Player Matchup

Medusa
Medusa
AwesomeJacob408
Medusa
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
39W - 24L
1,730 Elo+
Party 2
Cerberus
Cerberus
Moyku
Cerberus
Level 68
God Stats
12W - 9L
1,836 SR
Queue Stats
46W - 24L
1,948 Elo+
Party 2
Nemesis
Nemesis
SuchOrangeSoWow
Nemesis
Level 109
God Stats
3W - 2L
1,837 SR
Queue Stats
75W - 55L
1,730 Elo+
Party 2
Vamana
Vamana
TheBruto
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,638 Elo+
Solo
Thoth
Thoth
iamunfunny
Thoth
Level 118
God Stats
5W - 10L
1,500 SR
Queue Stats
71W - 55L
1,730 Elo+
Party 2
Team Averages
Level 104
1,635 SR
1,755 Elo+

VS

Team Averages
Level 103
1,455 SR
1,262 Elo+
Ganesha
Ganesha
Chusa
Ganesha
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 43L
1,207 Elo+
Party 3
Vamana
Vamana
ImitoChan
Vamana
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 112L
1,339 Elo+
Party 1
Neith
Neith
Lovelashes
Neith
Level 127
God Stats
76W - 66L
1,511 SR
Queue Stats
479W - 490L
1,359 Elo+
Solo
Agni
Agni
Yugyeon
Agni
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 122L
1,347 Elo+
Party 1
Loki
Loki
superpg
Loki
Level 69
God Stats
7W - 8L
1,263 SR
Queue Stats
37W - 43L
1,056 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,861
686
6,544
4,407
1,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Moyku
Cerberus
8
1 / 0 / 4
5,323
532
2,664
3,455
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 2
5,743
574
2,786
4,990
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
TheBruto
Vamana
9
0 / 2 / 0
5,145
515
2,617
6,554
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
12
6 / 0 / 1
6,796
680
4,028
3,082
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chusa
Ganesha
7
0 / 4 / 0
4,580
458
782
7,403
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Vamana
ImitoChan
Vamana
10
2 / 0 / 0
5,549
555
6,018
4,751
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
7
0 / 3 / 0
4,408
441
2,179
6,479
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Yugyeon
Agni
9
0 / 4 / 0
5,027
503
1,997
4,672
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
superpg
Loki
8
0 / 4 / 0
4,747
475
1,396
6,679
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
2
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Ganesha
Chusa
Ganesha
0
4
0
0
L
Vamana
ImitoChan
Vamana
2
0
0
2
L
Neith
0
3
0
0
W
Cerberus
Moyku
Cerberus
1
0
4
3
W
1
0
2
2
W
Vamana
TheBruto
Vamana
0
2
0
0
L
Agni
Yugyeon
Agni
0
4
0
0
W
Thoth
6
0
1
6.5
L
Loki
superpg
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
12,372
22,488
Taken
29,984
9,020
Mitigated
11,213
5,704
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,544
2,586
0
250
4,407
1,280
0
226
4,181
0
44,612
L
Ganesha
Chusa
Ganesha
782
97
0
960
7,403
2,947
0
1,553
5,850
11,374
0
L
Vamana
ImitoChan
Vamana
6,018
3,534
0
2,715
4,751
3,902
0
325
4,141
1,626
24,778
L
Neith
2,179
645
178
2,732
6,479
1,394
0
519
5,960
0
20,088
W
Cerberus
Moyku
Cerberus
2,664
135
0
1,550
3,455
1,220
0
543
2,842
11,921
0
W
2,786
1,490
0
808
4,990
1,403
0
575
4,375
0
37,756
W
Vamana
TheBruto
Vamana
2,617
906
0
2,015
6,554
4,297
0
637
5,917
0
21,806
L
Agni
Yugyeon
Agni
1,997
82
0
1,181
4,672
1,301
0
2,879
1,793
24,510
0
W
Thoth
4,028
243
0
1,081
3,082
820
0
1,144
1,682
38,025
0
L
Loki
superpg
Loki
1,396
83
0
2,592
6,679
1,669
0
1,416
5,238
0
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
24,311
330
Minions Killed
211
0
Camps Cleared
0
990,481
Distance Traveled
871,597
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,861
686
84
8
0
177,092
6
L
Ganesha
4,580
458
12
1
0
174,156
5
L
Vamana
5,549
555
44
4
0
155,480
3
L
Neith
4,408
441
41
4
0
178,264
3
W
Cerberus
5,323
532
31
3
0
209,571
1
W
Nemesis
5,743
574
83
8
0
227,305
3
W
Vamana
5,145
515
52
5
0
178,119
0
L
Agni
5,027
503
61
6
0
199,142
4
W
Thoth
6,796
680
80
8
0
198,394
4
L
Loki
4,747
475
53
5
0
164,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role