Elo+
Hades
Hades
SpookyBacon8279
Hades
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 189L
1,520 Elo+
Party 2
Hercules
Hercules
Stoned RedWard
Hercules
Level 96
God Stats
5W - 13L
1,500 SR
Queue Stats
263W - 268L
1,643 Elo+
Party 2
Chronos
Chronos
Tearingdjango94
Chronos
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 148L
1,580 Elo+
Party 2
Izanami
Izanami
TheDonkivizXD
Izanami
Level 109
God Stats
27W - 16L
1,312 SR
Queue Stats
543W - 540L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
imTrynaBeCrate
Erlang Shen
Level 69
God Stats
16W - 9L
1,511 SR
Queue Stats
536W - 503L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GMAN-23-
Kuzenbo
11
1 / 5 / 3
6,838
456
5,492
10,574
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Papi Diddles
Erlang Shen
15
3 / 1 / 0
8,319
555
7,544
8,075
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 3 / 2
7,238
483
8,583
7,578
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 3 / 2
7,521
501
7,598
11,182
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,894
460
4,221
6,043
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,755
517
5,841
13,028
8,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
3 / 1 / 4
7,625
508
3,789
11,589
8,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 2 / 2
8,703
580
5,068
7,921
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
13
1 / 3 / 6
7,600
507
6,688
11,619
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
imTrynaBeCrate
Erlang Shen
15
6 / 1 / 2
8,709
581
7,554
9,377
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
15
15
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GMAN-23-
Kuzenbo
1
5
3
0.5
L
Erlang Shen
Papi Diddles
Erlang Shen
3
1
0
3
L
3
3
2
1.33
L
3
3
2
1.33
W
0
3
1
0.17
W
Hercules
3
1
4
5
W
5
2
2
3
W
Izanami
1
3
6
1.33
W
Erlang Shen
imTrynaBeCrate
Erlang Shen
6
1
2
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
28,940
43,452
Taken
53,534
22,281
Mitigated
28,973
12,395
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GMAN-23-
Kuzenbo
5,492
1,647
0
1,686
10,574
8,973
0
739
9,835
21,344
0
L
Erlang Shen
Papi Diddles
Erlang Shen
7,544
3,642
0
1,870
8,075
5,222
0
5,288
2,787
5,945
43,936
L
8,583
2,999
0
2,337
7,578
2,347
0
902
6,676
0
45,961
L
7,598
1,701
0
4,968
11,182
3,863
0
2,761
8,421
0
46,801
W
5,841
1,018
37
5,880
13,028
8,026
27
1,011
12,017
39,714
0
W
Hercules
3,789
533
962
3,964
11,589
8,207
0
2,410
9,057
0
23,686
W
5,068
1,903
0
3,098
7,921
2,656
1,914
1,605
6,118
44,762
0
W
Izanami
6,688
5,033
552
4,538
11,619
3,922
1,942
3,073
8,542
0
53,333
W
Erlang Shen
imTrynaBeCrate
Erlang Shen
7,554
4,275
0
2,649
9,377
6,162
207
2,199
7,076
9,748
48,598
L
4,221
66
0
1,534
6,043
1,876
0
1,912
4,131
32,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
40,392
379
Minions Killed
421
0
Camps Cleared
0
1,367,946
Distance Traveled
1,343,631
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,838
456
28
2
0
276,350
1
L
Erlang Shen
8,319
555
97
6
0
288,072
4
L
Neith
7,238
483
84
6
0
256,505
3
L
Pele
7,521
501
81
5
0
264,191
4
W
Hades
7,755
517
92
6
0
220,767
0
W
Hercules
7,625
508
50
3
0
277,565
1
W
Chronos
8,703
580
88
6
0
256,934
0
W
Izanami
7,600
507
95
6
0
255,707
3
W
Erlang Shen
8,709
581
96
6
0
332,658
5
L
Janus
6,894
460
89
6
0
282,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role