Player Matchup

Loki
Loki
BMBryce
Loki
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,793 Elo+
Party 2
Hun Batz
Hun Batz
DDDEATHMASTER
Hun Batz
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Nibstahh
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Osiris
Osiris
RaiderJ55
Osiris
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 163L
1,434 Elo+
Party 3
Ares
Ares
RobloxGamer69
Ares
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
374W - 181L
1,808 Elo+
Party 3
Team Averages
Level 144
1,500 SR
1,607 Elo+

VS

Team Averages
Level 144
1,503 SR
1,472 Elo+
Serqet
Serqet
DázzleNovak
Serqet
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
476W - 313L
1,543 Elo+
Solo
Odin
Odin
FITO121
Odin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Solo
Janus
Janus
MandoWarrior
Janus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
bossybee
Aphrodite
Level 127
God Stats
6W - 1L
1,513 SR
Queue Stats
46W - 33L
1,316 Elo+
Party 1
Achilles
Achilles
sops
Achilles
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BMBryce
Loki
14
3 / 4 / 3
8,166
510
5,273
11,650
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
DDDEATHMASTER
Hun Batz
14
3 / 5 / 5
8,642
540
9,299
13,022
4,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Nibstahh
He Bo
14
1 / 2 / 7
8,133
508
8,867
7,176
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
RaiderJ55
Osiris
13
1 / 9 / 1
7,672
480
5,927
16,352
16,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 6
7,987
499
4,868
10,956
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 2 / 5
9,420
589
6,439
13,073
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
FITO121
Odin
13
1 / 4 / 7
8,278
517
5,674
10,506
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 2 / 2
10,753
672
9,690
10,298
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
bossybee
Aphrodite
13
0 / 3 / 5
8,361
523
4,634
8,689
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
sops
Achilles
16
9 / 1 / 7
10,527
658
15,714
14,181
11,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
12
Kills
22
22
Deaths
12
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
BMBryce
Loki
3
4
3
1.13
L
Hun Batz
DDDEATHMASTER
Hun Batz
3
5
5
1.1
W
Serqet
5
2
5
3.75
W
Odin
FITO121
Odin
1
4
7
1.13
W
7
2
2
4
L
He Bo
Nibstahh
He Bo
1
2
7
2.25
L
Osiris
RaiderJ55
Osiris
1
9
1
0.17
L
4
2
6
3.5
W
Aphrodite
bossybee
Aphrodite
0
3
5
0.83
W
Achilles
sops
Achilles
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
42,151
59,156
Taken
56,747
37,883
Mitigated
28,905
12,622
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BMBryce
Loki
5,273
1,836
0
4,243
11,650
4,320
0
2,155
9,147
0
59,078
L
Hun Batz
DDDEATHMASTER
Hun Batz
9,299
1,952
0
2,775
13,022
4,443
0
5,981
6,797
0
58,965
W
Serqet
6,439
960
0
3,446
13,073
5,348
0
3,437
9,534
0
61,580
W
Odin
FITO121
Odin
5,674
1,772
0
672
10,506
5,594
0
2,976
7,432
0
25,476
W
9,690
1,173
0
1,999
10,298
2,807
292
785
9,483
79,705
0
L
He Bo
Nibstahh
He Bo
8,867
315
0
1,256
7,176
2,598
0
2,048
4,584
65,888
0
L
Osiris
RaiderJ55
Osiris
5,927
2,081
0
2,643
16,352
16,089
720
1,472
14,365
4,788
34,745
L
4,868
71
0
1,705
10,956
10,433
0
3,296
7,366
21,584
0
W
Aphrodite
bossybee
Aphrodite
4,634
528
5,603
5,207
8,689
3,447
192
3,653
4,822
48,996
0
W
Achilles
sops
Achilles
15,714
7,905
0
7,082
14,181
11,709
300
3,061
11,055
4,605
52,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
47,339
468
Minions Killed
508
0
Camps Cleared
0
1,577,978
Distance Traveled
1,789,880
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,166
510
101
6
0
338,021
3
L
Hun Batz
8,642
540
108
7
0
312,490
0
W
Serqet
9,420
589
98
6
0
394,201
4
W
Odin
8,278
517
33
2
0
364,114
4
W
Janus
10,753
672
160
10
0
347,939
1
L
He Bo
8,133
508
132
8
0
303,604
4
L
Osiris
7,672
480
100
6
0
306,897
1
L
Ares
7,987
499
27
2
0
316,966
6
W
Aphrodite
8,361
523
123
8
0
334,924
4
W
Achilles
10,527
658
94
6
0
348,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role