Player Matchup

Odin
Odin
BEARysh
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Destroyeroflife1
Kuzenbo
Level 122
God Stats
7W - 6L
1,500 SR
Queue Stats
204W - 174L
1,431 Elo+
Party 3
Skadi
Skadi
Jalt-i-Pantsu
Skadi
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 4
Sobek
Sobek
Nimbus_TFT
Sobek
Level 114
God Stats
13W - 8L
1,500 SR
Queue Stats
237W - 232L
1,553 Elo+
Party 3
Persephone
Persephone
Super_Mario021
Persephone
Level 154
God Stats
11W - 10L
1,500 SR
Queue Stats
529W - 497L
1,553 Elo+
Party 3
Team Averages
Level 123
1,457 SR
1,507 Elo+

VS

Team Averages
Level 134
1,349 SR
1,427 Elo+
Danzaburou
Danzaburou
MatCauthon91
Danzaburou
Level 130
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 1
Poseidon
Poseidon
PaDiesel
Poseidon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
Papa_CR
Nu Wa
Level 127
God Stats
8W - 6L
1,266 SR
Queue Stats
242W - 233L
1,338 Elo+
Party 2
Nemesis
Nemesis
kratos-crash_865
Nemesis
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
259W - 222L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
sonitt
Cthulhu
Level 115
God Stats
7W - 9L
1,149 SR
Queue Stats
419W - 394L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BEARysh
Odin
15
5 / 3 / 3
9,435
497
10,679
16,656
11,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 3 / 3
8,843
465
9,135
18,142
10,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 7 / 3
7,897
416
6,437
13,019
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
13
1 / 5 / 4
7,693
405
4,384
13,288
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Super_Mario021
Persephone
14
2 / 4 / 2
8,825
464
11,122
8,962
2,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MatCauthon91
Danzaburou
17
11 / 1 / 5
11,254
592
15,414
7,477
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
PaDiesel
Poseidon
15
3 / 6 / 3
9,711
511
9,195
11,560
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Papa_CR
Nu Wa
14
0 / 3 / 11
8,901
468
7,045
12,375
5,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 6
9,277
488
5,146
13,354
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
sonitt
Cthulhu
14
6 / 2 / 8
9,588
505
13,426
16,055
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
22
22
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
BEARysh
Odin
5
3
3
2.17
L
3
3
3
1.5
L
1
7
3
0.36
W
Danzaburou
MatCauthon91
Danzaburou
11
1
5
13.5
L
Sobek
1
5
4
0.6
W
Poseidon
PaDiesel
Poseidon
3
6
3
0.75
W
Nu Wa
Papa_CR
Nu Wa
0
3
11
1.83
L
Persephone
Super_Mario021
Persephone
2
4
2
0.75
W
2
0
6
5
W
Cthulhu
sonitt
Cthulhu
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
50,226
70,067
Taken
60,821
36,664
Mitigated
37,248
10,909
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BEARysh
Odin
10,679
2,803
0
850
16,656
11,053
866
8,889
7,767
0
51,186
L
9,135
3,010
0
3,340
18,142
10,401
106
5,969
12,173
65,484
0
L
6,437
3,276
0
750
13,019
4,031
268
5,409
7,610
0
50,971
W
Danzaburou
MatCauthon91
Danzaburou
15,414
7,558
0
4,446
7,477
2,866
1,564
2,080
5,372
0
68,537
L
Sobek
4,384
610
400
4,456
13,288
8,300
175
6,342
6,946
24,895
0
W
Poseidon
PaDiesel
Poseidon
9,195
1,089
0
3,086
11,560
3,640
585
2,391
9,119
54,218
0
W
Nu Wa
Papa_CR
Nu Wa
7,045
2,573
76
4,028
12,375
5,087
468
8,921
3,454
55,246
0
L
Persephone
Super_Mario021
Persephone
11,122
153
0
1,113
8,962
2,879
553
3,538
5,421
61,199
0
W
5,146
1,542
0
1,970
13,354
8,143
0
4,378
8,954
9,815
56,403
W
Cthulhu
sonitt
Cthulhu
13,426
858
584
5,619
16,055
17,512
594
6,479
9,281
34,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
48,731
413
Minions Killed
489
0
Camps Cleared
0
1,727,468
Distance Traveled
1,716,239
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,435
497
108
6
0
361,378
3
L
Kuzenbo
8,843
465
89
5
0
375,877
5
L
Skadi
7,897
416
79
4
0
323,588
1
W
Danzaburou
11,254
592
112
6
0
354,837
7
L
Sobek
7,693
405
42
2
0
336,783
2
W
Poseidon
9,711
511
117
6
0
312,588
1
W
Nu Wa
8,901
468
100
5
0
335,126
3
L
Persephone
8,825
464
95
5
0
329,842
5
W
Nemesis
9,277
488
109
6
0
378,070
4
W
Cthulhu
9,588
505
51
3
0
335,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role